Difference between revisions of "Tame Beasts (4E)"

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Each participant in the ritual selects one natural, shadow, or fey origin beast within range 100. You do not need to see the beast, but you must think of a specific creature, which usually means you must have scouted them out beforehand. Each creature must be of a lower level than the character who selects it, and the Nature check suffers a penalty equal to the highest level creature selected. Compare the final Nature check against the Will defense of each creature. If successful, that creature is tamed and will serve as a mount or beast of burden while the ritual lasts. It will not fight.
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Each participant in the ritual selects one natural, shadow, or fey origin beast within range 100. They do not need to see the beast, but must think of a specific creature, which usually means someone must have scouted them out beforehand. Each creature must be of a lower level than the character who selects it, and the Nature check suffers a penalty equal to the highest level creature selected. Compare the final Nature check against the Will defense of each creature. If successful, that creature is tamed and will serve as a mount or beast of burden while the ritual lasts. It will not fight, even to defend itself, and if it becomes bloodied the effect of the ritual ends.
 
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Latest revision as of 11:43, 12 February 2009

Template:4E ritual header

Tame Beasts

Chanting softly, you tame wild beasts in the vicinity and ask them to serve you.
Level: 2 Component Cost: 10 gp
Category: Exploration Market Price: 25 gp
Time: 10 minutes Key Skill: Nature
Duration: 1 week

Each participant in the ritual selects one natural, shadow, or fey origin beast within range 100. They do not need to see the beast, but must think of a specific creature, which usually means someone must have scouted them out beforehand. Each creature must be of a lower level than the character who selects it, and the Nature check suffers a penalty equal to the highest level creature selected. Compare the final Nature check against the Will defense of each creature. If successful, that creature is tamed and will serve as a mount or beast of burden while the ritual lasts. It will not fight, even to defend itself, and if it becomes bloodied the effect of the ritual ends.

Template:4E tags