Difference between revisions of "Greyhawk"

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This page is slowly and gradually being moved from 3.5 to [[Pathfinder]]
 
This page is slowly and gradually being moved from 3.5 to [[Pathfinder]]
 
* The default setting of [[D&D]] 3.0 and 3.5.  
 
* The default setting of [[D&D]] 3.0 and 3.5.  
* The setting of the [[Curse of the Crimson Throne]], [[Mummy's Mask]], [[Savage Tide]] and [[Skulls and Shackles]] adventure paths.
+
* The setting of the [[Curse of the Crimson Throne]], [[Mummy's Mask]], [[Savage Tide]], [[Skulls and Shackles]], [[Wrath of the Righteous]] adventure paths.
 
* Some pages are shared with Grayhawk Action and do not backlink properly.
 
* Some pages are shared with Grayhawk Action and do not backlink properly.
  

Revision as of 10:44, 19 March 2016

Greyhawk (Action)Greyhawk Arms
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Unofficial rules compendium

This page is slowly and gradually being moved from 3.5 to Pathfinder

Races & Traits

These racial descriptions fill in the holes and connect to Earth stereotypes.

Humans

Nonhumans

"Furries"
These are native to Nippon. See also Hengeyokai.

"Monsters"

Pre-Pathfinder

All racial level zero spells are cast at will, removing the daily usage limit.

Cultural/Political Map - Regional Traits - Religious Traits - Combat Traits - Social - Magical Traits - Equipment Traits

"Society" in trait description can refer to any in-world organization the character is loyal too and who empathizes the trait.

I do not use the rule that a character can only pick one trait of each category. If campaign traits are in use, one and only one trait must be a campaign trait. Otherwise no restriction, tough Grehawk-anchored traits are prefered.

Miscellaneous

See Also

Campaigns

External links