Difference between revisions of "Rituals in development (4E)"
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m (Essence of the Cat) |
(Essence of the Totem) |
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* Low-light vision | * Low-light vision | ||
+ | The duration of the possession depends on the result of the ritual check. You can only be under the effect of one "Essence of" ritual at a time. | ||
+ | }} | ||
+ | {{4E ritual table | ||
+ | |keyskill=Arcana | ||
+ | |resultheader=Area | ||
+ | |result9=1 hour | ||
+ | |result10=3 hours | ||
+ | |result20=9 hours | ||
+ | |result30=1 day | ||
+ | |result40=3 days | ||
+ | }} | ||
+ | |||
+ | ==Essence of the Totem== | ||
+ | {{4E ritual | ||
+ | |fluff=The target allow itself to be possessed by his totem spirit. | ||
+ | |level=3 | ||
+ | |category= Exploration | ||
+ | |time=10 minutes | ||
+ | |duration=Variable | ||
+ | |componentcost=125 gp. | ||
+ | |marketprice=500 gp. | ||
+ | |keyskill=Nature | ||
+ | |text=A willing target is possessed by the spirit of his totem spirit. While under its influence, he takes on some animal features, typically pointed ears, beast eyes, sharp teeth, or even a tail. He also gain the following effects. He retains full control, but the spirit is distracting, making him behave in an animalistic manner. This has the following game effects | ||
+ | * -2 penalty to Bluff, Diplomacy, and Insight. | ||
+ | The first time this ritual is used, the target can choose to select an animal totem. Failing to do so means the ritual fails. Depending on the totem selected, this offers different benefits. | ||
+ | |||
+ | {|style="width:30em;" | ||
+ | |-style="background:#eee;" | ||
+ | ||'''Totem'''||align="right" |'''Attribute'''||align="right" |'''Benefit''' | ||
+ | |- | ||
+ | ||Cat||align="right" |Dexterity||align="right" |+2 power bonus to Athletics, Perception, and Stealth checks. Low-light vision | ||
+ | |- | ||
+ | ||Bear||align="right" |Constitution||align="right" |1/2 temporary hit point/level that you regain with a short rest. | ||
+ | |- | ||
+ | ||Bull||align="right" |Strength||align="right" |+2 power bonus to Athletics and Strength checks (not Strength based attacks), double carrying capacity | ||
+ | |- | ||
+ | ||Wolf||align="right" |Constitution||align="right" |+2 power bonus to Athletics, Endurance, Nature, and Perception checks. +1 speed. | ||
+ | |- | ||
+ | |} | ||
The duration of the possession depends on the result of the ritual check. You can only be under the effect of one "Essence of" ritual at a time. | The duration of the possession depends on the result of the ritual check. You can only be under the effect of one "Essence of" ritual at a time. | ||
}} | }} |
Revision as of 10:27, 1 October 2008
4th Edition Dungeons & Dragons |
Essence of the Cat
Ritual name
You allow yourself to be possessed by a cat spirit.
Level: 3 | Component Cost: 125 gp. |
Category: Exploration | Market Price: 500 gp. |
Time: 10 minutes | Key Skill: Nature |
Duration: Variable |
Arcana Check Result | Area |
9 or lower | 1 hour |
10-19 | 3 hours |
20-29 | 9 hours |
30-39 | 1 day |
40 or higher | 3 days |
Essence of the Totem
Ritual name
The target allow itself to be possessed by his totem spirit.
Level: 3 | Component Cost: 125 gp. |
Category: Exploration | Market Price: 500 gp. |
Time: 10 minutes | Key Skill: Nature |
Duration: Variable |
Arcana Check Result | Area |
9 or lower | 1 hour |
10-19 | 3 hours |
20-29 | 9 hours |
30-39 | 1 day |
40 or higher | 3 days |
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |