|
|
| Line 113: |
Line 113: |
| </div> | | </div> |
| |} | | |} |
|
| |
| == House Rules ==
| |
| Options not used:
| |
| [[Unused Optional Rules (5A)]] -
| |
| [[Miscellania off the Net (5A)]] -
| |
| [[Potential Projects (5A)]]
| |
|
| |
| I have annotated copies of the rule books. Check out the PDFs to see my notes.
| |
|
| |
| === Ability Scores at Character Creation ===
| |
| Characters are made using point buy, with 27 points to spend.
| |
| At the end of the normal ability point allocation, you get an extra +1 to any ability score of your choice.
| |
| At the end of the process no ability score can be below 9 or above 17.
| |
|
| |
| === Bonus Cantrips ===
| |
| If you have
| |
| [http://dnd5e.wikidot.com/spell:druidcraft Druidcraft],
| |
| [http://dnd5e.wikidot.com/spell:prestidigitation Prestidigitation], or
| |
| [http://dnd5e.wikidot.com/spell:thaumaturgy Thaumaturgy]] on your spell list, you can use these cantrips without having to select them.
| |
| If you are an Artificer, the same applies to [[http://dnd5e.wikidot.com/spell:mending Mending]].
| |
| If you are a Warlock, the same applies to [http://dnd5e.wikidot.com/spell:eldritch-blast Eldritch Blast].
| |
|
| |
| You can never change these cantrips for other cantrips.
| |
|
| |
| === Initiative ===
| |
| '''Delay
| |
| When using initiative, a character can delay their action, which moves them to a lower position in the initiative order.
| |
|
| |
| '''Minions
| |
| Minions (familiars, hirelings, animal companions, summons) act on their controllers initiative.
| |
| The master can delay to act after a minion, but the two actions cannot be intermingled.
| |
| If the master delays until after another creature's turn, the minions must do so too.
| |
|
| |
| === Potions ===
| |
| Taking out and using a potion on yourself is a bonus action.
| |
| Doing it for someone else is an action, either taking it from their gear, applying it to them, or both.
| |
|
| |
| === Using Magic Items ===
| |
| {{ : Using_Magic_Items_(5A) }}
| |
|
| |
| === Proficient Help ===
| |
| If you are proficient with a skill or tool, you can always use the Help action.
| |
| If you lack proficiency, you need to convince the [[GM]] of how you are helping.
| |
|
| |
| === Resurrection ===
| |
| Raising the dead is not a matter of a simple spell, it is an epic adventure and most often fails spectacularly, resulting in an undead creature.
| |
| As a balance against this, death doesn't happen lightly.
| |
| PCs only die if the player thinks the death makes sense in the story, and even NPCs die more rarely than in other campaigns, that is only if the [[GM]] feels it fits the story.
| |
|
| |
| === Milestone Leveling ===
| |
| We use milestone leveling, that is all PCs level when the [[GM]] says they do. All PCs are always of the same level.
| |
|
| |
|
| == Earlier Editions == | | == Earlier Editions == |