Difference between revisions of "Dorothea"

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Revision as of 11:55, 13 March 2009

Rise of the RunelordsRise of the Runelords
Rise of the Runelords
Dorothea Caiphon.

While the rhenne tend to be clannish and insular, Dorothea has little to no contact with her family. A lazy and unruly child from the start, she drifted off, eventually joining a mercenary band. The vague prospect of easy loot and glory appealed to her, and she managed to make a place for herself there. However, her first battle showed that the glories of mercenary life were somewhat overstated. After the battle followed an orgy of violence, rape and plunder that shocked her to the core. Being on the losing side didn't help either.

As the victors moved on to other victims and richer pickings elsewhere, she lay discarded on the battlefield like a bloody rag doll stripped of dignity, valuables, and life. She stared unblinkingly at the stars, silently screaming "Why?" like any other teenager confronted with mortality and the general unfairness of the universe. And one of the stars answered... and offered a deal.

Dorothea did not die that night, though she rightly should have. When she walked off the field, she was a different person than when she walked onto it. Just how different remains to be seen.

Miscellaneous Traits

Likes:

  • Atonal music.
  • Beer, wine, hard liquor. Never seems to get drunk, or even a bit tipsy.


TV Tropes:

Statistics

Rhenne balanced star pact warlock, level 7.

Feats

Improved Fate of the Void, Sacrifice to Caiphon, Toughness, Warrior of the Wild, Action Surge. At level 10, the Expert Power multiclass feat awaits. The level 8 feat remains undecided, but will be swapped out for Chain Proficiency at level 11.

Traits

Drifter, Musician (Flute, Hastur style), Draconic, Medium (Stars), Awe-Inspiring.

Powers

Dire Radiance (Fear, Radiant; Ranged 10), Eldritch Blast (Ranged 10), Eyebite (Charm, Psychic; Ranged 10), Glow of Ulban (Radiant; Ranged 5), Armor of Agathys (Cold; Personal), Fevered Certainty of Caiphon (Personal), Otherwind Stride (Teleport; Close burst 1), Hunger of Hadar (Necrotic, Zone; Area burst 1 within 10), and Dark One's Own Luck (Personal).

Stuff

Gray items are getting old, and a replacement is actively sought.

Level Name Source Slot Notable Effects
2 Eagle Eye Goggles AV Head Property: You gain a +1 item bonus to ranged basic attack rolls.
3 Boots of Stealth AV Feet Property: You gain a +2 item bonus to Stealth checks.
3 Bracers of the Perfect Shot PHB Arms Property: You gain a +2 item bonus to damage on ranged basic attacks.
3 Luckblade Dagger +1 AV Weapon Power (Daily): Free Action. Reroll an attack roll you just made. Use the second result even if it’s lower.
6 Caustic Gloves AV Hands Power (Daily - Acid): Free Action. Use this power when you make a ranged attack. Change the damage type dealt by that attack to acid. Hit or miss, creatures adjacent to the target of the attack take 1d6 acid damage. Also, you deal an extra 1 acid damage on successful ranged attacks until the end of the encounter.
6 Magic Leather Corset +2 PHB Armor Property: None.
8 Brooch of No Regrets +2 AV Neck Power (Daily): Free Action. Use this power when an ally within 10 squares of you fails a saving throw. That ally rerolls that saving throw with a +2 power bonus and must use the second result, even if it’s lower.
8 Masters Wand of Dire Radiance +2 AV Wand Critical: +2d8 damage.

Property: Each square a target affected by your dire radiance moves toward you costs 1 extra square of movement.

10 Skeleton Key AV Wondrous Power (Daily): Make a Thievery check at +20 to open a lock.

Shopping list

Gray items are of character level or lower, and can be made by Velicia. Colored items of higher level than normally found. In addition to these, any better Rod or Wand is always on the list.

Level Name Source Slot Notable Effects
1 Eternal Chalk AV Wondrous Property: A stick of chalk.
4 Viper Belt AV Waist Property: Gain resist 5 poison.

Power (Encounter): No Action. Use this power when making a saving throw against ongoing poison damage. Gain a +2 power bonus to the saving throw.

5 Rod of Reaving +1 PHB Rod Critical: +1d8 damage.

Property: When you place your Warlock's curse on a target, the creature takes 1 damage.

7 Luckblade Dagger +2 AV Weapon Power (Daily): Free Action. Reroll an attack roll you just made. Use the second result even if it’s lower.
10 Belt of Blood AV Waist Property: Your healing surge value increases by your Constitution modifier while you are bloodied.
12 Eagle Eye Goggles AV Head Property: You gain a +2 item bonus to ranged basic attack rolls.
13 Boots of Stealth AV Feet Property: You gain a +4 item bonus to Stealth checks.
13 Bracers of the Perfect Shot PHB Arms Property: You gain a +4 item bonus to damage on ranged basic attacks.
13 Vicious Rod +3 AV Rod Critical: +3d10 damage.

Property: When you deal your Warlock's curse damage with this rod, you roll d8s instead of d6s.

16 Gloves of Accuracy AV Hands Power (At-Will): Minor action. Your ranged attacks ignore concealment and cover (but not total concealment or superior cover) until the end of your turn.