Difference between revisions of "Powers (Action)"
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m (Traditions link) |
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|valign=top|'''Basics''' <br> | |valign=top|'''Basics''' <br> | ||
*[[Power Rules (Action)|Power Rules]] | *[[Power Rules (Action)|Power Rules]] | ||
− | + | * [Traditions (Action)|Traditions]] | |
− | *[[Magic Origin (Action)|Magic Origin]] | + | **[[Magic Origin (Action)|Magic Origin]] |
− | *[[Gifts Origin (Action)|Gifts Origin]] | + | **[[Gifts Origin (Action)|Gifts Origin]] |
− | *[[Spiritual Origin (Action)|Spiritual Origin]] | + | **[[Spiritual Origin (Action)|Spiritual Origin]] |
− | *[[Technology Origin (Action)|Technology Origin]] | + | **[[Technology Origin (Action)|Technology Origin]] |
− | + | **[[Methods (Action) | Methods]] | |
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− | *[[Methods (Action) | Methods]] | ||
*[[Forms and Techniques (Action Powers) | Forms and Techniques]] | *[[Forms and Techniques (Action Powers) | Forms and Techniques]] | ||
**[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | **[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] |
Revision as of 16:08, 4 January 2010
Heroic Action Role-Play |
Powers are a subgroup of Schticks that do things beyond the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limit on what is convincing and what is not. Powers deal with extraordinary abilities beyond the keen of even movie sensibilities.
Basics
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Techniques |
Forms |