Difference between revisions of "Greyhawk"

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*[[Greyhawk calendar|Calendar]]
 
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* [[: Category : Greyhawk Gods (Action Greyhawk)|Greyhawk Gods ]]
 
* [[: Category : Greyhawk Gods (Action Greyhawk)|Greyhawk Gods ]]
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** [[All Greyhawk Gods (Greyhawk)|All Greyhawk Gods]]
 
** [[Greyhawk Synchretism (Action Greyhawk)|Greyhawk Synchretism]]
 
** [[Greyhawk Synchretism (Action Greyhawk)|Greyhawk Synchretism]]
 
** [[Greyhawk & Golarion Gods (Greyhawk)| Mapping Golarion gods in Greyhawk]]
 
** [[Greyhawk & Golarion Gods (Greyhawk)| Mapping Golarion gods in Greyhawk]]

Revision as of 12:15, 23 May 2021

GreyhawkGreyhawk Arms

This page is slowly and gradually becoming a composite of 5A, Action, and Pathfinder 1. The idea is to make absorb Greyhawk pages, such as Greyhawk_(Action)

Races & Traits

Pathfinder racial level zero spells are cast at will, removing the daily usage limit. I do not use the rule that a character can only pick one trait of each category. If campaign traits are in use, one and only one trait must be a campaign trait. Otherwise no restriction, tough Greyhawk traits are preferred.

Cultural/Political Map - Regional Traits - Religious Traits - Combat Traits - Social - Magical Traits - Equipment Traits

"Society" in trait description can refer to any in-world organization the character is loyal too and who empathizes the trait.

These racial descriptions fill in the holes and connect to Earth stereotypes.

Humans

Nonhumans

"Furries"
These are native to Nippon. See also Hengeyokai.

"Monsters"

Miscellaneous

Campaign Locations Map

All Campaign Locations.jpg

See Also

Campaigns

External links

Wikipedia