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{{Rise of the Runelords}}  | {{Rise of the Runelords}}  | ||
| − | + | __NOTOC__  | |
<!-- Content -->  | <!-- Content -->  | ||
| + | This is a diary as written by [[Nell]]. She started writing it as an exercise when learning to read and write.  | ||
| − | + | == Entries ==   | |
| − | |||
| − | [[#  | + | # '''[[First Entry]]:''' Nell gives a short introduction  | 
| + | # '''[[The Big Feast]]:''' goblins attack [[Sandpoint]] during a feast held to celebrate the completion of the new cathedral  | ||
| + | # '''[[The Boneyard]]:''' the heroes prevent the goblins from carrying off a corpse from the graveyard, but the head is missing  | ||
| + | # '''[[The White Deer]]:''' the heroes fight the goblin leader of the attack  | ||
| + | # '''[[The Day After]]:''' the heroes recuperate and start looking for clues  | ||
| + | # '''[[The Hunt]]:''' the heroes are invited by [[Characters (Runelords)#Aldern Foxglove|Aldern Foxglove]] to go hunting  | ||
| + | # '''[[The Glassworks]]:''' [[Characters (Runelords)#Ameiko Kaijitsu|Ameiko]] disappears and the heroes investigate  | ||
| + | # '''[[The Cellar]]:''' the fight against the goblins continues downstairs  | ||
| + | # '''[[The Tunnel]]:''' the heroes head down an old tunnel found in the cellar to se where it leads  | ||
| + | # '''[[Old Rooms Beneath the Town]]:''' ancient rooms is found beneath Sandpoint  | ||
| + | # '''[[The Temple]]:''' an evil temple is found and the heroes fight its inhabitants  | ||
| + | # '''[[A Few Untroubled Days]]:''' the heroes take a well deserved rest for a few days  | ||
| + | # '''[[Reaching Thistletop]]:''' the heroes goes to scout out the goblins hideout  | ||
| + | # '''[[Thistletop's Defenses]]:''' deciding [[Thistletop]] wasn't that well defended, the heroes attack  | ||
| + | # '''[[Ripnugget]]:''' the heroes face the goblin warchief  | ||
| + | # '''[[Faltering Loyalties]]:''' the heroes continue to search through Thistletop and face new obstacles  | ||
| + | # '''[[Bruthazmus]]:''' Ripnugget wasn't the only warchief, so now they face Bruthazmus  | ||
| + | # '''[[Nell Meets Grell]]:''' Nell tries to scout ahead but gets into trouble  | ||
| + | # '''[[Nualia]]:''' the heroes continue through the dangers of Thistletop and finally face Nualia  | ||
| + | # '''[[Saviour in Time of Need]]:''' a few ancient rooms are looted, but they were not lightly guarded  | ||
| + | # '''[[The Dark Goal of Greed]]:''' the heroes at last find the demon and some information about the old runelords  | ||
| + | # '''[[The Sweetness of Victory]]:''' returning to Sandpoint the heroes are greeted as heroes  | ||
| + | # '''[[Return to Thistletop]]:''' the heroes return to Thistletop one last time to kill the demon  | ||
| + | # '''[[The lumber mill]]:''' the sheriff asks the heroes to investigate a double murder at the lumber mill  | ||
| + | # '''[[The fortune telling]]:''' the heroes get invited to the mysterious [[Characters (Runelords)#Madame Niska Mvashti|Madame Mvashti]]  | ||
| + | # '''[[The Sanatorium]]:''' the heroes ride to the [[Habe's_Sanatorium|sanatorium]] to question Sevilla  | ||
| + | # '''[[The Countryside]]:''' the heroes ride out towards the Foxglove Manor, but face undead horrors on the way  | ||
| + | # '''[[The Foxglove Manor]]:''' the heroes again ride out to the Foxglove Manor, but this time they get there  | ||
| + | # '''[[In My Room]]:''' the second floor of the Foxglove manor are looked through by the heroes  | ||
| + | # '''[[Meeting Mrs. Foxglove]]:''' the heroes search the top floor and encounter Aldern's wife  | ||
| + | # '''[[Aldern Foxglove]]:''' the heroes meet Aldern Foxglove again, but he has changed  | ||
| + | # '''[[Alderns's Cave]]:''' the heroes search through Alderns things to find the reasons behind the murders  | ||
| + | # '''[[Searching the Caverns]]:''' the caverns below the Foxglove manor are searched  | ||
| + | # '''[[Foxglove's Secrets]]:''' the heroes search through the manor and find the dark past of the Foxglove family  | ||
| + | # '''[[Vorel Has Left the Building]]:''' the heroes exorcise the spirit of Vorel Foxglove  | ||
| + | # '''[[Return to Magnimar]]:''' the leads take the heroes to [[Magnimar]]  | ||
| + | # '''[[The Foxglove Townhouse]]:''' after finding the Foxglove townhouse the heroes encounter someone they never expected  | ||
| + | # '''[[The City Guards Arrive]]:''' the city guards come to investigate the fighting, but all isn't well   | ||
| + | # '''[[Seven's Sawmill]]:''' the heroes ask around town to try to locate Seven's Sawmill  | ||
| + | # '''[[Father Skinsaw]]:''' the heroes stealthily approach the sawmill to attack the cult  | ||
| + | # '''[[The Old Clocktower]]:''' the heroes race through the streets of Magnimar to an old tower in the Shadow district  | ||
| + | # '''[[Xanesha]]:''' in the tower the heroes face the creature controlling the skinsaw cult  | ||
| + | # '''[[A New Friend]]:''' the heroes get a lot of attention, go to a lot of parties and take a well deserved rest  | ||
| + | # '''[[On Our Way]]:''' the mayor of Magnimar sends the heroes out on a mission  | ||
| + | # '''[[Half-ogres]]:''' the heroes rescue a bear and fight its hunters  | ||
| + | # '''[[The Farm]]:''' the heroes make a detour to a farm and see the results of inbreeding  | ||
| + | # '''[[Trapped]]:''' entering the house the heroes find more half-ogres and lots of humanoid remains  | ||
| + | # '''[[The Barn]]:''' the heroes look through the barn in search of the bear's master  | ||
| + | # '''[[Paradise's Gates]]:''' returning to [[Turtleback Ferry]] the heroes find the barge, Paradise's Gates, burning  | ||
| + | # '''[[Silent Lips, Talking Eyes]]:''' the heroes investigate the cause of the fire  | ||
| + | # '''[[Attacking Fort Rannick]]:''' the heroes travel to [[Fort Rannick]] to scout but attack the fort  | ||
| + | # '''[[Lucretia]]:''' the heroes tight their way up through the fort  | ||
| + | # '''[[Kaven's Fate]]:''' the heroes discuss what to do with [[Characters_(Runelords)#Kaven_Windstrike|Kaven Windstrike]] and return to Turtleback Ferry  | ||
| + | # '''[[The Flood]]:''' a big wave strike Turtleback Ferry and monsters follow in its wake  | ||
| + | # '''[[Skulls' Crossing]]:''' the heroes travel to [[Skulls_Crossing|Skulls' Crossing]] and find it in a bad state and ogres at work  | ||
| + | # '''[[Wet Papa Grazuul]]:''' the skull shaped control structure of the dam is explored and its guardian encountered  | ||
| + | # '''[[A Plea for Help]]:''' upon their return the heroes are celebrated and get a few days rest  | ||
| + | # '''[[Shimmerglens]]:''' the heroes are led by a pixie through the marshlands [[Whitewillow_(Greyhawk)|Shimmerglens]] to find Whitewillow  | ||
| + | # '''[[Whitewillow]]:''' the heroes reach Whitewillow and find out what troubles the fey in the area  | ||
| + | # '''[[Ambushed]]:''' the heroes set out to the Hook Mountain Clanhold but are ambushed on the way  | ||
| + | # '''[[Hook Mountain Clanhold]]:''' reaching Hook Mountain Clanhold, the heroes sneak in and look for the body of Lamatar  | ||
| + | # '''[[Winter Quarters]]:''' having finished their mission the heroes settle for the winter  | ||
| + | # '''[[Kaer Maga]]:''' the heroes are contracted to find an artifact which takes them to [[Kaer_Maga_(Greyhawk_4E)|Kaer Maga]]  | ||
| + | # '''[[Below Tarheel]]:''' being guided through the lower regions of the city the heroes find the Split Street gang  | ||
| + | # '''[[Return of Ironbriar]]:''' continuing through the underground complex the heroes encounter an old enemy  | ||
| + | # '''[[Tricking a Dragon]]:''' the heroes encounter a dragon and cultists  | ||
| + | # '''[[Tirana]]:''' the heroes finally face the villain  | ||
| + | # '''[[Building a Life]]:''' time goes by and the heroes find a place in life  | ||
| + | # '''[[The Big Goblin Feast]]:''' a feast is held in Sandpoint to celebrate the defeat of the goblins a year ago  | ||
| + | # '''[[The Giant Attack]]:''' giants and a dragon attack Sandpoint early morning after the feast  | ||
| + | # '''[[Aftermath]]:''' the heroes set out to follow the giants  | ||
| + | # '''[[The Rescue]]:''' the heroes continue on to save Das Korvut from the giants  | ||
| + | # '''[[Storval Stairs]]:''' the giants guarding the top of Storval Stairs are defeated [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Reaching Jorgenfist]]:''' reaching Jorgenfist the heroes try to get in without alerting the army outside [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Enga Keckvia]]:''' continuing through tunnels the heroes meet kobolds standing guard in the way  | ||
| + | # '''[[In Need of Fire]]:''' the heroes surprise a showy giant and continue through troll-infested corridors  | ||
| + | # '''[[Undead Giants]]:''' the heroes continue to search through the complex and find undead giants  | ||
| + | # '''[[Puppets]]:''' trying to get home to recover, the heroes trick controlled rune slaves  | ||
| + | # '''[[Mokmurian]]:''' finally, the heroes meet Mokmurian and defeat him   | ||
| + | # '''[[The Library]]:''' the heroes find a very old library  | ||
| + | # '''[[Below Sandpoint]]:''' returning to Sandpoint the heroes find more thassalonian structures  | ||
| + | # '''[[The End of Xalista]]:''' continuing through the complex they defeat Xalista and his monsters  | ||
| + | # '''[[The Riddle]]:''' the heroes solve the riddle and try to open the way to Runeforge  | ||
| + | # '''[[Arkrhyst]]:''' the heroes fight a big white dragon  | ||
| + | # '''[[The Gate to Runeforge]]:''' the heroes find the gate to Runeforge  | ||
| + | # '''[[The Ruin of Envy]]:''' arriving at Runeforge the heroes look through their first part  | ||
| + | # '''[[The Illusion of Pride]]:''' the heroes enter the pride part and encounter illusions and wizards  | ||
| + | # '''[[The Gates of Wrath]]:''' continuing through the sins the heroes enter the halls of wrath  | ||
| + | # '''[[Lackeys of Lust]]:''' the heroes enter the cages of lust and meet demons living there  | ||
| + | # '''[[Leave in Silence]]:''' the heroes find and steal Delvahine's equipment without alerting anyone  | ||
| + | # '''[[Crypts of Gluttony]]:''' the heroes enters the ravenous crypt of gluttony and encounter undead monsters  | ||
| + | # '''[[Vaults of Greed]]:''' the heroes enters the Vaults of Greed  | ||
| + | # '''[[Leaving Runeforge]]:''' when preparing to leave Runeforge the heroes encounter unexpected trouble  | ||
| + | # '''[[The World Outside]]:''' after leaving Runeforge the heroes get reacquainted with the world outside  | ||
| + | # '''[[All the World's a Stage]]:''' the heroes set up Nell's play and investigate Cyrdak Drokkus past encountering Kassiel Iylmrain  | ||
| + | # '''[[The Storm]]:''' the heroes set out to find Xin-Shalast and find an old dwarven building  | ||
| + | # '''[[Haunted by Dwarfs]]:''' investigating the building the heroes encounter ghosts of dwarfs  | ||
| + | # '''[[Diamonds]]:''' the heroes reunite the remains of the dwarven brothers and fight a wendigo  | ||
| + | # '''[[The Ascent]]:''' continuing uphill the heroes encounter an ice palace and visit the ice queens court  | ||
| + | # '''[[Reaching Xin-Shalast]]:''' the heroes encounter a guard post before arriving at the city of greed, Xin-Shalast  | ||
| + | # '''[[Xin-Shalast 101]]:''' the heroes start exploring Xin-Shalast by stealth, cunning and disguise  | ||
| + | # '''[[Rendez-vous in Xin-Shalast]]:''' while the heroes seek out and attack the hidden beast, they meet an old friend [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Ice Ice Baby]]:''' finding out that they need magic rings the heroes seek one from an Ice Devil [[Image:Notepad.png|20px]]  | ||
| + | # '''[[The Art of War]]:''' suspecting another ring might be in the keep the heroes attack the giant guard  [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Ghlorofaex]]:''' looking for the last ring the heroes seek out and fight the dragon Ghlorofaex [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Entering the Spires]]:''' the heroes pass through the field and through a tunnel and enter the Spires of Xin-Shalast [[Image:Notepad.png|20px]]  | ||
| + | # '''[[Meeting Karzoug]]:''' the heroes encounter Karzoug himself but he is too easily defeated [[Image:Notepad.png|20px]]  | ||
| + | # '''[[End of Ironbriar]]:''' defeat the harridans and meet Ironbriar [[Image:Notepad.png|20px]]  | ||
| + | # '''Unnamed:''' fight rune giants and the head harridan [[Image:Notepad.png|20px]]  | ||
| + | # '''Unnamed:''' the heroes finally face the true Karzoug [[Image:Notepad.png|20px]]  | ||
| − | ==   | + | == See also ==  | 
| − | + | * [[Draft (Runelords)|Draft]] Before the title of an episode has been decided it is written here.  | |
| + | * Nell is writing plays of her adventures. Thoughts of their format is gathered here [[Family Secrets]]  | ||
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Latest revision as of 19:17, 8 June 2013
| Rise of the Runelords | 
This is a diary as written by Nell. She started writing it as an exercise when learning to read and write.
Entries
- First Entry: Nell gives a short introduction
 - The Big Feast: goblins attack Sandpoint during a feast held to celebrate the completion of the new cathedral
 - The Boneyard: the heroes prevent the goblins from carrying off a corpse from the graveyard, but the head is missing
 - The White Deer: the heroes fight the goblin leader of the attack
 - The Day After: the heroes recuperate and start looking for clues
 - The Hunt: the heroes are invited by Aldern Foxglove to go hunting
 - The Glassworks: Ameiko disappears and the heroes investigate
 - The Cellar: the fight against the goblins continues downstairs
 - The Tunnel: the heroes head down an old tunnel found in the cellar to se where it leads
 - Old Rooms Beneath the Town: ancient rooms is found beneath Sandpoint
 - The Temple: an evil temple is found and the heroes fight its inhabitants
 - A Few Untroubled Days: the heroes take a well deserved rest for a few days
 - Reaching Thistletop: the heroes goes to scout out the goblins hideout
 - Thistletop's Defenses: deciding Thistletop wasn't that well defended, the heroes attack
 - Ripnugget: the heroes face the goblin warchief
 - Faltering Loyalties: the heroes continue to search through Thistletop and face new obstacles
 - Bruthazmus: Ripnugget wasn't the only warchief, so now they face Bruthazmus
 - Nell Meets Grell: Nell tries to scout ahead but gets into trouble
 - Nualia: the heroes continue through the dangers of Thistletop and finally face Nualia
 - Saviour in Time of Need: a few ancient rooms are looted, but they were not lightly guarded
 - The Dark Goal of Greed: the heroes at last find the demon and some information about the old runelords
 - The Sweetness of Victory: returning to Sandpoint the heroes are greeted as heroes
 - Return to Thistletop: the heroes return to Thistletop one last time to kill the demon
 - The lumber mill: the sheriff asks the heroes to investigate a double murder at the lumber mill
 - The fortune telling: the heroes get invited to the mysterious Madame Mvashti
 - The Sanatorium: the heroes ride to the sanatorium to question Sevilla
 - The Countryside: the heroes ride out towards the Foxglove Manor, but face undead horrors on the way
 - The Foxglove Manor: the heroes again ride out to the Foxglove Manor, but this time they get there
 - In My Room: the second floor of the Foxglove manor are looked through by the heroes
 - Meeting Mrs. Foxglove: the heroes search the top floor and encounter Aldern's wife
 - Aldern Foxglove: the heroes meet Aldern Foxglove again, but he has changed
 - Alderns's Cave: the heroes search through Alderns things to find the reasons behind the murders
 - Searching the Caverns: the caverns below the Foxglove manor are searched
 - Foxglove's Secrets: the heroes search through the manor and find the dark past of the Foxglove family
 - Vorel Has Left the Building: the heroes exorcise the spirit of Vorel Foxglove
 - Return to Magnimar: the leads take the heroes to Magnimar
 - The Foxglove Townhouse: after finding the Foxglove townhouse the heroes encounter someone they never expected
 - The City Guards Arrive: the city guards come to investigate the fighting, but all isn't well
 - Seven's Sawmill: the heroes ask around town to try to locate Seven's Sawmill
 - Father Skinsaw: the heroes stealthily approach the sawmill to attack the cult
 - The Old Clocktower: the heroes race through the streets of Magnimar to an old tower in the Shadow district
 - Xanesha: in the tower the heroes face the creature controlling the skinsaw cult
 - A New Friend: the heroes get a lot of attention, go to a lot of parties and take a well deserved rest
 - On Our Way: the mayor of Magnimar sends the heroes out on a mission
 - Half-ogres: the heroes rescue a bear and fight its hunters
 - The Farm: the heroes make a detour to a farm and see the results of inbreeding
 - Trapped: entering the house the heroes find more half-ogres and lots of humanoid remains
 - The Barn: the heroes look through the barn in search of the bear's master
 - Paradise's Gates: returning to Turtleback Ferry the heroes find the barge, Paradise's Gates, burning
 - Silent Lips, Talking Eyes: the heroes investigate the cause of the fire
 - Attacking Fort Rannick: the heroes travel to Fort Rannick to scout but attack the fort
 - Lucretia: the heroes tight their way up through the fort
 - Kaven's Fate: the heroes discuss what to do with Kaven Windstrike and return to Turtleback Ferry
 - The Flood: a big wave strike Turtleback Ferry and monsters follow in its wake
 - Skulls' Crossing: the heroes travel to Skulls' Crossing and find it in a bad state and ogres at work
 - Wet Papa Grazuul: the skull shaped control structure of the dam is explored and its guardian encountered
 - A Plea for Help: upon their return the heroes are celebrated and get a few days rest
 - Shimmerglens: the heroes are led by a pixie through the marshlands Shimmerglens to find Whitewillow
 - Whitewillow: the heroes reach Whitewillow and find out what troubles the fey in the area
 - Ambushed: the heroes set out to the Hook Mountain Clanhold but are ambushed on the way
 - Hook Mountain Clanhold: reaching Hook Mountain Clanhold, the heroes sneak in and look for the body of Lamatar
 - Winter Quarters: having finished their mission the heroes settle for the winter
 - Kaer Maga: the heroes are contracted to find an artifact which takes them to Kaer Maga
 - Below Tarheel: being guided through the lower regions of the city the heroes find the Split Street gang
 - Return of Ironbriar: continuing through the underground complex the heroes encounter an old enemy
 - Tricking a Dragon: the heroes encounter a dragon and cultists
 - Tirana: the heroes finally face the villain
 - Building a Life: time goes by and the heroes find a place in life
 - The Big Goblin Feast: a feast is held in Sandpoint to celebrate the defeat of the goblins a year ago
 - The Giant Attack: giants and a dragon attack Sandpoint early morning after the feast
 - Aftermath: the heroes set out to follow the giants
 - The Rescue: the heroes continue on to save Das Korvut from the giants
 - Storval Stairs: the giants guarding the top of Storval Stairs are defeated 

 - Reaching Jorgenfist: reaching Jorgenfist the heroes try to get in without alerting the army outside 

 - Enga Keckvia: continuing through tunnels the heroes meet kobolds standing guard in the way
 - In Need of Fire: the heroes surprise a showy giant and continue through troll-infested corridors
 - Undead Giants: the heroes continue to search through the complex and find undead giants
 - Puppets: trying to get home to recover, the heroes trick controlled rune slaves
 - Mokmurian: finally, the heroes meet Mokmurian and defeat him
 - The Library: the heroes find a very old library
 - Below Sandpoint: returning to Sandpoint the heroes find more thassalonian structures
 - The End of Xalista: continuing through the complex they defeat Xalista and his monsters
 - The Riddle: the heroes solve the riddle and try to open the way to Runeforge
 - Arkrhyst: the heroes fight a big white dragon
 - The Gate to Runeforge: the heroes find the gate to Runeforge
 - The Ruin of Envy: arriving at Runeforge the heroes look through their first part
 - The Illusion of Pride: the heroes enter the pride part and encounter illusions and wizards
 - The Gates of Wrath: continuing through the sins the heroes enter the halls of wrath
 - Lackeys of Lust: the heroes enter the cages of lust and meet demons living there
 - Leave in Silence: the heroes find and steal Delvahine's equipment without alerting anyone
 - Crypts of Gluttony: the heroes enters the ravenous crypt of gluttony and encounter undead monsters
 - Vaults of Greed: the heroes enters the Vaults of Greed
 - Leaving Runeforge: when preparing to leave Runeforge the heroes encounter unexpected trouble
 - The World Outside: after leaving Runeforge the heroes get reacquainted with the world outside
 - All the World's a Stage: the heroes set up Nell's play and investigate Cyrdak Drokkus past encountering Kassiel Iylmrain
 - The Storm: the heroes set out to find Xin-Shalast and find an old dwarven building
 - Haunted by Dwarfs: investigating the building the heroes encounter ghosts of dwarfs
 - Diamonds: the heroes reunite the remains of the dwarven brothers and fight a wendigo
 - The Ascent: continuing uphill the heroes encounter an ice palace and visit the ice queens court
 - Reaching Xin-Shalast: the heroes encounter a guard post before arriving at the city of greed, Xin-Shalast
 - Xin-Shalast 101: the heroes start exploring Xin-Shalast by stealth, cunning and disguise
 - Rendez-vous in Xin-Shalast: while the heroes seek out and attack the hidden beast, they meet an old friend 

 - Ice Ice Baby: finding out that they need magic rings the heroes seek one from an Ice Devil 

 - The Art of War: suspecting another ring might be in the keep the heroes attack the giant guard  

 - Ghlorofaex: looking for the last ring the heroes seek out and fight the dragon Ghlorofaex 

 - Entering the Spires: the heroes pass through the field and through a tunnel and enter the Spires of Xin-Shalast 

 - Meeting Karzoug: the heroes encounter Karzoug himself but he is too easily defeated 

 - End of Ironbriar: defeat the harridans and meet Ironbriar 

 - Unnamed: fight rune giants and the head harridan 

 - Unnamed: the heroes finally face the true Karzoug 

 
See also
- Draft Before the title of an episode has been decided it is written here.
 - Nell is writing plays of her adventures. Thoughts of their format is gathered here Family Secrets
 
| Rise of the Runelords | |
| Campaign | Rise of the Runelords • Episodes • People • Drawings | 
| Heroes | Dorothea • Honeypot • Nathaniel • Nell • Velicia | 
| Locations | Whisperwood • Turtleback Ferry • Sandpoint • Magnimar • Perrenland |