Difference between revisions of "Gloriana"
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m (Added artwork.) |
m (→Summary: Changed to Reaper's Touch, Armor Proficiency (Leather)) |
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FINAL ABILITY SCORES | FINAL ABILITY SCORES | ||
− | Str | + | Str 13, Con 13, Dex 20, Int 8, Wis 11, Cha 20. |
STARTING ABILITY SCORES | STARTING ABILITY SCORES | ||
− | Str | + | Str 13, Con 13, Dex 18, Int 8, Wis 11, Cha 16. |
− | AC: | + | AC: 23 Fort: 18 Reflex: 22 Will: 24 |
− | HP: | + | HP: 65 Surges: 7 Surge Value: 16 |
TRAINED SKILLS | TRAINED SKILLS | ||
− | + | Bluff +14, Arcana +8, Intimidate +14, Nature +9, Diplomacy +14, Acrobatics +16 | |
− | Arcana + | ||
− | Intimidate +14, | ||
− | Nature + | ||
− | Diplomacy +14 | ||
UNTRAINED SKILLS | UNTRAINED SKILLS | ||
− | + | Dungeoneering +4, Endurance +5, Heal +4, History +3, Insight +4, Perception +4, | |
− | Dungeoneering + | + | Religion +3, Stealth +9, Streetwise +9, Thievery +9, Athletics +7 |
− | Endurance + | ||
− | Heal + | ||
− | History + | ||
− | |||
− | Perception + | ||
− | Religion + | ||
− | Stealth +9, | ||
− | Streetwise +9, | ||
− | Thievery +9, | ||
− | Athletics + | ||
FEATS | FEATS | ||
Human: Action Surge | Human: Action Surge | ||
− | Level 1: Weapon | + | Level 1: Two-Weapon Fighting |
− | Level 2: | + | Level 2: Reaper's Touch |
Level 4: Dual Implement Spellcaster | Level 4: Dual Implement Spellcaster | ||
− | Level 6: | + | Level 6: Armor Proficiency (Leather) |
− | Level 8: | + | Level 8: Skill Training (Acrobatics) |
POWERS | POWERS | ||
Line 88: | Line 74: | ||
ITEMS | ITEMS | ||
− | |||
Bracers of the Perfect Shot (heroic tier), | Bracers of the Perfect Shot (heroic tier), | ||
Eagle Eye Goggles (heroic tier), | Eagle Eye Goggles (heroic tier), | ||
− | Safewing Amulet +2, Dynamic Belt (heroic tier), | + | Safewing Amulet +2, |
− | Eternal Chalk ( | + | Dynamic Belt (heroic tier), |
+ | Eternal Chalk (white), | ||
Hedge Wizard's Gloves (heroic tier), | Hedge Wizard's Gloves (heroic tier), | ||
Vicious Dagger +2, | Vicious Dagger +2, | ||
Boots of the Fencing Master (heroic tier), | Boots of the Fencing Master (heroic tier), | ||
Potion of Vigor (heroic tier) (2), | Potion of Vigor (heroic tier) (2), | ||
− | Potion of Healing (heroic tier) (5), Everlasting Provisions (heroic tier), | + | Potion of Healing (heroic tier) (5), |
− | Lightning Dagger +2 | + | Everlasting Provisions (heroic tier), |
+ | Lightning Dagger +2, | ||
+ | Starlight Goggles (heroic tier), | ||
+ | Battle Harness Leather Armor +2 | ||
====== Created Using Wizards of the Coast D&DI Character Builder ====== | ====== Created Using Wizards of the Coast D&DI Character Builder ====== | ||
</pre> | </pre> |
Revision as of 10:07, 5 May 2009
Rise of the Runelords |
Gloriana is a storm sorceress from Magnimar. Magic flows throught her veins, ready to unleash lightning and thunder when she is angered.
Gloriana is proud and is used to to having her way. She tries to keep her temper in check, for the results can be disastrous when it is given free reign. On a completely unrelated note, she was recently widowed when her husband was tragically struck by lightning.
While she is at home in polite society, people do talk. Gloriana is delighted to have made new friends and decided to join them on their adventures. She intends to use her considerable magical powers on any villains who are foolish enough to stand in her way.
Traits
- Blue blood
- Fashion sense
- Language: Draconic
- Language: Elven
- Talanted: Singer
- Talanted: Musician
Tropes
Summary
====== Created Using Wizards of the Coast D&DI Character Builder ====== Gloriana, level 9 Human, Sorcerer Build: Storm Sorcerer Spell Source: Storm Magic FINAL ABILITY SCORES Str 13, Con 13, Dex 20, Int 8, Wis 11, Cha 20. STARTING ABILITY SCORES Str 13, Con 13, Dex 18, Int 8, Wis 11, Cha 16. AC: 23 Fort: 18 Reflex: 22 Will: 24 HP: 65 Surges: 7 Surge Value: 16 TRAINED SKILLS Bluff +14, Arcana +8, Intimidate +14, Nature +9, Diplomacy +14, Acrobatics +16 UNTRAINED SKILLS Dungeoneering +4, Endurance +5, Heal +4, History +3, Insight +4, Perception +4, Religion +3, Stealth +9, Streetwise +9, Thievery +9, Athletics +7 FEATS Human: Action Surge Level 1: Two-Weapon Fighting Level 2: Reaper's Touch Level 4: Dual Implement Spellcaster Level 6: Armor Proficiency (Leather) Level 8: Skill Training (Acrobatics) POWERS Sorcerer at-will 1: Acid Orb Sorcerer at-will 1: Lightning Strike Human: Storm Walk Sorcerer encounter 1: Whirlwind Sorcerer daily 1: Shocking Magnetism Sorcerer utility 2: Sorcerous Sirocco Sorcerer encounter 3: Thundering Gust Sorcerer daily 5: Thunder Leap Sorcerer utility 6: Lightning Shift Sorcerer encounter 7: Shout Sorcerer daily 9: Adamantine Echo ITEMS Bracers of the Perfect Shot (heroic tier), Eagle Eye Goggles (heroic tier), Safewing Amulet +2, Dynamic Belt (heroic tier), Eternal Chalk (white), Hedge Wizard's Gloves (heroic tier), Vicious Dagger +2, Boots of the Fencing Master (heroic tier), Potion of Vigor (heroic tier) (2), Potion of Healing (heroic tier) (5), Everlasting Provisions (heroic tier), Lightning Dagger +2, Starlight Goggles (heroic tier), Battle Harness Leather Armor +2 ====== Created Using Wizards of the Coast D&DI Character Builder ======
Rise of the Runelords | |
Campaign | Rise of the Runelords • Episodes • People • Drawings |
Heroes | Dorothea • Honeypot • Nathaniel • Nell • Velicia |
Locations | Whisperwood • Turtleback Ferry • Sandpoint • Magnimar • Perrenland |