Template:4E ritual header
Consecrate
You call upon your god to ward and protect an area.
Level: 3 |
Component Cost: 100
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Category: Binding |
Market Price: 150
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Time: 10 minutes |
Key Skill: Religion
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Duration: 6 hours
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This ritual dedicates an area to a god you worship, and imbues it with radiant energy. Creatures vulnerable to radiant energy have that vulnerability doubled, while all creatures in the area increase their resistance to necrotic energy by five, gaining resist 5 necrotic if they don’t already have it and reducing any necrotic vulnerability by 5. Further, it is not possible to perform rituals in the area unless they incorporate a heartfelt prayer to your patron, and rituals abhorrent to your patron automatically fail.
If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to your god, the ritual lasts as long as the altar remains inviolate. Profaning the altar can be done by anyone, and takes one minute. Alternatively, the altar can simply be destroyed.
The consecrated area is a close burst with a size depending on the Religion check.
Religion Check Result |
Area (example)
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9 or lower |
Burst 2 (small shrine)
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10-19 |
Burst 10 (church)
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20-29 |
Burst 50 (cathedral)
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30-39 |
Burst 250 (town)
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40 or higher |
Burst 1,000 (city)
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