Weapon mastery (4E)
4th Edition Dungeons & Dragons |
Some warriors devote extra time and training to learning exotic maneuvers and tactics with unusual weapons.
To gain such specialized proficiency in one of these weapons, you must select the relevant weapon mastery feat (see below). The feat grants not only proficiency, but also a special benefit. Moreover, it grants access to power-swap feats that provide exotic maneuvers and tactics. These exploits allow you to add more control to your array of martial attacks. Since the weapon mastery training feats require a great deal of focused training, each one is a multiclass feat. Normal rules for selecting multiclass feats apply.
Bola Mastery
Bola Training [Multiclass]
Prerequisites: Dex 13, any martial class
Benefit: You gain proficiency with the bola. When you hit a target with your bola, you can forgo dealing damage to immobilize the target until the end of your next turn. On a critical hit, the target is also knocked prone.
Bola Novice
Prerequisites: Bola Training, 4th level Benefit: You can swap one 3rd-level or higher encounter attack power you know for the binding bola attack power.
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The weights entwine the cords around your target, wrapping it so tightly so that it cannot maintain its momentum. | ||
Encounter ✦ Martial, Weapon | ||
Standard Action Ranged | ||
Requirement: You must be wielding a bola.
Target: One creature.
Attack: Dexterity vs Reflex |
Bola Expert
Prerequisites: Bola Training, 8th level Benefit: You can swap one 6th-level or higher utility power you know for the bola recovery utility power.
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With the bola back in hand, you ready it for another precise throw. | ||
Encounter | ||
Free Action {{{target}}} | ||
Effect: Regain the use of the binding bola power. |
Bola Specialist
Prerequisites: Bola Training, 10th level Benefit You can swap one 9th-level or higher daily attack power you know for the felling bola attack power.
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Such is the force of your throw that you tangle up the enemy and knock it from its feet. | ||
Daily ✦ Martial, Weapon | ||
Standard Action Ranged | ||
Requirement: You must be wielding a bola.
Target: One creature.
Attack: Dexterity vs Reflex |
4th Edition Dungeons & Dragons | |
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