Difference between revisions of "Fighter (4E)"

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m (→‎Class Skills: 4 skills, Acrobatics, History, Nature, Perception)
m (→‎Sure Strike: Full power spec at + Str damage)
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===Powers===
 
===Powers===
 
====Sure Strike====
 
====Sure Strike====
Hit: [W] + Strength modifier damage.
+
This is a revised version of the ''sure strike'' power in the PHB.
 
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{{4E power
 
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|name=Sure Strike
{{gray|'''Comment:''' Is this too good? Something needs to be done about this power.}}
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|class=Fighter
 +
|type=Attack
 +
|level=1
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|fluff=You study the enemy, looking for a gap in his defenses. Only when you find it do you strike.
 +
|use=At-Will
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|keywords=Martial, Weapon
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|action=Standard Action
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|target=Melee
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|range=weapon
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|text=
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'''Targets:''' One creature<br>
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'''Attack:''' Strength + 2 vs.<br>
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'''Hit:''' 1[W] + Strength damage.<br>
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Increase damage to 2[W] + Strength (melee) at 21st level.
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}}
  
 
== External links ==
 
== External links ==

Revision as of 11:04, 7 December 2008

4ED&D 4E
4th Edition Dungeons & Dragons

This page contains options and resources for the fighter class.

Trained Skills

From the class skill list below, choose four trqained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), Heal (Wis), History (Int), Intimidate (Cha), Nature (Wis), Perception (Wis), Streetwise (Wis). Skills in italics are new.

Powers

Sure Strike

This is a revised version of the sure strike power in the PHB.

Sure Strike Fighter Attack 1
You study the enemy, looking for a gap in his defenses. Only when you find it do you strike.
At-WillMartial, Weapon
Standard Action      Melee weapon
Targets: One creature

Attack: Strength + 2 vs.
Hit: 1[W] + Strength damage.
Increase damage to 2[W] + Strength (melee) at 21st level.

External links