Difference between revisions of "Dorothea"

From Action
Jump to navigation Jump to search
m (→‎TV Tropes:: No more EGL and OGL)
m (→‎TV Tropes:: and bye Clothing Damage)
Line 19: Line 19:
 
===TV Tropes:===
 
===TV Tropes:===
 
* [[tvtropes:BlackMagicianGirl|Black Magician Girl]].
 
* [[tvtropes:BlackMagicianGirl|Black Magician Girl]].
* [[tvtropes:ClothingDamage|Clothing Damage]].
 
 
* [[tvtropes:Cloudcuckoolander|Cloudcuckoolander]].
 
* [[tvtropes:Cloudcuckoolander|Cloudcuckoolander]].
 
* [[tvtropes:HeroicAlbino|Heroic Albino]].
 
* [[tvtropes:HeroicAlbino|Heroic Albino]].

Revision as of 11:44, 4 February 2009

Rise of the RunelordsRise of the Runelords
Rise of the Runelords
Dorothea Caiphon.

While the rhenne tend to be clannish and insular, Dorothea has little to no contact with her family. A lazy and unruly child from the start, she drifted off, eventually joining a mercenary band. The vague prospect of easy loot and glory appealed to her, and she managed to make a place for herself there. However, her first battle showed that the glories of mercenary life were somewhat overstated. After the battle followed an orgy of violence, rape and plunder that shocked her to the core. Being on the losing side didn't help either.

As the victors moved on to other victims and richer pickings elsewhere, she lay discarded on the battlefield like a bloody rag doll stripped of dignity, valuables, and life. She stared unblinkingly at the stars, silently screaming "Why?" like any other teenager confronted with mortality and the general unfairness of the universe. And one of the stars answered... and offered a deal.

Dorothea did not die that night, though she rightly should have. When she walked off the field, she was a different person than when she walked onto it. Just how different remains to be seen.

Miscellaneous Traits

Likes:

  • Atonal music.
  • Beer, wine, hard liquor. Never seems to get drunk, or even a bit tipsy.


TV Tropes:

Statistics

Rhenne balanced star pact warlock, level 4.

Feats

Improved Fate of the Void, Sacrifice to Caiphon, Toughness, Skill Training: Stealth.

Traits

Drifter, Musician (Flute, Hastur style), Draconic, Medium (Stars). Will almost certainly become Awe-Inspiring as her powers grow.

Powers

Dire Radiance (R10), Eldritch Blast (R10), Eyebite (R10), Glow of Ulban (R5), Crown of Stars (R10), Fevered Certainty of Caiphon (P), Otherwind Stride (C1). Will get Hunger of Hadar.

Stuff

Level Name Source Slot Notable Effects
2 Rod of Dark Reward +1 PHB Rod Property: +1 power bonus to AC until start of next turn when cursing a target.
6 Magic Leather Corset +2 PHB Armor Property: None.

Shopping list

Grey items are of character level or lower, and can be made by Velicia. Colored items of higher level than normally found. In addition to these, any Rod or Wand that is better than +1 is on the list.

Level Name Source Slot Notable Effects
1 Distance Crossbow +1 AV Weapon Property: Increase the weapon’s normal range by 5 squares and the long range by 10 squares.
1 Eternal Chalk AV Wondrous Property: A stick of chalk.
2 Amulet of Resolution +1 AV Neck Power (Daily): No Action. Use this power when you fail a saving throw. Reroll the saving throw, using the second result even if it’s lower.
2 Eagle Eye Goggles AV Head Property: You gain a +1 item bonus to ranged basic attack rolls.
3 Boots of Stealth AV Feet Property: You gain a +2 item bonus to Stealth checks.
3 Bracers of the Perfect Shot PHB Arms Property: You gain a +2 item bonus to damage on ranged basic attacks.
3 Luckblade Dagger +1 AV Weapon Power (Daily): Free Action. Reroll an attack roll you just made. Use the second result even if it’s lower.
4 Viper Belt AV Waist Property: Gain resist 5 poison.

Power (Encounter): No Action. Use this power when making a saving throw against ongoing poison damage. Gain a +2 power bonus to the saving throw.

5 Instant Campsite AV Wondrous Power (Daily): As could be expected.
5 Power Jewel AV Wondrous Power (Daily): Regain the use of one encounter power of 1st or 3rd level.
6 Caustic Gloves AV Hands Power (Daily - Acid): Free Action. Use this power when you make a ranged attack. Change the damage type dealt by that attack to acid. Hit or miss, creatures adjacent to the target of the attack take 1d6 acid damage. Also, you deal an extra 1 acid damage on successful ranged attacks until the end of the encounter.
10 Skeleton Key AV Wondrous Power (Daily): Make a Thievery check at +20 to open a lock.