Sentinel (5A)

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This is a Fighter subclass for 5A

Source: Ensider 151.

A wall to your back is just as good as another sword arm, for you excel where other warriors find their techniques hampered by a low ceiling or narrow hallway.

Flanked Defense

Beginning when you choose this archetype at 3rd level, you gain a +2 bonus to AC while within 5 feet of an ally or wall. Additionally, you gain advantage on checks made to avoid being disarmed, fall prone, or resist a shove while adjacent to a wall or an ally.

Lunging Protector

Starting at 7th level, you master a broad stride and adroit footwork that grants you an undeniable tactical mobility. While you benefit from the Flanked Defense feature, all adjacent allies gain a +1 bonus to AC. If you have the Protection Fighting Style, you may use it to benefit allies within 10 feet instead of 5 feet.

Back to the Wall

At 10th level, when within 5 feet of a wall, you gain additional advantages.

  • You cannot be surprised.
  • If the flanking rule is used you cannot be flanked.
  • You are immune to the prone and restrained conditions and cannot have your speed reduced.

Strike from the Wall

Beginning at 15th level, while within 5 feet of a wall you deal additional damage equal to your Proficiency Bonus on your first attack each turn. While within 5 feet of a wall on two or more sides, you deal this damage on all attacks.

They Have My Back

Starting at 18th level, your allies are considered walls for the purpose of your Sentinel class features.