Difference between revisions of "Powers (Action)"
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m (Power Rules) |
m (Form and Technique Descriptions) |
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*[[Forms and Techniques (Action Powers) | Forms and Techniques]] | *[[Forms and Techniques (Action Powers) | Forms and Techniques]] | ||
**[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | **[[Forms and Techniques (Action Powers)#Technique - Form Table| Forms and Technique Table]] | ||
+ | **[[Form and Technique Descriptions (Action)]] | ||
||'''Techniques''' <br> | ||'''Techniques''' <br> |
Revision as of 09:48, 23 December 2007
Heroic Action Role-Play |
Powers are governed by schticks and tradition. Schticks define what you can do, tradition how you do it. Schticks are organized into forms and techniques. Tradition in turn consists of three parts; origin, school, and method.
Basics
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Techniques |
Forms |