Difference between revisions of "Powers (Action)"
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{{Action}}{{tocright|limit=3}} | {{Action}}{{tocright|limit=3}} | ||
− | Powers are a subgroup of [[Schticks (Action)|Schticks]] that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the | + | Powers are a subgroup of [[Schticks (Action)|Schticks]] that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the ken of even movie sensibilities. |
{| class="wikitable" | {| class="wikitable" | ||
|valign=top|'''Basics''' <br> | |valign=top|'''Basics''' <br> | ||
*[[Power Rules (Action)|Power Rules]] | *[[Power Rules (Action)|Power Rules]] | ||
− | + | **[[Magic Origin (Action)|Magic Origin]] | |
− | *[[Magic Origin (Action)|Magic Origin]] | + | **[[Gifts Origin (Action)|Gifts Origin]] |
− | *[[Gifts Origin (Action)|Gifts Origin]] | + | **[[Spiritual Origin (Action)|Spiritual Origin]] |
− | *[[Spiritual Origin (Action)|Spiritual Origin]] | + | **[[Technology Origin (Action)|Technology Origin]] |
− | *[[Technology Origin (Action)|Technology Origin]] | + | **[[Methods (Action) | Methods]] |
− | |||
− | |||
− | *[[Methods (Action) | Methods]] | ||
*[[Forms and Techniques (Action Powers) | Forms and Techniques]] | *[[Forms and Techniques (Action Powers) | Forms and Techniques]] | ||
**[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | **[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | ||
**[[Form and Technique Descriptions (Action)|Form and Technique Descriptions]] | **[[Form and Technique Descriptions (Action)|Form and Technique Descriptions]] | ||
+ | * [[Example Traditions (Action)|Example Traditions]] | ||
|valign=top|'''Techniques''' <br> | |valign=top|'''Techniques''' <br> | ||
− | * [[ | + | * [[Emote (Action Powers Technique) | Charm]] |
− | * [[ | + | * [[Transmute (Action Powers Technique) | Create]] |
− | * [[ | + | * [[Summon (Action Powers Technique) | Impress]] |
− | * [[ | + | * [[Dispel (Action Powers Technique) | Know]] |
− | * [[ | + | * [[Shapeshift (Action Powers Technique) | Maneuver]] |
− | * [[ | + | * [[Imbue (Action Powers Technique) | Melee]] |
− | * [[ | + | * [[Move (Action Powers Technique) | Ride]] |
− | * [[ | + | * [[Blast (Action Powers Technique) | Shoot]] |
− | * [[ | + | * [[Detect (Action Powers Technique) | Spot]] |
+ | |||
||'''Forms''' <br> | ||'''Forms''' <br> | ||
* [[Air (Action Powers Form) | Air]] | * [[Air (Action Powers Form) | Air]] | ||
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* [[Animal (Action Powers Form) | Animal]] | * [[Animal (Action Powers Form) | Animal]] | ||
* [[Plant (Action Powers Form) | Plant]] | * [[Plant (Action Powers Form) | Plant]] | ||
+ | * [[Metal (Action Powers Form) | Metal]] | ||
* [[Ice (Action Powers Form) | Ice]] | * [[Ice (Action Powers Form) | Ice]] | ||
* [[Illusion (Action Powers Form) | Illusion]] | * [[Illusion (Action Powers Form) | Illusion]] | ||
Line 49: | Line 49: | ||
* [[Mind (Action Powers Form) | Mind]] | * [[Mind (Action Powers Form) | Mind]] | ||
* [[Time (Action Powers Form) | Time]] | * [[Time (Action Powers Form) | Time]] | ||
+ | * [[Space (Action Powers Form) | Space]] | ||
|} | |} | ||
[[Category:Action Powers]] | [[Category:Action Powers]] |
Latest revision as of 05:38, 27 April 2010
Heroic Action Role-Play |
Powers are a subgroup of Schticks that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the ken of even movie sensibilities.
Basics |
Techniques |
Forms |