Prestige Archetypes (Apath)

From Action
Jump to navigation Jump to search
ApathApath Logo
Unofficial rules compendium
40px This page is scheduled for deletion. Please remove all links to this page (check "Backlinks" or "What links here" in the Toolbox).

Only orphaned pages will be deleted automatically!

A prestige archetype is a prestige class turned into a normal 20-level class, similar to an archetype. Prestige archetypes also have their prestige class' abilities spread over the entire 20 levels. Unlike how prestige classes normally work, these archetypes have a few complete class abilities rather than a mix of many abilities limited to a low level.

Prestige Archetypes by Class

Full Base Attack Bonus

Barbarian - SRD Rage powers

Cavalier - SRD

Figher - SRD

Gunslinger - SRD

MonkMA - SRD

Paladin - SRD Spells

Ranger - SRD Spells Traps

¾ Base Attack Bonus

Alchemist - SRD Spells Discoveries

Bard - SRD Spells

Cleric - SRD Spells Domains

Druid - SRD Spells

Investigator - SRD

Inquisitor - SRD Spells

¾ Base Attack Bonus

Magus - SRD Spells Arcana

Oracle - SRD Spells

Rogue - SRD Talents

Summoner - SRD Spells Eidolons Evolutions

½ Base Attack Bonus

Sorcerer - SRD Spells

Witch - SRD Spells

Wizard - SRD Spells

Multiclass ATs

The goal when making these prestige archetypes has been to capture the flavor of the prestige class rather than to build a character according to the original rules. Attack bonuses, hit dice, class skills, spells, and class features have been unified and spread evenly over levels.

A prestige archetype generally has elements of one or more regular character classes. Sometimes there is more than one class that naturally leads itself to a particular prestige class, which can lead to several different prestige archetypes from a single prestige class. A few prestige archetypes are not built on a regular class at all, instead expanding the idea behind the prestige class to a full 20 levels.

One thing about prestige classes is that you grow into them - they can represent special training opportunities that the character did not know existed. Prestige archetypes don't do this; you play a prestige archetype from level one. In this case I'd suggest using the retraining rules - the character retrains those abilities that differ between his old class and the new prestige archetype. Or, if this feels cumbersome, simply change the class abilities and say the sudden change is a result of special training. This should generally work fine at lower levels, the more experienced the character is and the more abilities it has, the greater the disconnect when those abilities change. GMs wanting this kind of plot are advised to present such options early on in a campaign.


OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.