Starfox'sWings of Honor

Deployed Weapons Table (revised)

Check out the Deployed Weapons Rules

Rockets Code Range (hexes) To-Hit Modifier Hardpoints Required
Armor-Piercing Rocket AP 4 +1 1
High-Explosive Rocket HE 4 +1 1
Flak Rocket FK 7 0,5
Flare Rocket FL 7 0,5
Sonic Rocket SS 7 0,5
Harpoon Rocket HP 1 +2 0,5
Ultrasonic Beeper BP 7 +1 1
Ultrasonic Seeker SK 4 +1 1
Drill Rocket DR 7 +1 1
 
Rockets Code Range (hexes) To-Hit Modifier Hardpoints Required
Fake Rocket FA 7 0,5
Smoke Rocket SM 7 0,5
Magnetic Jammer Rocket MJ 7 0,5
Net Rocket NT 1 +2 0,5
Torpedoes Code Range (hexes) To-Hit Modifier Hardpoints Required
Aerial Torpedo TP variable variable 2
Boarding Torpedo BT variable variable 2
 
Bombs Code Range (hexes) To-Hit Modifier Hardpoints Required
100 lb. High-Explosive Bomb 100 HE 1 Flak template +5 1
100 lb. Armor Piercing Bomb 100 AP 1 AP template +5 1
250 lb. High-Explosive Bomb 250 HE 3 Flak templates +6 2
250 lb. Armor-Piercing Bomb 250 AP 3 AP templates +6 2
500 lb High-Explosive Bomb 500 HE 6 Flak templates +7 4
1000 lb. High-Explosive Bomb 1000 HE 12 Flak templates +8 8
Miscellania Code Extra Range Hardpoints Required
Small Drop Tank (20 gallon) ST +100 miles 2
Medium Drop Tank (50 gallon) MT +250 miles 4
Large Drop Tank (120 gallon) LT +600 miles 8
Pontoons PT
Allows landing on water
4
Mines Code Range (hexes) To-Hit Modifier Hardpoints Required
AP Mine APM 1 (rear) +2 1
HE Mine HEM 1 (rear) +2 1
Flak Mine FKM 1 (rear) NA 0.5
Flare Mine FLM 1 (rear) NA 0.5
Blimp Mine BLM 1 (rear) NA 1
Smoke Mine SMM 1 (rear) NA 0.5
Sonic Mine SSM 1 (rear) NA 0.5


Copyright © 1998 and onwards, Carl Cramér. Last update Sun, Oct 29, 2000.