Difference between revisions of "Nell's diary"

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== Räddaren i nöden... ==
+
== Segerns sötma ==
  
a few ancient rooms are looted, but they were not lightly guarded.
+
As we approached Sandpoint they had already heard that we were on our way, and people were gathering at the gate so see us. We were quite a sight to see. Nathaniel, tall in the middle, walking proud. Velicia just behind, closely followed by her floating disc, dominated by the big golden helmet that caught what I thought to be all the light of the sun in its shining surface. Dorothea walked just behind, strangely smiling at unknown pleasures. Honeypot and I was just ahead of Nathaniel on either side, smiling and jumping around of joy at the welcome.
  
[[Image:Amulet of False Life.png|left|thumb|Amulet of False Life with Sihedron rune.]]
+
The gathering crowd cheered as we entered the gates and more and more added to the crowd as we went through town.
 +
We stopped in the middle of the square outside the temple and looked around at all the people, shaking their hands and telling them short tidbits from our adventure. Soon the Mayor Kendra Deverin approached and she stood up on a table hushing the crowd. As the talk died down all looks turned to her, and she held a speech greeting us as heroes who had saved Sandpoint from a cruel fate. Everybody cheered and everybody started to offer to buy us beer and food at nearby taverns to hear our stories. It was hard to make sure that our treasure got taken care of first. Also we wanted to get the body of Nualia to the clergy in the temple as they probably would know what to do with it.
  
After having defeated Nualia we took a short rest during which we found
 
an amulet with the same seven pointed star on that we had seen on some
 
statues, doors and stuff. There were also among some other things a book
 
of rituals and some sort of diary, written by Nualia. Honeypot was very
 
interested in that ritual stuff and since we felt confident that most
 
dangers was defeated we continued on without her.
 
  
We went through the door on the other side of the statue operating the
+
== Party ==
trap. After a short corridor it entered an L-shaped room. To the left
 
there was a staple of huge gold coins. I went up to them and took a
 
closer look. It turned out to be an illusion, and just made of stone,
 
but what a nice view. In the other end there were double doors decorated
 
with skeletons holding a scull between them. Nathaniel called us over as
 
Dorothea opened one door.
 
  
Inside there was a room with a domed ceiling and some pillars, but also
+
Nathaniel invited us to a party in the Deverin manor.
seven alcoves with a sarcophagus in each and a statue in the middle.
 
This statue was complete and had not been hacked at as most others had
 
been, but was still of the same man with five bumps in his head and the
 
book and glaive. When we looked at the statue the sarcophaguses opened
 
and skeletons stepped out. I threw my dagger and slipped out of the room
 
and hid. A skeleton walked up to the door and took a swing at me with
 
his polearm, butt missed me. Then he shut the door. It surprised me.
 
Velicia opened the door and teleported into the room. I heard her magic
 
at work. I hid outside the door and threw my dagger at a skeleton just
 
inside the door destroying it, but then the biggest skeleton from the
 
only sarcophagus on the opposite wall shouted something Dorothea later
 
translated to "Get up you slothful dreg." which made the skeleton
 
reanimate and stand up. It walked up to the door, attacked me, but
 
missed, and shut the door.  
 
  
I was shut out again! This was getting ridiculous. I opened the door and
+
Vana is a big woman with an enormous family.
somersaulted into the room, trying in vain to avoid an attack from the
 
skeleton, and stabed another one next to Nathaniel. The big skeleton used
 
some old scary magic and scared the others and made them fall back
 
slightly. It was all well in the end anyway as Dorothea destroyed the big
 
skeleton and I struck down the one I had previously destroyed and another
 
one.
 
  
When I looked closer it turned out that the skeletons had masks on their
+
The food is good, but I've had better in Sandpoint. There's lot of it.
faces that were made of gold and quite expensive. There were a lot of
 
text on the walls and Dorothea speak that language. She said it's called
 
draconic, and that the statue was of someone called Karzoug. The text
 
occupied Velicia a lot and when Honeypot heard that there were a lot of  
 
cryptic runes on the walls she came running. I thought it was incredibly
 
boring and looked at the sacophaguses instead. They were all painted with
 
a picture of someone holding a polearm. In an alcove behind one of the
 
sarcophagus I found a secret door.
 
  
When I mentioned it Dorothea immediately lost interest in the runes,
+
Vana took me aside and had a talk.<br>
and Nathaniel started down a corridor closely followed by Dorothea
+
Pointed out that none of us girls is good enough to marry Nathaniel.<br>
and me. It split into two and then there were a few steps down before
+
I told her that we have no romantic intentions within the group (yet), but that he might not be safe from others in town.
ending in a room. Nathaniel stepped out into it and Dorothea stopped
 
in the door. I could vaguely see the far wall and it had some painting
 
on it of spires and a mountain looking like a face. Then Nathaniel
 
said there were water and some creatures in the water.  
 
  
 +
Nathaniel told me a story:<br>
 +
When he was a little boy, he and a friend broke into the garrison and stole trail rations. They were soon found out and then, as a punishment, they had to eat them.
  
Velicia heard that and came running past us and cast one of her
 
powerful magic spells but complained that the effect was dampened by
 
the water. Then something sprayed acid on Nathaniel, Velicia and
 
Dorothea and they screamed that we should retreat. I ran up to where
 
the corridor split and took position there guarding the other corridor,
 
and that was a lucky move. Soon there came a swarm of disgusting
 
looking termites welling up toward me. I threw my dagger into them
 
killing several, but they continued on. I crouched down and slashed a
 
sweeping blow with my dagger, killing more of the termites and throwing
 
the others back down the stairs. Shouting "There's termites coming up
 
the other corridor too!" I retreated back into the room through the
 
hidden door. I was followed by Velicia, Honeypot, Dorothea and finally
 
Nathaniel who were doing a slow fighting withdrawal. I tried to support
 
him by throwing my dagger at the swarms that followed him, but with
 
mixed results.
 
  
[[Image:Kruthiks.png|300px|left|thumb|Kruthiks]]
+
== Return to Thistletop ==
  
Velicia was very hurt by acid and took up position close to the doors
+
Velicia & Honeypot talk to a lot of stuffy old boring people. Brodert Quink, Chask Haladan, Sabyl Sorn, Ilsoari Gandethus and Lyrie Akenja.
and took care of her wounds. She also told us more about the creatures.
 
"They are called Kruthiks and said to live deep down in the ground. At
 
night they burrow up through the floor to attack little children in
 
their beds eating all the flesh off the bones. There are Hatchlings,  
 
Adults and Hive Lords. We have met all of them." Then she thought of what
 
she had said and repeated "Burrowing..." looking at the closed double
 
doors we had come through. Nathaniel killed the last of the adult
 
termites and Velicia prepared to cast her magic at the doors just as they
 
were thrown up and a huge termite entered. Probably a hive lord. If that
 
thing ate the flesh off the bones it would probably swallow you whole and  
 
spit out the bones.
 
  
Slightly damaged and blown back in the corridor by Velicias magic it
+
They decide to bring them to Thistletop and we all help.
returned and sprayed us all in acid. Twice. It burned on my skin and
+
We swim over to the ear in the shape of animals and enter at the lowest level, below where the goblins live.
especially my lungs. I felt blood running down my stomach. Looking around
+
They look at old stuff.
Honeypot fell to the ground, Velicia was bleeding heavily and even Dorothea
+
We attack Malfe
looked seriously hurt, coughing and bleeding profusely, but she teleported
 
to the rear of the big bug and struck it with her terrible magic. Velicia
 
teleported to the other side of it and retreated down the hall. She
 
whispered faintly using message that she was badly wounded, coughing blood
 
and almost fainting. Feeling very weak from blood loss, with a tear in my
 
eyes thinking of Velicia and Honeypot almost dying I cartwheeled up to it,
 
using my momentum to drive my dagger through it's hard carapace, wounding
 
it. I tried to follow up with a nice move that would leave the foe wide
 
open, but it didn't fall for it. It was probably to stupid to even
 
understand my feint, and I was too weak and too teared up to follow it
 
through properly. Nathaniel poured a healing potion into Honeypot and
 
charged the big foe, hitting it hard. Honeypot ran up to the big monster,
 
flipped over it and continued on to Velicia holding out a healing potion,
 
probably saving her life. Being trapped between my and Nathaniel's strikes
 
from one side and Dorothea's and Velicias' magic from the other side the
 
big termite bug was finally killed, but it was close.
 
  
Honeypot and Velicia was still being burnt by the acid when the beast
+
Malfe skriker<br>
died and Nathaniel helped them get rid of it.
+
Lyrie attakerar thunder - daze<br>
 +
Nell kastar kniv<br>
 +
Doro gör svart hemskt moln<br>
 +
Malfe skriker hemskt igen.<br>
 +
Kastar igen men missar, precis som Nathaniel. Velicia eldar<br>
 +
Honeypot förvirrar demonen<br>
 +
Knivar hårt<br>
 +
Dorothea blir svart och hemskt själv.<br>
 +
Honeypot dansar och frestar Malfe.<br>
 +
Kastar kniv och sänker den.
  
== Begärets dunkla mål... The dark goal of greed ==
+
Har en sköld som armband.
  
the heroes at last find the demon and some information about the old runelords
+
Brodert Quink betalar oss 500gp för resan.
  
We all retreated out
+
== Play ==
into the L-shaped room and took a rest. As we took care of our wounds
 
Nathaniel and Dorothea started talking of the large treasure that was
 
in the room where the monsters came from. Peeking down the tunnel the
 
large termite had dug I could see silver and gold glitter in the water.
 
It was really soothing sitting there looking at the precious metals and
 
stones glittering in the water, listening to Honeypot singing. I felt
 
a lot better and checked the illusionary gold coins in the other end.
 
Doroythea pointed out that there were slots next to it. We pointed
 
them out to the others, but before opening any new passages we made
 
sure that the treasure was taken care of. The room sloped down into
 
water, but it was clear and the floor was covered by mostly silver
 
coins, but there were also gold and precious stones. An enormous giant
 
sized golden helmet dominated the treasure and a little suspicious after
 
the illusion I checked it carefully and concluded that it was actually
 
a working, practical helmet of brass and only covered in a thin layer
 
of gold, but it was still valuable. I just barely reached the bottom
 
at the deepest end and dove down into it picking up valuables. I noted
 
that Nathaniel took of his jacket and breastplate while picking up the
 
treasure and his shirt clung nicely to his chest. Then I realized that
 
my top did cling too. Anyway we got the treasure out and went back to
 
the illusionary stack of huge coins.
 
  
It was pretty obvious that you should insert gold coins into the slots
+
Cracktooth’s Tavern<br>
to get it to open. Dorothea suggested we should try the old coin on a
 
string trick and I agreed. We knit a coin to a string each, but Velicia
 
said that we couldn't use any trick, but should just put the coins in
 
and started doing that. We put our coins in to and it worked as the
 
staple lowered into the floor. When we pulled out our strings they were
 
empty of the coins but the knots and loops were still intact. Some kind
 
of magic had made the coins disappear.
 
  
We entered a new room that was T-shaped. In it was three double doors.
+
Ovanligt mycket folk efter en föreställning med inbjuden uppsättning.
The ones to the right didn't have any handles. They also seamed to be
 
magical. We went straight ahead. It was some kind of ritual room inside
 
with three operating tables, surgical instruments and a seven-pointed
 
trowel with spikes and knobs on. There were also human remains. I didn't
 
like the room at all and left. Looking at the strange doors I went back
 
in and brought the trowel and held it up to the doors. It looked like it
 
would fit.  
 
  
Then we looked through the other ordinary double doors and that was some
+
Jag introducerar Honeypot
kind of throne room where an old illusion of some old king talked to us
 
in that strange language again. Dorothea told us that it was an old
 
message mentioning a name, Alaznist. Velicia told us she had heard that
 
name before and that it was some kind of runelord, that lived forever
 
and ever ago. She, as it was a female name and still not called a
 
runelady, was connected to "wrath" in some way. There were also "sloth"
 
and this place was apparently "greed" and there were some four more.
 
Otherwise there were nothing of interest in the room.
 
  
Velicia told us that the last pair of doors had some magic that could
+
Hon spelar vemodig låt som övergår i gladare och sedan får med folk i en vild dans.
hold an extremely powerful creatures trapped. Then we realized that the
 
demon, Malfeshnekor, was probably just behind these doors and by free
 
it meant open the doors and let it go not free it from the depths of hell. 
 
I don't know if even she knew it.  
 
  
Dorothea thought that we should take a peek, but I reminded the others
 
that Nualia thought that she could use the demon to destroy all of
 
Sandpoint and that it would probably be very powerful. We agreed to
 
think about it and Dorothea, Velicia and Honeypot who knows about that
 
magic stuff would think about if it would work.
 
 
That left me to doing fun stuff instead. I went back to the treasure
 
room and sorted all the coins and gems. It was 1273 gold coins all with
 
an old stamping and 40000 silver coins. I'm not exactly sure about that
 
sum. It was to many coins to count twice and then you cant be certain
 
of the result anyways. It turned out to be a total of 80 gems, of
 
different kinds.
 
 
Nathaniel said that the others were finished researching. I felt very
 
refreshed after counting the treasure. When I asked if it was safe to
 
open the door Velicia started assuring me that the magical barrier
 
would not be broken by opening the doors, when Dorothea immediately
 
answered yes, without any hesitation or explanation. I got a feeling
 
she didn't really know if the demon would still be held within the
 
room by the magic. While I hesitated at the answer she opened the door.
 
 
It was a room lit by many candles and a big burning pit in the middle
 
of the room. There were still shadows in the corners of the room. I
 
hid as well as I could so the demon wouldn't see me. The other went
 
up to the protective magic, and when the demon realized that we
 
wouldn't just walk in to the room it showed itself. I peeked around the
 
corner and saw a very big demonic creature with four arms and two had
 
huge claws instead of hands. I moved back as far as I could without
 
leaving the room and held my dagger at the ready. Dorothea liked this
 
and taunted the demon that apparently banged against the magic, but
 
failing to penetrate it continued to throw whatever there was to throw
 
at us. Several of the things later turned out to be quite valuable.
 
 
 
 
I suggested that we should put a seven pointed star on a map with a
 
point on Sandpoint and one on Thistletop and see where the other points
 
would be, but somehow it didn't work. I don't understand it.
 
 
Bringing the helmet and Nualias body to Sandpoint.
 
  
 
<!-- Navbox -->
 
<!-- Navbox -->

Revision as of 22:57, 11 February 2009

Rise of the RunelordsRise of the Runelords
Rise of the Runelords

This is a diary as written by Nell.
She started writing it as an exercise in learning to read and write.

The latest chapter is called Template:Rise of the Runelords chapter, in which Template:Rise of the Runelords chapter. It is chapter Template:Rise of the Runelords chapter of the Rise of the Runelords story.

<dpl>

 uses = Template:Infobox RPG session
 category = Rise of the Runelords
 include = {Infobox RPG session}.index,{Infobox RPG session}:Title,{Infobox RPG session}.runelords
 table  = ,-,#,Title,Summary
 tablesortcol = 1

</dpl>

Segerns sötma

As we approached Sandpoint they had already heard that we were on our way, and people were gathering at the gate so see us. We were quite a sight to see. Nathaniel, tall in the middle, walking proud. Velicia just behind, closely followed by her floating disc, dominated by the big golden helmet that caught what I thought to be all the light of the sun in its shining surface. Dorothea walked just behind, strangely smiling at unknown pleasures. Honeypot and I was just ahead of Nathaniel on either side, smiling and jumping around of joy at the welcome.

The gathering crowd cheered as we entered the gates and more and more added to the crowd as we went through town. We stopped in the middle of the square outside the temple and looked around at all the people, shaking their hands and telling them short tidbits from our adventure. Soon the Mayor Kendra Deverin approached and she stood up on a table hushing the crowd. As the talk died down all looks turned to her, and she held a speech greeting us as heroes who had saved Sandpoint from a cruel fate. Everybody cheered and everybody started to offer to buy us beer and food at nearby taverns to hear our stories. It was hard to make sure that our treasure got taken care of first. Also we wanted to get the body of Nualia to the clergy in the temple as they probably would know what to do with it.


Party

Nathaniel invited us to a party in the Deverin manor.

Vana is a big woman with an enormous family.

The food is good, but I've had better in Sandpoint. There's lot of it.

Vana took me aside and had a talk.
Pointed out that none of us girls is good enough to marry Nathaniel.
I told her that we have no romantic intentions within the group (yet), but that he might not be safe from others in town.

Nathaniel told me a story:
When he was a little boy, he and a friend broke into the garrison and stole trail rations. They were soon found out and then, as a punishment, they had to eat them.


Return to Thistletop

Velicia & Honeypot talk to a lot of stuffy old boring people. Brodert Quink, Chask Haladan, Sabyl Sorn, Ilsoari Gandethus and Lyrie Akenja.

They decide to bring them to Thistletop and we all help. We swim over to the ear in the shape of animals and enter at the lowest level, below where the goblins live. They look at old stuff. We attack Malfe

Malfe skriker
Lyrie attakerar thunder - daze
Nell kastar kniv
Doro gör svart hemskt moln
Malfe skriker hemskt igen.
Kastar igen men missar, precis som Nathaniel. Velicia eldar
Honeypot förvirrar demonen
Knivar hårt
Dorothea blir svart och hemskt själv.
Honeypot dansar och frestar Malfe.
Kastar kniv och sänker den.

Har en sköld som armband.

Brodert Quink betalar oss 500gp för resan.

Play

Cracktooth’s Tavern

Ovanligt mycket folk efter en föreställning med inbjuden uppsättning.

Jag introducerar Honeypot

Hon spelar vemodig låt som övergår i gladare och sedan får med folk i en vild dans.