Difference between revisions of "Wall of Thorns (4E)"

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You create a wall of challenging terrain. A creature inside the wall has concealment, and it cannot be seen trough and blocks blindsight. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC 25; if successful each square of wall still costs 3 squares of movement. A creature with forest walk can move freely trough the wall. A wall of thorns can be breached. It takes half damage from all attacks except close and area attacks or cutting weapons, and each square of wall has 40hp.  
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You create a wall of challenging terrain. The wall blocks line of sight, even blindsight. A creature inside the wall has concealment. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC 20; if successful each square of wall still costs 3 squares of movement. A creature with forest walk can move freely trough the wall. A wall of thorns can be breached. It takes half damage from all attacks except close and area attacks or cutting weapons, and each square of wall has 40hp.
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The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check.  
  
The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check.
 
 
{{4E ritual table
 
{{4E ritual table
 
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|keyskill=Nature

Latest revision as of 11:42, 12 February 2009

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Wall of Thorns

A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing needle-sharp thorns as long as a human’s finger.
Level: 10 Component Cost: 400 gp.
Category: Exploration Market Price: 800 gp.
Time: 10 minutes Key Skill: Nature
Duration: Instant

You create a wall of challenging terrain. The wall blocks line of sight, even blindsight. A creature inside the wall has concealment. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC 20; if successful each square of wall still costs 3 squares of movement. A creature with forest walk can move freely trough the wall. A wall of thorns can be breached. It takes half damage from all attacks except close and area attacks or cutting weapons, and each square of wall has 40hp.

The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check.

Nature Check Result Area
9 or lower Wall 2
10-19 Wall 5
20-29 Wall 10
30-39 Wall 20
40 or higher Wall 40

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