Difference between revisions of "Powers (Action)"
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{| class="wikitable" | {| class="wikitable" | ||
− | ||'''Basics''' <br> | + | |valign=top|'''Basics''' <br> |
*[[Power Rules (Action)|Power Rules]] | *[[Power Rules (Action)|Power Rules]] | ||
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**[[Form and Technique Descriptions (Action)|Form and Technique Descriptions]] | **[[Form and Technique Descriptions (Action)|Form and Technique Descriptions]] | ||
− | ||'''Techniques''' <br> | + | |valign=top|'''Techniques''' <br> |
* [[Blast (Action Powers Technique) | Blast]] | * [[Blast (Action Powers Technique) | Blast]] | ||
* [[Detect (Action Powers Technique) | Detect]] | * [[Detect (Action Powers Technique) | Detect]] |
Revision as of 17:29, 10 March 2008
Heroic Action Role-Play |
Powers are governed by schticks and tradition. Schticks define what you can do, tradition how you do it. Schticks are organized into forms and techniques. Tradition in turn consists of three parts; origin, school, and method.
Basics
|
Techniques |
Forms |