Difference between revisions of "Rituals in development (4E)"
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Revision as of 10:49, 11 October 2008
| 4th Edition Dungeons & Dragons |
This page describes rituals in development for use with 4th edition Dungeons & Dragons.
Ritual descriptions
Arcane Smite
Arcane force pulverizes everything in a small area.
| Level: 10 | Component Cost: 550 |
| Category: Exploration | Market Price: 1,600 |
| Time: 15 minutes | Key Skill: Arcana |
| Duration: 1 round |
Essence of the Totem
The target draws power from his totem spirit.
| Level: 3 | Component Cost: 50 gp. |
| Category: Exploration | Market Price: 125 gp. |
| Time: 10 minutes | Key Skill: Nature |
| Duration: Variable |
| Totem | Benefit |
| Bat | Blindsight 1 (sonic) |
| Cat | +2 power bonus to Athletics and Stealth checks. |
| Badger | +2 power bonus to Nature and Dungeoneering checks. |
| Bear | +2 power bonus to Endurance and Nature checks. |
| Bull | +5 power bonus to Strength checks (not Strength based attacks). |
| Dolphin | Swim at half land speed. |
| Eagle | +2 power bonus to Intimidate and Perception checks. |
| Fox | +2 power bonus to Bluff and Diplomacy checks. |
| Goat | +2 power bonus to Athletics and Endurance checks. |
| Hawk | +2 power bonus to Insight and Perception checks. |
| Horse | +1 power bonus to land speed. |
| Monkey | +2 power bonus to Athletics and Acrobatics checks. |
| Mouse | +2 power bonus to Perception and Stealth checks. |
| Owl | +2 power bonus to History checks, low-light vision. |
| Otter | +2 power bonus on Athletics and Thievery checks. |
| Raccoon | +2 power bonus on Acrobatics and Thievery checks. |
| Rat | +2 power bonus on Streetwise and Thievery checks. |
| Raven | +2 power bonus to Arcana and Religion checks. |
| Shark | +2 power bonus on Nature and Perception checks. |
| Snake | +2 power bonus on Heal and Religion checks. |
| Wolf | +2 power bonus to Endurance and Perception checks. |
The duration depends on the result of the ritual check, and you can end it at any time as a minor action.
| Arcana Check Result | Area |
| 9 or lower | 1 hour |
| 10-19 | 3 hours |
| 20-29 | 9 hours |
| 30-39 | 1 day |
| 40 or higher | 3 days |
Sound of Doom
Angelic trumpets blast the target area.
| Level: 15 | Component Cost: 3,900 gp |
| Category: Exploration | Market Price: 7,500 gp |
| Time: 15 minutes | Key Skill: Religion |
| Duration: 1 round |
Totemic Possession
The target allows himself to be possessed by his totem spirit.
| Level: 8 | Component Cost: 250 gp. |
| Category: Exploration | Market Price: 600 gp. |
| Time: 10 minutes | Key Skill: Nature |
| Duration: Variable |
| Totem | Benefit |
| Bat | Blindsight 6 (sonic) |
| Badger | +2 power bonus to Nature and Dungeoneering checks. Burrowing speed 1 (tunneling) |
| Cat | +2 power bonus to Athletics and Stealth checks. Low-light vision |
| Bear | +2 power bonus to Endurance and Nature checks and to healing surge value. |
| Bull | +5 power bonus to Strength checks (not Strength based attacks), quintuple carrying capacity |
| Dolphin | Swim at land speed, with a +2 power bonus. |
| Eagle | +2 power bonus to Intimidate and Perception checks as well as to Initiative checks. |
| Fox | +2 power bonus to Bluff, Diplomacy, and Insight checks. Replaces the normal penalties. |
| Goat | +2 power bonus to Athletics and Endurance checks. +1 damage on a charge. |
| Hawk | +2 power bonus to Insight checks and +5 power bonus to Perception checks. |
| Horse | +2 power bonus to Endurance checks and Strength attribute checks. +1 power bonus to land speed. |
| Monkey | +2 power bonus to Athletics and Acrobatics checks, climb speed equal to half land speed. |
| Mouse | +2 power bonus to Perception checks and +5 power bonus to Stealth checks. |
| Owl | +2 power bonus to all Knowledge checks, low-light vision. |
| Otter | +2 power bonus on Athletics and Thievery checks. Swim at land speed. |
| Raccoon | +2 power bonus on Acrobatics, Perception, Stealth, and Thievery checks. |
| Rat | +2 power bonus on Stealth, Streetwise, and Thievery checks. |
| Raven | +2 power bonus to Arcana, Nature, Religion, and Spot checks. |
| Shark | +2 power bonus on Nature and Perception checks. Swim at land speed. |
| Snake | +2 power bonus on Arcana, Insight, Heal, and Religion checks. |
| Wolf | +2 power bonus to Endurance and Perception checks. +1 power bonus to speed. |
The duration of the possession depends on the result of the ritual check, and you can end it at any time as a minor action.
| Arcana Check Result | Area |
| 9 or lower | 30 minutes |
| 10-19 | 1 hour |
| 20-29 | 2 hours |
| 30-39 | 4 hours |
| 40 or higher | 8 hours |
Call Lightning
You call the wrath of nature to strike like a siege engine.
| Level: 5 | Component Cost: 100 |
| Category: Exploration | Market Price: 250 |
| Time: 15 minutes | Key Skill: Nature |
| Duration: 1 minute |
| 4th Edition Dungeons & Dragons | |
| Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
| Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
| Extra | Traits • Talents • Craft |