Powers (Action): Difference between revisions
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Powers are a subgroup of [[Schticks (Action)|Schticks]] that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the ken of even movie sensibilities. | |||
Powers | {| class="wikitable" | ||
|valign=top|'''Basics''' <br> | |||
*[[Power Rules (Action)|Power Rules]] | |||
**[[Magic Origin (Action)|Magic Origin]] | |||
**[[Gifts Origin (Action)|Gifts Origin]] | |||
**[[Spiritual Origin (Action)|Spiritual Origin]] | |||
**[[Technology Origin (Action)|Technology Origin]] | |||
**[[Methods (Action) | Methods]] | |||
*[[Forms and Techniques (Action Powers) | Forms and Techniques]] | |||
**[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | |||
**[[Form and Technique Descriptions (Action)|Form and Technique Descriptions]] | |||
* [[Example Traditions (Action)|Example Traditions]] | |||
*[[Magic | |valign=top|'''Techniques''' <br> | ||
*[[ | * [[Emote (Action Powers Technique) | Charm]] | ||
*[[ | * [[Transmute (Action Powers Technique) | Create]] | ||
*[[ | * [[Summon (Action Powers Technique) | Impress]] | ||
* [[Dispel (Action Powers Technique) | Know]] | |||
* [[Shapeshift (Action Powers Technique) | Maneuver]] | |||
* [[Imbue (Action Powers Technique) | Melee]] | |||
* [[Move (Action Powers Technique) | Ride]] | |||
* [[Blast (Action Powers Technique) | Shoot]] | |||
* [[Detect (Action Powers Technique) | Spot]] | |||
||'''Forms''' <br> | |||
* [[Air (Action Powers Form) | Air]] | |||
* [[Earth (Action Powers Form) | Earth]] | |||
* [[Fire (Action Powers Form) | Fire]] | |||
* [[Water (Action Powers Form) | Water]] | |||
* [[Animal (Action Powers Form) | Animal]] | |||
* [[Plant (Action Powers Form) | Plant]] | |||
* [[Metal (Action Powers Form) | Metal]] | |||
* [[Ice (Action Powers Form) | Ice]] | |||
* [[Illusion (Action Powers Form) | Illusion]] | |||
* [[Darkness (Action Powers Form) | Darkness]] | |||
* [[Flux (Action Powers Form) | Flux]] | |||
* [[Order (Action Powers Form) | Order]] | |||
* [[Light (Action Powers Form) | Light]] | |||
* [[Gifts (Action Powers Form) | Gifts]] | |||
* [[Magic (Action Powers Form) | Magic]] | |||
* [[Spiritual (Action Powers Form) | Spiritual]] | |||
* [[Technology (Action Powers Form) | Technology]] | |||
* [[Death (Action Powers Form) | Death]] | |||
* [[Force (Action Powers Form)| Force]] | |||
* [[Life (Action Powers Form) | Life]] | |||
* [[Mind (Action Powers Form) | Mind]] | |||
* [[Time (Action Powers Form) | Time]] | |||
* [[Space (Action Powers Form) | Space]] | |||
|} | |||
[[Category:Action Powers]] | |||
Latest revision as of 05:38, 27 April 2010
| Heroic Action Role-Play |
Powers are a subgroup of Schticks that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the ken of even movie sensibilities.
| Basics |
Techniques |
Forms |
