Difference between revisions of "Gloriana"

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m (Added artwork.)
m (→‎Summary: Changed to Reaper's Touch, Armor Proficiency (Leather))
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FINAL ABILITY SCORES
 
FINAL ABILITY SCORES
Str 8, Con 14, Dex 20, Int 10, Wis 12, Cha 20.
+
Str 13, Con 13, Dex 20, Int 8, Wis 11, Cha 20.
  
 
STARTING ABILITY SCORES
 
STARTING ABILITY SCORES
Str 8, Con 14, Dex 18, Int 10, Wis 12, Cha 16.
+
Str 13, Con 13, Dex 18, Int 8, Wis 11, Cha 16.
  
  
AC: 21 Fort: 19 Reflex: 22 Will: 24
+
AC: 23 Fort: 18 Reflex: 22 Will: 24
HP: 71 Surges: 8 Surge Value: 17
+
HP: 65 Surges: 7 Surge Value: 16
  
 
TRAINED SKILLS
 
TRAINED SKILLS
Insight +10,  
+
Bluff +14, Arcana +8, Intimidate +14, Nature +9, Diplomacy +14, Acrobatics +16
Arcana +9,  
 
Intimidate +14,  
 
Nature +10,  
 
Diplomacy +14
 
  
 
UNTRAINED SKILLS
 
UNTRAINED SKILLS
Acrobatics +11,
+
Dungeoneering +4, Endurance +5, Heal +4, History +3, Insight +4, Perception +4,  
Dungeoneering +5,  
+
Religion +3, Stealth +9, Streetwise +9, Thievery +9, Athletics +7
Endurance +6,  
 
Heal +5,  
 
History +4,  
 
Nature +5,  
 
Perception +5,  
 
Religion +4,  
 
Stealth +9,  
 
Streetwise +9,  
 
Thievery +9,  
 
Athletics +5
 
  
 
FEATS
 
FEATS
 
Human: Action Surge
 
Human: Action Surge
Level 1: Weapon Focus (Light Blade)
+
Level 1: Two-Weapon Fighting
Level 2: Sorcerous Blade Channeling
+
Level 2: Reaper's Touch
 
Level 4: Dual Implement Spellcaster
 
Level 4: Dual Implement Spellcaster
Level 6: Two-Weapon Fighting
+
Level 6: Armor Proficiency (Leather)
Level 8: Toughness
+
Level 8: Skill Training (Acrobatics)
  
 
POWERS
 
POWERS
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ITEMS
 
ITEMS
Robe of Contingency Cloth Armor (Basic Clothing) +2,
 
 
Bracers of the Perfect Shot (heroic tier),  
 
Bracers of the Perfect Shot (heroic tier),  
 
Eagle Eye Goggles (heroic tier),  
 
Eagle Eye Goggles (heroic tier),  
Safewing Amulet +2, Dynamic Belt (heroic tier),  
+
Safewing Amulet +2,  
Eternal Chalk (heroic tier),  
+
Dynamic Belt (heroic tier),  
 +
Eternal Chalk (white),  
 
Hedge Wizard's Gloves (heroic tier),  
 
Hedge Wizard's Gloves (heroic tier),  
 
Vicious Dagger +2,  
 
Vicious Dagger +2,  
 
Boots of the Fencing Master (heroic tier),  
 
Boots of the Fencing Master (heroic tier),  
 
Potion of Vigor (heroic tier) (2),  
 
Potion of Vigor (heroic tier) (2),  
Potion of Healing (heroic tier) (5), Everlasting Provisions (heroic tier),  
+
Potion of Healing (heroic tier) (5),  
Lightning Dagger +2
+
Everlasting Provisions (heroic tier),  
 +
Lightning Dagger +2,
 +
Starlight Goggles (heroic tier),
 +
Battle Harness Leather Armor +2
 
====== Created Using Wizards of the Coast D&DI Character Builder ======
 
====== Created Using Wizards of the Coast D&DI Character Builder ======
 
</pre>
 
</pre>

Revision as of 10:07, 5 May 2009

Rise of the RunelordsRise of the Runelords
Rise of the Runelords

Gloriana is a storm sorceress from Magnimar. Magic flows throught her veins, ready to unleash lightning and thunder when she is angered.

Adventuring outfit.

Gloriana is proud and is used to to having her way. She tries to keep her temper in check, for the results can be disastrous when it is given free reign. On a completely unrelated note, she was recently widowed when her husband was tragically struck by lightning.

While she is at home in polite society, people do talk. Gloriana is delighted to have made new friends and decided to join them on their adventures. She intends to use her considerable magical powers on any villains who are foolish enough to stand in her way.

Traits

  • Blue blood
  • Fashion sense
  • Language: Draconic
  • Language: Elven
  • Talanted: Singer
  • Talanted: Musician

Tropes

Summary

====== Created Using Wizards of the Coast D&DI Character Builder ======
Gloriana, level 9
Human, Sorcerer
Build: Storm Sorcerer
Spell Source: Storm Magic

FINAL ABILITY SCORES
Str 13, Con 13, Dex 20, Int 8, Wis 11, Cha 20.

STARTING ABILITY SCORES
Str 13, Con 13, Dex 18, Int 8, Wis 11, Cha 16.


AC: 23 Fort: 18 Reflex: 22 Will: 24
HP: 65 Surges: 7 Surge Value: 16

TRAINED SKILLS
Bluff +14, Arcana +8, Intimidate +14, Nature +9, Diplomacy +14, Acrobatics +16

UNTRAINED SKILLS
Dungeoneering +4, Endurance +5, Heal +4, History +3, Insight +4, Perception +4, 
Religion +3, Stealth +9, Streetwise +9, Thievery +9, Athletics +7

FEATS
Human: Action Surge
Level 1: Two-Weapon Fighting
Level 2: Reaper's Touch
Level 4: Dual Implement Spellcaster
Level 6: Armor Proficiency (Leather)
Level 8: Skill Training (Acrobatics)

POWERS
Sorcerer at-will 1: Acid Orb
Sorcerer at-will 1: Lightning Strike
Human: Storm Walk
Sorcerer encounter 1: Whirlwind
Sorcerer daily 1: Shocking Magnetism
Sorcerer utility 2: Sorcerous Sirocco
Sorcerer encounter 3: Thundering Gust
Sorcerer daily 5: Thunder Leap
Sorcerer utility 6: Lightning Shift
Sorcerer encounter 7: Shout
Sorcerer daily 9: Adamantine Echo

ITEMS
Bracers of the Perfect Shot (heroic tier), 
Eagle Eye Goggles (heroic tier), 
Safewing Amulet +2, 
Dynamic Belt (heroic tier), 
Eternal Chalk (white), 
Hedge Wizard's Gloves (heroic tier), 
Vicious Dagger +2, 
Boots of the Fencing Master (heroic tier), 
Potion of Vigor (heroic tier) (2), 
Potion of Healing (heroic tier) (5), 
Everlasting Provisions (heroic tier), 
Lightning Dagger +2, 
Starlight Goggles (heroic tier), 
Battle Harness Leather Armor +2
====== Created Using Wizards of the Coast D&DI Character Builder ======