Difference between revisions of "Soul Trap (4E)"
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|name=Soul Trap | |name=Soul Trap | ||
|fluff=You imprison the soul of a defeated enemy. | |fluff=You imprison the soul of a defeated enemy. | ||
− | |level= | + | |level=22 |
|category= Binding | |category= Binding | ||
|time=10 minutes | |time=10 minutes | ||
|duration=Permanent | |duration=Permanent | ||
− | |componentcost= | + | |componentcost=25,000 gp |
− | |marketprice= | + | |marketprice=75,000 gp |
|keyskill=Arcana | |keyskill=Arcana | ||
}} | }} | ||
− | You use this ritual on a helpless creature. Usually it is cast on a defeated but live enemy you do not wish to kill. It imprisons the creature's soul, making resurrection in any form impossible. This ritual must be finished within one hour of the creature's death and the corpse must be present. A dismembered corpse needs the head and at least half of the body for this to work. | + | You use this ritual on a helpless creature. Usually it is cast on a defeated but live enemy you do not wish to kill. It imprisons the creature's soul, making resurrection in any form impossible. This ritual must be finished within one hour of the creature's death and the corpse must be present. A dismembered corpse needs the head and at least half of the body for this to work. The soul is imprisoned in a gem or crystal. The crystal is hardy, but can be broken with concentrated effort; this frees the soul, allowing the target to die normally. Time spent in a soul trap does not count against the time limit on resurrection. |
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Latest revision as of 15:46, 2 June 2009
Soul Trap
You imprison the soul of a defeated enemy.
Level: 22 | Component Cost: 25,000 gp |
Category: Binding | Market Price: 75,000 gp |
Time: 10 minutes | Key Skill: Arcana |
Duration: Permanent |
You use this ritual on a helpless creature. Usually it is cast on a defeated but live enemy you do not wish to kill. It imprisons the creature's soul, making resurrection in any form impossible. This ritual must be finished within one hour of the creature's death and the corpse must be present. A dismembered corpse needs the head and at least half of the body for this to work. The soul is imprisoned in a gem or crystal. The crystal is hardy, but can be broken with concentrated effort; this frees the soul, allowing the target to die normally. Time spent in a soul trap does not count against the time limit on resurrection.
4th Edition Dungeons & Dragons | |
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