Powers (Action)

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Revision as of 17:03, 27 November 2007 by Starfox (talk | contribs) (Power Rules)
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Heroic Action Role-Play

Powers are governed by schticks and tradition. Schticks define what you can do, tradition how you do it. Schticks are organized into forms and techniques. Tradition in turn consists of three parts; origin, school, and method.

Basics


Techniques
Forms