Difference between revisions of "Forms and Techniques (Action Powers)"
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To learn powers, you first pay to open the form, then to open each power you thus gained access to. This is to discourage but not prohibit cherry-picking. | To learn powers, you first pay to open the form, then to open each power you thus gained access to. This is to discourage but not prohibit cherry-picking. | ||
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| '''Technique '''|| '''Skill '''|| '''Description ''' | | '''Technique '''|| '''Skill '''|| '''Description ''' | ||
|- | |- | ||
− | | [[Blast (Action Powers Technique) | Blast]] ||[[Shoot (Action) | Shoot]]|| Uses the form to attack. | + | | [[Blast (Action Powers Technique) | Blast]] ||[[Shoot (Action) | Shoot]]|| Uses the form to attack at range or over an area. |
|- | |- | ||
| [[Detect (Action Powers Technique) | Detect]] ||[[Spot (Action) | Spot]]|| Detects or analyzes the form, or uses the form to gather information in some way. | | [[Detect (Action Powers Technique) | Detect]] ||[[Spot (Action) | Spot]]|| Detects or analyzes the form, or uses the form to gather information in some way. | ||
|- | |- | ||
− | | [[Dispel (Action Powers Technique) | Dispel]] ||[[Know (Action) | Know ]]|| Destroys or | + | | [[Dispel (Action Powers Technique) | Dispel]] ||[[Know (Action) | Know ]]|| Destroys, dispels, or modifies the form. This is generally not simple disintegration, but more subtle. |
|- | |- | ||
| [[Emote (Action Powers Technique) | Emote]] ||[[Charm (Action) | Charm]]|| Impose moods associated with the form on creatures. | | [[Emote (Action Powers Technique) | Emote]] ||[[Charm (Action) | Charm]]|| Impose moods associated with the form on creatures. | ||
|- | |- | ||
− | | [[Imbue (Action Powers Technique) | Imbue]] ||[[Melee (Action) | Melee]]|| Imbues creatures with the form, which generally gives them some new | + | | [[Imbue (Action Powers Technique) | Imbue]] ||[[Melee (Action) | Melee]]|| Imbues creatures with the form, which generally gives them some new melee attacks or maneuvers but is not a shape change. |
|- | |- | ||
| [[Move (Action Powers Technique) | Move]] ||[[Ride (Action) | Ride]]|| Move the from about, or use the form to move. | | [[Move (Action Powers Technique) | Move]] ||[[Ride (Action) | Ride]]|| Move the from about, or use the form to move. | ||
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==Forms== | ==Forms== | ||
− | These are the substances or subjects you can work magic upon. | + | These are the substances or subjects you can work magic upon. Each form is learned as a separate schtick. This lets you learn powers related to the form, and gives access to a cantrip. |
+ | |||
+ | === Cantrips === | ||
+ | A minor power of each Form, allowing small tricks and useful for creating atmosphere. Cantrips have less power than powers or schticks but are flexible. The tasks given in the description of each cantrip is only a start, but all cantrips require skill rolls to a cheive. Sometimes a cantrip can act as an enabler for a stunt, but such stunts should always be inside the scope of the normal [[Stunt_(Action)|Stunt Rules]]. | ||
+ | |||
+ | == Groups of Forms == | ||
+ | For convenience, forms have been grouped from the most basic and elemental to the most esoteric and mysterious. Many [[Power_Rules_(Action)#Tradition|Traditions]] put great stock in this order, considering certain forms more noble than others, but it is really mostly a matter of convenience. Forms early in the list tend to have simpler powers that are more direct and easy to use, but no more powerful or of more utility. | ||
===Elements=== | ===Elements=== | ||
These are the basic building-blocks of the material world. | These are the basic building-blocks of the material world. | ||
− | [[Air (Action Powers Form) | Air]] - [[Earth (Action Powers Form) | Earth]] - [[Fire (Action Powers Form) | Fire]] - [[Water (Action Powers Form) | Water]] | + | [[Air (Action Powers Form) | Air]] |
+ | - [[Earth (Action Powers Form) | Earth]] | ||
+ | - [[Fire (Action Powers Form) | Fire]] | ||
+ | - [[Water (Action Powers Form) | Water]] | ||
===Manifestations=== | ===Manifestations=== | ||
These are shapes and variants that the elements can take. | These are shapes and variants that the elements can take. | ||
− | [[Animal (Action Powers Form) | Animal]] - [[Plant (Action Powers Form) | Plant]] - [[Metal (Action Powers Form) | Metal]] - [[Ice (Action Powers Form) | Ice]] - [[Illusion (Action Powers Form) | Illusion]] | + | [[Animal (Action Powers Form) | Animal]] |
+ | - [[Plant (Action Powers Form) | Plant]] | ||
+ | - [[Metal (Action Powers Form) | Metal]] | ||
+ | - [[Ice (Action Powers Form) | Ice]] | ||
+ | - [[Illusion (Action Powers Form) | Illusion]] | ||
===Ethos=== | ===Ethos=== | ||
These are moral aspects of reality. | These are moral aspects of reality. | ||
− | [[Darkness (Action Powers Form) | Darkness]] - [[Flux (Action Powers Form) | Flux]] | + | [[Darkness (Action Powers Form) | Darkness]] |
+ | - [[Flux (Action Powers Form) | Flux]] | ||
- [[Order (Action Powers Form) | Order]] | - [[Order (Action Powers Form) | Order]] | ||
- [[Light (Action Powers Form) | Light]] | - [[Light (Action Powers Form) | Light]] | ||
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These are metaforms for the four power origins; many of the powers here are specialized against one origin or affect the powers of one origin only. | These are metaforms for the four power origins; many of the powers here are specialized against one origin or affect the powers of one origin only. | ||
− | [[Gifts (Action Powers Form) | Gifts]] | + | [[Chi (Action Powers Form) | Chi ]] |
+ | - [[Gifts (Action Powers Form) | Gifts]] | ||
- [[Magic (Action Powers Form) | Magic]] | - [[Magic (Action Powers Form) | Magic]] | ||
+ | - [[Psi (Action Powers Form) | Psi]] | ||
- [[Spiritual (Action Powers Form) | Spiritual]] | - [[Spiritual (Action Powers Form) | Spiritual]] | ||
- [[Technology (Action Powers Form) | Technology]] | - [[Technology (Action Powers Form) | Technology]] | ||
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|- | |- | ||
||'''Light'''|||[[Blast Light (Action Powers) | Blast Light]]|||[[Detect Light (Action Powers) | Detect Light]]|||[[Dispel Light (Action Powers) | Dispel Light]]|||[[Emote Light (Action Powers) | Emote Light]]|||[[Imbue Light (Action Powers) | Imbue Light]]|||[[Move Light (Action Powers) | Move Light]]|||[[Shapeshift Light (Action Powers) | Shapeshift Light]]|||[[Summon Light (Action Powers) | Summon Light]]|||[[Transmute Light (Action Powers) | Transmute Light]] | ||'''Light'''|||[[Blast Light (Action Powers) | Blast Light]]|||[[Detect Light (Action Powers) | Detect Light]]|||[[Dispel Light (Action Powers) | Dispel Light]]|||[[Emote Light (Action Powers) | Emote Light]]|||[[Imbue Light (Action Powers) | Imbue Light]]|||[[Move Light (Action Powers) | Move Light]]|||[[Shapeshift Light (Action Powers) | Shapeshift Light]]|||[[Summon Light (Action Powers) | Summon Light]]|||[[Transmute Light (Action Powers) | Transmute Light]] | ||
+ | |- | ||
+ | ||'''Chi'''|||[[Blast Chi (Action Powers) | Blast Chi]]|||[[Detect Chi (Action Powers) | Detect Chi]]|||[[Dispel Chi (Action Powers) | Dispel Chi]]|||[[Emote Chi (Action Powers) | Emote Chi]]|||[[Imbue Chi (Action Powers) | Imbue Chi]]|||[[Move Chi (Action Powers) | Move Chi]]|||[[Shapeshift Chi (Action Powers) | Shapeshift Chi]]|||[[Summon Chi (Action Powers) | Summon Chi]]|||[[Transmute Chi (Action Powers) | Transmute Chi]] | ||
|- | |- | ||
||'''Gifts'''|||[[Blast Gifts (Action Powers) | Blast Gifts]]|||[[Detect Gifts (Action Powers) | Detect Gifts]]|||[[Dispel Gifts (Action Powers) | Dispel Gifts]]|||[[Emote Gifts (Action Powers) | Emote Gifts]]|||[[Imbue Gifts (Action Powers) | Imbue Gifts]]|||[[Move Gifts (Action Powers) | Move Gifts]]|||[[Shapeshift Gifts (Action Powers) | Shapeshift Gifts]]|||[[Summon Gifts (Action Powers) | Summon Gifts]]|||[[Transmute Gifts (Action Powers) | Transmute Gifts]] | ||'''Gifts'''|||[[Blast Gifts (Action Powers) | Blast Gifts]]|||[[Detect Gifts (Action Powers) | Detect Gifts]]|||[[Dispel Gifts (Action Powers) | Dispel Gifts]]|||[[Emote Gifts (Action Powers) | Emote Gifts]]|||[[Imbue Gifts (Action Powers) | Imbue Gifts]]|||[[Move Gifts (Action Powers) | Move Gifts]]|||[[Shapeshift Gifts (Action Powers) | Shapeshift Gifts]]|||[[Summon Gifts (Action Powers) | Summon Gifts]]|||[[Transmute Gifts (Action Powers) | Transmute Gifts]] | ||
|- | |- | ||
||'''Magic'''|||[[Blast Magic (Action Powers) | Blast Magic]]|||[[Detect Magic (Action Powers) | Detect Magic]]|||[[Dispel Magic (Action Powers) | Dispel Magic]]|||[[Emote Magic (Action Powers) | Emote Magic]]|||[[Imbue Magic (Action Powers) | Imbue Magic]]|||[[Move Magic (Action Powers) | Move Magic]]|||[[Shapeshift Magic (Action Powers) | Shapeshift Magic]]|||[[Summon Magic (Action Powers) | Summon Magic]]|||[[Transmute Magic (Action Powers) | Transmute Magic]] | ||'''Magic'''|||[[Blast Magic (Action Powers) | Blast Magic]]|||[[Detect Magic (Action Powers) | Detect Magic]]|||[[Dispel Magic (Action Powers) | Dispel Magic]]|||[[Emote Magic (Action Powers) | Emote Magic]]|||[[Imbue Magic (Action Powers) | Imbue Magic]]|||[[Move Magic (Action Powers) | Move Magic]]|||[[Shapeshift Magic (Action Powers) | Shapeshift Magic]]|||[[Summon Magic (Action Powers) | Summon Magic]]|||[[Transmute Magic (Action Powers) | Transmute Magic]] | ||
+ | |- | ||
+ | ||'''Psi'''|||[[Blast Psi (Action Powers) | Blast Psi]]|||[[Detect Psi (Action Powers) | Detect Psi]]|||[[Dispel Psi (Action Powers) | Dispel Psi]]|||[[Emote Psi (Action Powers) | Emote Psi]]|||[[Imbue Psi (Action Powers) | Imbue Psi]]|||[[Move Psi (Action Powers) | Move Psi]]|||[[Shapeshift Psi (Action Powers) | Shapeshift Psi]]|||[[Summon Psi (Action Powers) | Summon Psi]]|||[[Transmute Psi (Action Powers) | Transmute Psi]] | ||
|- | |- | ||
||'''Spiritual'''|||[[Blast Spiritual (Action Powers) | Blast Spiritual]]|||[[Detect Spiritual (Action Powers) | Detect Spiritual]]|||[[Dispel Spiritual (Action Powers) | Dispel Spiritual]]|||[[Emote Spiritual (Action Powers) | Emote Spiritual]]|||[[Imbue Spiritual (Action Powers) | Imbue Spiritual]]|||[[Move Spiritual (Action Powers) | Move Spiritual]]|||[[Shapeshift Spiritual (Action Powers) | Shapeshift Spiritual]]|||[[Summon Spiritual (Action Powers) | Summon Spiritual]]|||[[Transmute Spiritual (Action Powers) | Transmute Spiritual]] | ||'''Spiritual'''|||[[Blast Spiritual (Action Powers) | Blast Spiritual]]|||[[Detect Spiritual (Action Powers) | Detect Spiritual]]|||[[Dispel Spiritual (Action Powers) | Dispel Spiritual]]|||[[Emote Spiritual (Action Powers) | Emote Spiritual]]|||[[Imbue Spiritual (Action Powers) | Imbue Spiritual]]|||[[Move Spiritual (Action Powers) | Move Spiritual]]|||[[Shapeshift Spiritual (Action Powers) | Shapeshift Spiritual]]|||[[Summon Spiritual (Action Powers) | Summon Spiritual]]|||[[Transmute Spiritual (Action Powers) | Transmute Spiritual]] |
Latest revision as of 12:42, 15 September 2013
Heroic Action Role-Play |
To learn powers, you first pay to open the form, then to open each power you thus gained access to. This is to discourage but not prohibit cherry-picking.
Technique Table
Technique | Skill | Description |
Blast | Shoot | Uses the form to attack at range or over an area. |
Detect | Spot | Detects or analyzes the form, or uses the form to gather information in some way. |
Dispel | Know | Destroys, dispels, or modifies the form. This is generally not simple disintegration, but more subtle. |
Emote | Charm | Impose moods associated with the form on creatures. |
Imbue | Melee | Imbues creatures with the form, which generally gives them some new melee attacks or maneuvers but is not a shape change. |
Move | Ride | Move the from about, or use the form to move. |
Shapeshift | Maneuver | Changes creatures into something of the form, wholly or partially. |
Summon | Impress | Summons and controls creatures related to the form. |
Transmute | Create | Conjures or transforms objects tied to the form. |
Forms
These are the substances or subjects you can work magic upon. Each form is learned as a separate schtick. This lets you learn powers related to the form, and gives access to a cantrip.
Cantrips
A minor power of each Form, allowing small tricks and useful for creating atmosphere. Cantrips have less power than powers or schticks but are flexible. The tasks given in the description of each cantrip is only a start, but all cantrips require skill rolls to a cheive. Sometimes a cantrip can act as an enabler for a stunt, but such stunts should always be inside the scope of the normal Stunt Rules.
Groups of Forms
For convenience, forms have been grouped from the most basic and elemental to the most esoteric and mysterious. Many Traditions put great stock in this order, considering certain forms more noble than others, but it is really mostly a matter of convenience. Forms early in the list tend to have simpler powers that are more direct and easy to use, but no more powerful or of more utility.
Elements
These are the basic building-blocks of the material world.
Manifestations
These are shapes and variants that the elements can take.
Animal - Plant - Metal - Ice - Illusion
Ethos
These are moral aspects of reality.
Darkness - Flux - Order - Light
Origin
These are metaforms for the four power origins; many of the powers here are specialized against one origin or affect the powers of one origin only.
Chi - Gifts - Magic - Psi - Spiritual - Technology
Essences
These are mystic essences that imbue existence but are hard to observe or quantify.
Death - Force - Life - Mind - Time - Space
Technique - Form Table
This table shows all the Form - Technique combinations and links to the template page of each. This is where the actual power descriptions are written down and edited. It is generally easier to read the descriptions of the respective Forms and Techniques on their own pages, where all the powers are gathered together.