Difference between revisions of "Apath"
Jump to navigation
Jump to search
m (→Classes and Archetypes: shaman -> animist) |
m (→Classes and Archetypes: Companion Animist) |
||
Line 67: | Line 67: | ||
* [[Shaman (Apath)|Animist]] | * [[Shaman (Apath)|Animist]] | ||
** [[Bokor (Apath)|Bokor]] | ** [[Bokor (Apath)|Bokor]] | ||
− | ** [[Companion Shaman (Apath)|Companion | + | ** [[Companion Shaman (Apath)|Companion Animist]]<ref name="CO"/> |
** [[Miko (Apath)|Miko]]<ref name="FA"/> | ** [[Miko (Apath)|Miko]]<ref name="FA"/> | ||
** [[Medicine Man (Apath)|Medicine Man]]<ref name="VS"/> | ** [[Medicine Man (Apath)|Medicine Man]]<ref name="VS"/> |
Revision as of 01:59, 3 January 2014
Unofficial rules compendium | |
|
Apath is Abbe's sandbox for Pathfinder rules and ideas.
Rules
- Rules - Skills - Feats - Abstract Skill Resolution - Ship Combat - Abstract Ship Combat - Technology and firearms
- Spells - Spell Lists
Races (Greyhawk)
Campaigns
Classes and Archetypes
Full Base Attack Bonus
|
¾ Base Attack Bonus
|
¾ BAB Continued.
|
½ Base Attack Bonus
|
- Monster Rider - AT for anyone with companion/familiar etc.
<references/>
Prestige Classes
Projects
See Also
External Links
- Pathfinder SRD at www.d20pfsrd.com
- RPG at Paizo
- Pathfinder RPG at Wikipedia
- Guide to class guides at Paizo Messageboard
- Multiclass Archetypes
- 4e Races In Pathfinder - Geoff's House Games