Difference between revisions of "Powers (Action)"
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(Force added) |
m (Format) |
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* [[Technology (Action Powers Form) | Technology]] | * [[Technology (Action Powers Form) | Technology]] | ||
* [[Death (Action Powers Form) | Death]] | * [[Death (Action Powers Form) | Death]] | ||
− | * [[Force | + | * [[Force (Action Powers Form)| Force]] |
* [[Life (Action Powers Form) | Life]] | * [[Life (Action Powers Form) | Life]] | ||
* [[Mind (Action Powers Form) | Mind]] | * [[Mind (Action Powers Form) | Mind]] |
Revision as of 13:59, 14 March 2008
Heroic Action Role-Play |
Powers are governed by schticks and tradition. Schticks define what you can do, tradition how you do it. Schticks are organized into forms and techniques. Tradition in turn consists of three parts; origin, school, and method.
Basics
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Techniques |
Forms |