Difference between revisions of "Consecrate (4E)"

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This ritual dedicates an area to a god you worship, and imbues it with radiant energy. Creatures vulnerable to radiant energy have that vulnerability doubled, while all creatures in the area increase their resistance to necrotic energy by five, gaining resist 5 necrotic if they don’t already have it and reducing any necrotic vulnerability by 5. Further, it is not possible to perform rituals in the area unless they incorporate a heartfelt prayer to your patron, and rituals abhorrent to your patron automatically fail.
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This ritual dedicates an area to a god you worship, and imbues it with radiant energy. The consecrated area is a close burst with a size depending on the Religion check.
If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to your god, the ritual lasts as long as the altar remains inviolate. Profaning the altar can be done by anyone, and takes one minute. Alternatively, the altar can simply be destroyed.
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The consecrated area is a close burst with a size depending on the Religion check.  
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Creatures vulnerable to radiant energy have that vulnerability doubled in the area. Further, it is not possible to perform rituals in the area unless they incorporate a heartfelt prayer to your patron, and rituals abhorrent to your patron automatically fail.  
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If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to shadow, the ritual lasts as long as the altar remains inviolate and for six hours more. Profaning the altar can be done as a standard action with a Religion check sufficient to cover the area to be desecrated on the table below. Alternatively, the altar can simply be destroyed.  
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A Desecrate ritual can negate a Consecrate and vice-versa as long as the Religion check is sufficient to cover the area to be desecrated.
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{{4E ritual table

Latest revision as of 13:02, 23 January 2009

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Consecrate

You call upon your god to ward and protect an area.
Level: 3 Component Cost: 100
Category: Binding Market Price: 150
Time: 10 minutes Key Skill: Religion
Duration: 6 hours

This ritual dedicates an area to a god you worship, and imbues it with radiant energy. The consecrated area is a close burst with a size depending on the Religion check.

Creatures vulnerable to radiant energy have that vulnerability doubled in the area. Further, it is not possible to perform rituals in the area unless they incorporate a heartfelt prayer to your patron, and rituals abhorrent to your patron automatically fail.

If the consecrated area contains an altar, shrine, or other permanent fixture dedicated to shadow, the ritual lasts as long as the altar remains inviolate and for six hours more. Profaning the altar can be done as a standard action with a Religion check sufficient to cover the area to be desecrated on the table below. Alternatively, the altar can simply be destroyed.

A Desecrate ritual can negate a Consecrate and vice-versa as long as the Religion check is sufficient to cover the area to be desecrated.


Religion Check Result Area (example)
9 or lower Burst 2 (small shrine)
10-19 Burst 10 (church)
20-29 Burst 50 (cathedral)
30-39 Burst 250 (town)
40 or higher Burst 1,000 (city)

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