Difference between revisions of "Prestige Archetypes (Apath)"
m (→Prestige Archetypes by Class: Enlightened Noble) |
m (→Prestige Archetypes by Class: Noble archetypes) |
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* [[Dragon Disciple (Apath)|Dragon Disciple]] | * [[Dragon Disciple (Apath)|Dragon Disciple]] | ||
* [[Naked Dragon (Apath)|Naked Dragon]]<sup><sup><sup>[[Archetype_Notes_(Apath)#Force Armor Archetype |FA]]</sup></sup></sup> | * [[Naked Dragon (Apath)|Naked Dragon]]<sup><sup><sup>[[Archetype_Notes_(Apath)#Force Armor Archetype |FA]]</sup></sup></sup> | ||
− | * [[ | + | * [[Renaissance Man (Apath)|Renaissance Man]] |
'''[[Monk (Apath)|Monk]]'''<sup><sup><sup>[[Archetype_Notes_(Apath)#Martial Arts Archetype |MA]]</sup></sup></sup> - [http://www.d20pfsrd.com/classes/core-classes/monk SRD] | '''[[Monk (Apath)|Monk]]'''<sup><sup><sup>[[Archetype_Notes_(Apath)#Martial Arts Archetype |MA]]</sup></sup></sup> - [http://www.d20pfsrd.com/classes/core-classes/monk SRD] | ||
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'''[[Rogue (Apath)|Rogue]]''' - [http://www.d20pfsrd.com/classes/core-classes/rogue SRD] [http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents Talents] | '''[[Rogue (Apath)|Rogue]]''' - [http://www.d20pfsrd.com/classes/core-classes/rogue SRD] [http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents Talents] | ||
* [[Assassin (Prestige Archetype) (Apath)|Assassin]] | * [[Assassin (Prestige Archetype) (Apath)|Assassin]] | ||
− | |||
* [[Crimson Assassin (Apath)|Crimson Assassin]] | * [[Crimson Assassin (Apath)|Crimson Assassin]] | ||
* [[Deadly Spy (Apath)|Deadly Spy]] | * [[Deadly Spy (Apath)|Deadly Spy]] | ||
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* [[Poison Tongue (Apath) | Poison Tongue]] | * [[Poison Tongue (Apath) | Poison Tongue]] | ||
* [[Poisoner (Apath)|Poisoner]] | * [[Poisoner (Apath)|Poisoner]] | ||
+ | * [[Scheming Noble (Apath)|Scheming Noble]] | ||
* [[Shadowdancer (Apath)|Shadowdancer]] | * [[Shadowdancer (Apath)|Shadowdancer]] | ||
* [[Syndicate Agent (Apath)|Syndicate Agent]] | * [[Syndicate Agent (Apath)|Syndicate Agent]] | ||
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* [[Monster Scion (Apath)|Monster Scion]] | * [[Monster Scion (Apath)|Monster Scion]] | ||
* [[Planar Custodian (Apath)|Planar Custodian]] | * [[Planar Custodian (Apath)|Planar Custodian]] | ||
+ | |||
|valign=top width="19%"|'''½ Base Attack Bonus''' <br> | |valign=top width="19%"|'''½ Base Attack Bonus''' <br> | ||
'''[[Sorcerer (Apath)|Sorcerer]]''' - [http://www.d20pfsrd.com/classes/core-classes/sorcerer SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---sorcerer-and-wizard Spells] | '''[[Sorcerer (Apath)|Sorcerer]]''' - [http://www.d20pfsrd.com/classes/core-classes/sorcerer SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---sorcerer-and-wizard Spells] | ||
+ | * [[Bloodline Scion (Apath)|Bloodline Scion]] | ||
* [[Bloodmage (Apath)|Bloodmage]] | * [[Bloodmage (Apath)|Bloodmage]] | ||
* [[Diabolist (Apath)|Diabolist]] | * [[Diabolist (Apath)|Diabolist]] | ||
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'''[[Witch (Apath)|Witch]]''' - [http://www.d20pfsrd.com/classes/base-classes/witch SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-list---witch Spells] | '''[[Witch (Apath)|Witch]]''' - [http://www.d20pfsrd.com/classes/base-classes/witch SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-list---witch Spells] | ||
* [[False Priest (Apath)|False Priest]] | * [[False Priest (Apath)|False Priest]] | ||
− | |||
* [[Veiled Witch (Apath)|Veiled Witch]] | * [[Veiled Witch (Apath)|Veiled Witch]] | ||
* [[Winter Witch (Apath)|Winter Witch]] | * [[Winter Witch (Apath)|Winter Witch]] | ||
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'''[[Wizard (Apath)|Wizard]]''' - [http://www.d20pfsrd.com/classes/core-classes/wizard SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---sorcerer-and-wizard Spells] | '''[[Wizard (Apath)|Wizard]]''' - [http://www.d20pfsrd.com/classes/core-classes/wizard SRD] [http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---sorcerer-and-wizard Spells] | ||
* [[Arcane Savant (Apath)|Arcane Savant]] | * [[Arcane Savant (Apath)|Arcane Savant]] | ||
+ | * [[Eldritch Noble (Apath)|Eldritch Noble]] | ||
* [[Collegiate Arcanist (Apath)|Collegiate Arcanist]] | * [[Collegiate Arcanist (Apath)|Collegiate Arcanist]] | ||
* [[Cyphermage (Apath)|Cyphermage]] | * [[Cyphermage (Apath)|Cyphermage]] |
Revision as of 15:53, 10 March 2015
Unofficial rules compendium |
A prestige archetype is a prestige class turned into a normal 20-level class, similar to an archetype. Prestige archetypes also have their prestige class' abilities spread over the entire 20 levels. Unlike how prestige classes normally work, these archetypes have a few complete class abilities rather than a mix of many abilities limited to a low level.
Prestige Archetypes by Class
Full Base Attack Bonus |
¾ Base Attack Bonus
Alchemist - SRD Spells Discoveries
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¾ Base Attack Bonus | ½ Base Attack Bonus |
Multiclass ATs
|
The goal when making these prestige archetypes has been to capture the flavor of the prestige class rather than to build a character according to the original rules. Attack bonuses, hit dice, class skills, spells, and class features have been unified and spread evenly over levels.
A prestige archetype generally has elements of one or more regular character classes. Sometimes there is more than one class that naturally leads itself to a particular prestige class, which can lead to several different prestige archetypes from a single prestige class. A few prestige archetypes are not built on a regular class at all, instead expanding the idea behind the prestige class to a full 20 levels.
One thing about prestige classes is that you grow into them - they can represent special training opportunities that the character did not know existed. Prestige archetypes don't do this; you play a prestige archetype from level one. In this case I'd suggest using the retraining rules - the character retrains those abilities that differ between his old class and the new prestige archetype. Or, if this feels cumbersome, simply change the class abilities and say the sudden change is a result of special training. This should generally work fine at lower levels, the more experienced the character is and the more abilities it has, the greater the disconnect when those abilities change. GMs wanting this kind of plot are advised to present such options early on in a campaign.
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