Difference between revisions of "Modify Magical Terrain (4E)"
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|level=22 | |level=22 | ||
|category= Exploration | |category= Exploration | ||
− | |time= | + | |time=1 hour |
|duration=Instant | |duration=Instant | ||
|componentcost=20,000 gp | |componentcost=20,000 gp | ||
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|keyskill=Arcana | |keyskill=Arcana | ||
}} | }} | ||
+ | You can modify the terrain in an area. In each square of non-blocking terrain, you can remove any non-magical terrain features and replace them with magical terrain appropriate to the locale. For example, you can only create Grab Grass in the Feywild. Magical terrain is described in DMG, p 67. | ||
− | + | The area you can change depends on the result of the Arcana check. | |
+ | {{4E ritual table | ||
+ | |keyskill=Arcana | ||
+ | |resultheader=Area | ||
+ | |result9=Close burst 2 | ||
+ | |result10=Close burst 5 | ||
+ | |result20=Close burst 10 | ||
+ | |result30=Close burst 20 | ||
+ | |result40=Close burst 40 | ||
+ | }} | ||
</onlyinclude> | </onlyinclude> | ||
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Latest revision as of 15:29, 5 February 2009
Modify Magical Terrain
With great rumbling of earth, you change one type of terrain into another.
Level: 22 | Component Cost: 20,000 gp |
Category: Exploration | Market Price: 41,000 gp |
Time: 1 hour | Key Skill: Arcana |
Duration: Instant |
You can modify the terrain in an area. In each square of non-blocking terrain, you can remove any non-magical terrain features and replace them with magical terrain appropriate to the locale. For example, you can only create Grab Grass in the Feywild. Magical terrain is described in DMG, p 67.
The area you can change depends on the result of the Arcana check.
Arcana Check Result | Area |
9 or lower | Close burst 2 |
10-19 | Close burst 5 |
20-29 | Close burst 10 |
30-39 | Close burst 20 |
40 or higher | Close burst 40 |
4th Edition Dungeons & Dragons | |
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