Difference between revisions of "Amplify ritual (4E)"
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Latest revision as of 09:25, 16 April 2009
Amplify Ritual
Level: 5 | Component Cost: One healing surge |
Category: Exploration | Market Price: 250 gp |
Time: 2 hours | Key Skill: Arcana or Religion (no check) |
Duration: 36 hours |
Until you cast another ritual (or until this one expires), your effective level for casting and learning rituals increases by one. If you use this ritual several times in a row, the effects are cumulative and the effect extends to 36 hours after you finish the latest ritual. You can only cast this ritual once every 24 hours. A ritual over your level that you learn while under this effect is still known when the effect ends, but cannot be cast until your level is again sufficient.
In a campaign using the normal 4E economy, this does not work with any ritual that creates a permanent or consumable item. Consult with your DM on this.
Example: Boris wants to use Forbiddance to protect a house against a teleporting enemy. He knows the enemy is level 22, while he is only level 20. By using this ritual twice in a row, he can increase his effective level to 22 and then cast Forbiddance.
4th Edition Dungeons & Dragons | |
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