Difference between revisions of "Rituals in development (4E)"

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(→‎Essence of the Totem: Low-power variant)
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|valign="top"|'''Cat'''||valign="top" |+2 power bonus to Athletics and Stealth checks.
 
|valign="top"|'''Cat'''||valign="top" |+2 power bonus to Athletics and Stealth checks.
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|valign="top"|'''Badger'''||valign="top"|+2 power bonus to Nature and Dungeoneering checks.
 
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|valign="top"|'''Bear'''||valign="top"|1/2 temporary hit point/level that you regain with each short rest.
 
|valign="top"|'''Bear'''||valign="top"|1/2 temporary hit point/level that you regain with each short rest.
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|valign="top"|'''Goat'''||valign="top" |+2 power bonus to Athletics and Endurance checks.
 
|valign="top"|'''Goat'''||valign="top" |+2 power bonus to Athletics and Endurance checks.
 
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|valign="top"|'''Hawk'''||valign="top" |+1 power bonus to land speed.  
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|valign="top"|'''Hawk'''||valign="top" |+2 power bonus to Insight and Perception checks.  
 
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|valign="top"|'''Horse'''||valign="top" |+2 power bonus to Endurance checks and Strength attribute checks.
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|valign="top"|'''Horse'''||valign="top" |+1 power bonus to land speed.
 
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|valign="top"|'''Monkey'''||valign="top" |+2 power bonus to Athletics and Acrobatics  checks.
 
|valign="top"|'''Monkey'''||valign="top" |+2 power bonus to Athletics and Acrobatics  checks.

Revision as of 15:35, 1 October 2008

4ED&D 4E
4th Edition Dungeons & Dragons

Essence of the Cat

Ritual name

You allow yourself to be possessed by a cat spirit.
Level: 3 Component Cost: 125 gp.
Category: Exploration Market Price: 500 gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Arcana Check Result Area
9 or lower 1 hour
10-19 3 hours
20-29 9 hours
30-39 1 day
40 or higher 3 days

Essence of the Totem

Ritual name

The target allow himself to be possessed by his totem spirit.
Level: 5 Component Cost: 125 gp.
Category: Exploration Market Price: 200gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Totem Benefit
Bat Blindsight
Cat +2 power bonus to Athletics and Stealth checks. Low-light vision
Bear 1 temporary hit point/level that you regain with each short rest.
Bull +5 power bonus to Strength checks (not Strength based attacks), double carrying capacity
Dolphin Swim at land speed.
Eagle +2 power bonus to Intimidate and Perception checks as well as to Initiative checks.
Fox +2 power bonus to Bluff, Diplomacy, and Insight checks. Replaces the normal penalties.
Goat +2 power bonus to Athletics and Endurance checks. +1 damage on a charge.
Hawk +5 power bonus to Perception checks.
Horse +2 power bonus to Endurance checks and Strength attribute checks. +1 speed.
Monkey +2 power bonus to Athletics checks, climb speed equal to half land speed.
Mouse +5 power bonus to Stealth checks.
Owl +2 power bonus to all Knowledge checks, low-light vision.
Otter +2 power bonus on Athletics and Thievery checks. Swim at half land speed.
Raccoon +2 power bonus on Acrobatics, Perception, Stealth, and Thievery checks.
Rat +2 power bonus on Stealth, Streetwise, and Thievery checks.
Raven +2 power bonus to Arcana, Nature, Religion, and Spot checks.
Shark +2 power bonus on Nature and Perception checks. Swim at half land speed.
Snake +2 power bonus on Arcana, Insight, Heal, and Religion checks.
Wolf +2 power bonus to Endurance and Perception checks. +1 speed.

The duration of the possession depends on the result of the ritual check, and you can end it at any time as a minor action.

Arcana Check Result Area
9 or lower 1 hour
10-19 3 hours
20-29 9 hours
30-39 1 day
40 or higher 3 days

Essence of the Totem (low power)

Ritual name

The target allow himself to be possessed by his totem spirit.
Level: 5 Component Cost: 125 gp.
Category: Exploration Market Price: 200gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Totem Benefit
Bat Darkvision
Cat +2 power bonus to Athletics and Stealth checks.
Badger +2 power bonus to Nature and Dungeoneering checks.
Bear 1/2 temporary hit point/level that you regain with each short rest.
Bull +5 power bonus to Strength checks (not Strength based attacks).
Dolphin Swim at half land speed.
Eagle +2 power bonus to Intimidate and Perception checks.
Fox +2 power bonus to Bluff and Diplomacy checks. Replaces the normal penalties.
Goat +2 power bonus to Athletics and Endurance checks.
Hawk +2 power bonus to Insight and Perception checks.
Horse +1 power bonus to land speed.
Monkey +2 power bonus to Athletics and Acrobatics checks.
Mouse +2 power bonus to Perception and Stealth checks.
Owl +2 power bonus to History checks, low-light vision.
Otter +2 power bonus on Athletics and Thievery checks.
Raccoon +2 power bonus on Acrobatics and Thievery checks.
Rat +2 power bonus on Streetwise and Thievery checks.
Raven +2 power bonus to Arcana and Religion checks.
Shark +2 power bonus on Nature and Perception checks.
Snake +2 power bonus on Heal and Religion checks.
Wolf +2 power bonus to Endurance and Perception checks.

The duration of the possession depends on the result of the ritual check, and you can end it at any time as a minor action.

Arcana Check Result Area
9 or lower 1 hour
10-19 3 hours
20-29 9 hours
30-39 1 day
40 or higher 3 days