Difference between revisions of "Nualia"

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| Date        = 2008
 
| Date        = 2008
 
| GM          = [[User:Starfox|Abbe]]
 
| GM          = [[User:Starfox|Abbe]]
| Characters  = [[Dorothea))<br>[[Honeypot]]<br>[[Nathaniel]]<br>[[Nell]]<br>[[Velicia]]
+
| Characters  = [[Dorothea]]<br>[[Honeypot]]<br>[[Nathaniel]]<br>[[Nell]]<br>[[Velicia]]
 
| Prev        = {{Rise of the Runelords chapter|18}}
 
| Prev        = {{Rise of the Runelords chapter|18}}
 
| Next        = {{Rise of the Runelords chapter|20}}
 
| Next        = {{Rise of the Runelords chapter|20}}
| Episode list = [[Nell's diary (Runelords)|'''''Rise of the Runelords''''' chapter list]]
+
| Episode list = [[Nell's diary|'''''Rise of the Runelords''''' chapter list]]
 
}}
 
}}
 
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__NOTOC__
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== {{Rise of the Runelords chapter|19}} ==
 
== {{Rise of the Runelords chapter|19}} ==
  
Back in Sandpoint we found Orik and Lyrie in [[Sandpoint#Fatman's Feedbag|Fatman's Feedbag]] I brought their things and walked up to them and said:
+
Back in Sandpoint we found Orik and Lyrie in The
"Here are your things. As you can see we keep our word. I hope you do the same."
+
[[Sandpoint#Fatman's Feedbag|Fatman's Feedbag]]. I brought their  
 
+
things and walked up to them and said: "Here are your things.  
The others stayed and talked but I headed home to the Rusty Dragon.  
+
As you can see we keep our word. I hope you do the same."  
It felt so good to get back. I unpacked the strange crown/jester hat  
+
It might seem harsh, but I was hurt, tired and hungry so I didn't
Ripnugget had had and the quite ugly helm Bruthazmus had had and put  
+
feel like being pleasant. The others were in a better mood and
them next to the wall thinking that I should hang them there later.  
+
stayed and talked. I headed home to the Rusty Dragon. It felt so  
Now I had to eat.
+
good to get back. I unpacked the strange crown/jester hat Ripnugget
 +
had worn and the quite ugly leather helm Bruthazmus had worn and  
 +
put them on the floor next to the wall thinking that I should hang  
 +
them there later. Now I had to eat and left for the common room.
  
 
There were quite many customers, but I got served quickly anyway.  
 
There were quite many customers, but I got served quickly anyway.  
 
I ordered a large meal even though we had had dinner at Thistletop.  
 
I ordered a large meal even though we had had dinner at Thistletop.  
I guess I need lots of food to heal. After a while the others showed  
+
I guess I need lots of food to heal. After a while the others  
up with Orik and Lyrie. They had had some to drink and was quite  
+
showed up with Orik and Lyrie. They had been drinking and were
tipsy when they sat down. Velicia looked longingly at my food and  
+
quite tipsy when they sat down. Velicia looked longingly at my half
ordered some herself. Orik and Lyrie answers some questions we ask
+
eaten dinner and ordered some for herself. Orik and Lyrie answered
them about Thisteltop. Apparently Nualia has given birth to those  
+
some questions we asked them about Thisteltop. Apparently Nualia  
shadow wolves we fought as some form of gift from the mother of  
+
has given birth to those shadow wolves we fought as some form of  
monsters. Orik and Lyrie found Nualias demon worshiping appalling.  
+
gift from the Lamashtu, mother of monsters. Orik and Lyrie found  
Dorothea thought it would be cool to have her own collection of  
+
Nualias demon worshiping appalling. Dorothea thought it would be  
demons. But stuffed demons she added when she got strange looks from  
+
cool to have her own collection of demons. "But stuffed demons..."
all others. I mentioned to her about them disappearing when killed.  
+
she added when she got strange looks from all others. I mentioned  
Orik and Lyrie also told us about a trap that had killed their  
+
to her about them disappearing when killed. Orik and Lyrie also  
companion Ragvor the barbarian. Honeypot tried to get them even  
+
told us about a trap that had killed their companion Ragvor the  
more drunk and seamed to have some plan, but feeling hurt all over  
+
barbarian. Honeypot tried to get them even more drunk and seemed
I turned in early.
+
to have some plan, but feeling hurt all over and full I turned in  
 +
early and didn't see it play out.
  
 
The next morning I felt much refreshed, even though I was still a  
 
The next morning I felt much refreshed, even though I was still a  
 
little stiff from the healing wounds. We all gathered at the Rusty  
 
little stiff from the healing wounds. We all gathered at the Rusty  
Dragon dining hall. And after a big breakfast and provisioning we  
+
Dragon dining hall, and after a big breakfast and provisioning we  
set out to Thistletop again. We kept clear of any goblins and got
+
set out to Thistletop again. Wise from the last time, when I had  
there without any encounters.
+
to share my food with a horse, I brought extra. We got back out on  
 
+
the road again and got to Thistletop without any encounters.
Detailed stone door. Jewels and crowns. Chiseled.
+
Perhaps goblins will keep their word when given.
 
 
Ancient stone statues. Statue of a man with a book under his arm with a seven pointed start on and a glaive in his other hand. I remembered the statue under Sandpoint and that female statue had the same star on her book, but another kind of polearm.
 
 
 
Nathaniel mentions that the statue has stones in it's forehead just as the whole Thistletop rock has.
 
 
 
When we are about to leave the room into a corridor I notice a polished square between two statues and stop the others before they enter. I remind them of the trap and we are all very careful.
 
 
 
I try to set it off, but cant.
 
 
 
Velicia ties but fails too.
 
 
 
Dorothea just walks straight into it.
 
 
 
Bars fall down.
 
 
 
Nathaniel lifts. Honeypot enters. Says there's some magic.
 
 
 
I work on the bars.
 
 
 
Dorothea teleports out
 
 
 
Statues swing.
 
 
 
Velicia uses magic.
 
 
 
Nathaniel stand around thinking.
 
 
 
Honeypot jumps up on a statue that swings.
 
 
 
I study the trap and tell how it works with trapdoor and timing and that it's old and worn
 
 
 
Dorothea studies statue
 
 
 
Nathaniel lifted bars and Nell stuck a dagger in the mechanism.
 
  
Dorothea shut it down.
+
We returned to the stairs behind the hidden door. They led down
 +
to a detailed stone door, depicting jewels and crowns. Someone
 +
without any taste had chiseled off most of the pictures. The door
 +
was slightly ajar and we continued into a room with two pillars
 +
and four ancient statues standing in alcoves around the room.
 +
The room had an upward slope and the statues leaned against the
 +
walls of their alcoves. They depicted a man with a book decorated
 +
by a star with seven points under one arm and a glaive in his
 +
other hand. I remembered the statue under Sandpoint and that
 +
female statue had the same star on her book, but another kind of
 +
polearm. They still were similar in many ways. There's probably
 +
some connection between them. Nathaniel mentioned that the
 +
statues has stones in their foreheads. When looking at Thistletop
 +
we had noted that it looked like a head sticking up of the water
 +
just enough to look, but not quite to breathe. It had some bumps
 +
in the forehead that match those of the statues. It also had a
 +
tilt that might match the slope of the room.
  
We look below trapdoor.
+
When we were about to leave the room and go on into a corridor
 +
that also had the same slope I notice a polished square between
 +
two statues and stopped the others before they entered. I reminded
 +
them of what Orik and Lyrie had said about a trap and we all stood
 +
out in the room looking at the corridor before us. I very
 +
carefully walked into the corridor and up to the polished square.
 +
Using one of the daggers from upstairs I tried to set it off to be
 +
able to jam it before anybody got hurt, but I couldn't. I noted
 +
though that the statues held glaives and if they moved they
 +
wouldn't slash down, but rather in a sweeping move at waist level.
 +
I returned out to the others and asked Nathaniel to go upstairs and
 +
bring some chairs, but then Velicia took out a cloak and used her
 +
magical hand to carry it through the corridor. Nathaniel didn't want
 +
to miss the magic show and stayed. Dorothea got bored and walked
 +
straight through the corridor. That finally set the trap off and two
 +
portcullises fell down in front and behind of her.
  
Magical scalemail I suggest lowering a rope and Velicia use her magical hand to tie it around the body so Nathaniel can pull it up. Nathaniel put it on.
+
Nathaniel tried to lift the portcullis but only got it up a little,
 +
enough for someone to roll in under it so Honeypot did. She looked
 +
around and said there was some kind of magic. I looked for some way
 +
to sabotage the portcullis and while we all worked on saving
 +
Dorothea she teleported out on the other side. She said that the
 +
statue in the other end of the corridor might operate the trap.
 +
The statues in the alcoves swung their glaives as I had predicted
 +
but Honeypot avoided them making use of the edges of the alcoves.
 +
Velicia tried using her magic, but I didn't understand what she did
 +
and probably neither did Nathaniel as he looked like he tried to  
 +
figure something out. Honeypot jumped up on the left statue when
 +
the glaive swung the other way. At least she was out of danger from
 +
those. I studied the trap and told everyone how it worked with a
 +
trapdoor in the polished square and the timing of the different
 +
parts involved. I also mentioned that it's old and worn. Dorothea
 +
studied the statue in front of her and said "I think I can shut
 +
it off. I just have to figure out how." Nathaniel lifted the
 +
portcullis again, making the whole mechanism strain, and I stuck a
 +
dagger in, keeping the portcullis up and adding even more strain.  
 +
Then Dorothea shut it down. The portcullises retracted letting the
 +
wedged dagger fall to the ground, and the statues returned to their
 +
original position.
  
We opened the door to the left next to the statue that shut down the trap.
+
"So, let's move on." was answered by me with protests. I asked that
 +
we should look where the trapdoor led and we opened it and looked
 +
below. There were spikes pointing toward us and several bodies,
 +
most very old, but one new was probably Ragvor. I wished I hadn't
 +
suggested looking below when the smell reach me. It was worse than
 +
the sight of the dead bodies in different states of decay. Velicia
 +
said that Ragvors armor was magic. Someone thought someone should
 +
climb down to pick it up. As I had a feeling that might include me
 +
on a rope as many ideas I don't like seems to do, I suggested
 +
lowering a rope and that Velicia could use her magical hand to tie
 +
it around the body so Nathaniel could pull it up. It worked well
 +
enough and soon the body was out of the pit. It turned out to be a
 +
magical scale mail of some sort that Nathaniel was very interested
 +
in. So much so that after a swift cleaning of the armor he tried it
 +
on.
  
Nualia and two dogs.
+
[[Image:Nualia.png|left|thumb|Nualia. ]]
  
Nathaniel "I liked you before, but this is bad."
+
We opened the door to the left of the statue that shut down the trap.
 +
Inside Nualia and one of the awful dog-like shadow creatures we met
 +
earlier in the temple were waiting for us. It was a round room lit
 +
by burning skulls with red walls and shelves along the walls.
  
Disgusting room with red walls lit by burning sculls.
+
"So, you who have been disturbing my plans have finally come to me.  
 +
Good. Then I can kill you myself."<br>
 +
Nathaniel Answered her "I used to like you, but now you're pure evil."
  
Big fight
+
I ran up the corridor and took cover in the alcove of the statue,
 +
throwing my dagger at the shadow-dog-creature. Unfortunately I
 +
missed. Nualia cast some strange spells at Dorothea, but she just
 +
giggled. The dog-creature faded and appeared in front of Nathaniel
 +
and attacked. Velicia cast spells too and Nathaniel struck the dog
 +
in front of him out of his way with his sword and moved up to
 +
Nualia. Honeypot and Dorothea followed him into the room. I hid and
 +
attacked the dog but it made good use of some cover. Nualia then
 +
attacked both Nathaniel and Dorothea hitting them hard with her
 +
large sword, but her attacks was answered by Nathaniel who struck
 +
her back. Honeypot moved up behind the dog-creature and I tumbled
 +
right up to it slashing wildly in the air. I recomposed myself and
 +
immediately attacked again still missing it. I retreated back to
 +
the alcove and hid, seizing opportunities to trow my dagger into the
 +
fight. The dog I couldn't hit up close was then surprised by a dagger
 +
from the shadows and took an awful wound.
  
 +
There was a long fight where Nualia summoned one more evil dog by
 +
tearing her own stomach and letting one out and another one leaped
 +
out after my dagger had cut her deep in the belly, Nathaniel was
 +
struck down when attacked by both Nualia and all her dog-like
 +
creatures but got back consciousness and on his feet when fed
 +
healing potions, Velicia burned a dog to death, Honeypot killed
 +
Nualia and I killed the last two dogs by throwing my dagger into
 +
them. We were all tired from the long hard fight, but we checked
 +
that Nualia was truly dead before letting our guard down.
  
 
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Latest revision as of 08:12, 27 February 2009

Template:Rise of the Runelords chapter
Rise of the Runelords episode
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Episode no. Episode 19
Date 2008
Game Master Abbe
Characters Dorothea
Honeypot
Nathaniel
Nell
Velicia
Episode chronology
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In this chapter Template:Rise of the Runelords chapter.

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Back in Sandpoint we found Orik and Lyrie in The Fatman's Feedbag. I brought their things and walked up to them and said: "Here are your things. As you can see we keep our word. I hope you do the same." It might seem harsh, but I was hurt, tired and hungry so I didn't feel like being pleasant. The others were in a better mood and stayed and talked. I headed home to the Rusty Dragon. It felt so good to get back. I unpacked the strange crown/jester hat Ripnugget had worn and the quite ugly leather helm Bruthazmus had worn and put them on the floor next to the wall thinking that I should hang them there later. Now I had to eat and left for the common room.

There were quite many customers, but I got served quickly anyway. I ordered a large meal even though we had had dinner at Thistletop. I guess I need lots of food to heal. After a while the others showed up with Orik and Lyrie. They had been drinking and were quite tipsy when they sat down. Velicia looked longingly at my half eaten dinner and ordered some for herself. Orik and Lyrie answered some questions we asked them about Thisteltop. Apparently Nualia has given birth to those shadow wolves we fought as some form of gift from the Lamashtu, mother of monsters. Orik and Lyrie found Nualias demon worshiping appalling. Dorothea thought it would be cool to have her own collection of demons. "But stuffed demons..." she added when she got strange looks from all others. I mentioned to her about them disappearing when killed. Orik and Lyrie also told us about a trap that had killed their companion Ragvor the barbarian. Honeypot tried to get them even more drunk and seemed to have some plan, but feeling hurt all over and full I turned in early and didn't see it play out.

The next morning I felt much refreshed, even though I was still a little stiff from the healing wounds. We all gathered at the Rusty Dragon dining hall, and after a big breakfast and provisioning we set out to Thistletop again. Wise from the last time, when I had to share my food with a horse, I brought extra. We got back out on the road again and got to Thistletop without any encounters. Perhaps goblins will keep their word when given.

We returned to the stairs behind the hidden door. They led down to a detailed stone door, depicting jewels and crowns. Someone without any taste had chiseled off most of the pictures. The door was slightly ajar and we continued into a room with two pillars and four ancient statues standing in alcoves around the room. The room had an upward slope and the statues leaned against the walls of their alcoves. They depicted a man with a book decorated by a star with seven points under one arm and a glaive in his other hand. I remembered the statue under Sandpoint and that female statue had the same star on her book, but another kind of polearm. They still were similar in many ways. There's probably some connection between them. Nathaniel mentioned that the statues has stones in their foreheads. When looking at Thistletop we had noted that it looked like a head sticking up of the water just enough to look, but not quite to breathe. It had some bumps in the forehead that match those of the statues. It also had a tilt that might match the slope of the room.

When we were about to leave the room and go on into a corridor that also had the same slope I notice a polished square between two statues and stopped the others before they entered. I reminded them of what Orik and Lyrie had said about a trap and we all stood out in the room looking at the corridor before us. I very carefully walked into the corridor and up to the polished square. Using one of the daggers from upstairs I tried to set it off to be able to jam it before anybody got hurt, but I couldn't. I noted though that the statues held glaives and if they moved they wouldn't slash down, but rather in a sweeping move at waist level. I returned out to the others and asked Nathaniel to go upstairs and bring some chairs, but then Velicia took out a cloak and used her magical hand to carry it through the corridor. Nathaniel didn't want to miss the magic show and stayed. Dorothea got bored and walked straight through the corridor. That finally set the trap off and two portcullises fell down in front and behind of her.

Nathaniel tried to lift the portcullis but only got it up a little, enough for someone to roll in under it so Honeypot did. She looked around and said there was some kind of magic. I looked for some way to sabotage the portcullis and while we all worked on saving Dorothea she teleported out on the other side. She said that the statue in the other end of the corridor might operate the trap. The statues in the alcoves swung their glaives as I had predicted but Honeypot avoided them making use of the edges of the alcoves. Velicia tried using her magic, but I didn't understand what she did and probably neither did Nathaniel as he looked like he tried to figure something out. Honeypot jumped up on the left statue when the glaive swung the other way. At least she was out of danger from those. I studied the trap and told everyone how it worked with a trapdoor in the polished square and the timing of the different parts involved. I also mentioned that it's old and worn. Dorothea studied the statue in front of her and said "I think I can shut it off. I just have to figure out how." Nathaniel lifted the portcullis again, making the whole mechanism strain, and I stuck a dagger in, keeping the portcullis up and adding even more strain. Then Dorothea shut it down. The portcullises retracted letting the wedged dagger fall to the ground, and the statues returned to their original position.

"So, let's move on." was answered by me with protests. I asked that we should look where the trapdoor led and we opened it and looked below. There were spikes pointing toward us and several bodies, most very old, but one new was probably Ragvor. I wished I hadn't suggested looking below when the smell reach me. It was worse than the sight of the dead bodies in different states of decay. Velicia said that Ragvors armor was magic. Someone thought someone should climb down to pick it up. As I had a feeling that might include me on a rope as many ideas I don't like seems to do, I suggested lowering a rope and that Velicia could use her magical hand to tie it around the body so Nathaniel could pull it up. It worked well enough and soon the body was out of the pit. It turned out to be a magical scale mail of some sort that Nathaniel was very interested in. So much so that after a swift cleaning of the armor he tried it on.

We opened the door to the left of the statue that shut down the trap. Inside Nualia and one of the awful dog-like shadow creatures we met earlier in the temple were waiting for us. It was a round room lit by burning skulls with red walls and shelves along the walls.

"So, you who have been disturbing my plans have finally come to me. Good. Then I can kill you myself."
Nathaniel Answered her "I used to like you, but now you're pure evil."

I ran up the corridor and took cover in the alcove of the statue, throwing my dagger at the shadow-dog-creature. Unfortunately I missed. Nualia cast some strange spells at Dorothea, but she just giggled. The dog-creature faded and appeared in front of Nathaniel and attacked. Velicia cast spells too and Nathaniel struck the dog in front of him out of his way with his sword and moved up to Nualia. Honeypot and Dorothea followed him into the room. I hid and attacked the dog but it made good use of some cover. Nualia then attacked both Nathaniel and Dorothea hitting them hard with her large sword, but her attacks was answered by Nathaniel who struck her back. Honeypot moved up behind the dog-creature and I tumbled right up to it slashing wildly in the air. I recomposed myself and immediately attacked again still missing it. I retreated back to the alcove and hid, seizing opportunities to trow my dagger into the fight. The dog I couldn't hit up close was then surprised by a dagger from the shadows and took an awful wound.

There was a long fight where Nualia summoned one more evil dog by tearing her own stomach and letting one out and another one leaped out after my dagger had cut her deep in the belly, Nathaniel was struck down when attacked by both Nualia and all her dog-like creatures but got back consciousness and on his feet when fed healing potions, Velicia burned a dog to death, Honeypot killed Nualia and I killed the last two dogs by throwing my dagger into them. We were all tired from the long hard fight, but we checked that Nualia was truly dead before letting our guard down.