Difference between revisions of "Fox in the Dark"
Jump to navigation
Jump to search
(5 intermediate revisions by the same user not shown) | |||
Line 10: | Line 10: | ||
|valign=top| | |valign=top| | ||
'''Mundane Playbooks | '''Mundane Playbooks | ||
− | # '''[[Captain (FiD)|Captain]]''' | + | # '''[[Captain (FiD)|Captain]]''' |
− | # '''[[Fighter (FiD)|Fighter]]''' | + | # '''[[Fighter (FiD)|Fighter]]''' |
− | # '''[[Knight (FiD)|Knight]]''' | + | # '''[[Knight (FiD)|Knight]]''' |
− | # '''[[Mastermind (FiD)|Mastermind]]''' | + | # '''[[Mastermind (FiD)|Mastermind]]''' |
− | # '''[[Mountebank (FiD)|Mountebank]]''' | + | # '''[[Mountebank (FiD)|Mountebank]]''' |
− | # '''[[Occultist (FiD)|Occultist]]''' | + | # '''[[Occultist (FiD)|Occultist]]''' |
− | # '''[[Ranger (FiD)|Ranger]]''' | + | # '''[[Ranger (FiD)|Ranger]]''' |
− | # '''[[Rogue (FiD)|Rogue]]''' | + | # '''[[Rogue (FiD)|Rogue]]''' |
− | # '''[[Sage (FiD)|Sage]]''' | + | # '''[[Sage (FiD)|Sage]]''' |
− | # '''[[Savant (FiD)|Savant]]''' | + | # '''[[Savant (FiD)|Savant]]''' |
− | # '''[[Sharpshooter (FiD)|Sharpshooter]]''' | + | # '''[[Sharpshooter (FiD)|Sharpshooter]]''' |
# '''[[Swashbuckler (FiD)|Swashbuckler]]''' | # '''[[Swashbuckler (FiD)|Swashbuckler]]''' | ||
# '''[[Warrior (FiD)|Warrior]]''' | # '''[[Warrior (FiD)|Warrior]]''' | ||
# '''[[Weapon Master (FiD)|Weapon Master]]''' | # '''[[Weapon Master (FiD)|Weapon Master]]''' | ||
− | ---- | + | ---- |
− | '''Projects | + | '''Projects''' |
+ | # '''[[Martial Artist (FiD)|Martial Artist]]''' | ||
+ | # Snitch | ||
|valign=top| | |valign=top| | ||
'''[[Powers (FiD)|Power]] Playbooks | '''[[Powers (FiD)|Power]] Playbooks | ||
− | # '''[[Artificer (FiD)|Artificer]]''' | + | # '''[[Artificer (FiD)|Artificer]]''' |
− | # '''[[Bard (FiD)|Bard]]''' | + | # '''[[Bard (FiD)|Bard]]''' |
− | # '''[[Chi (FiD)|Chi]]''' | + | # '''[[Chi (FiD)|Chi]]''' |
− | # '''[[Cleric (FiD)|Cleric]]''' | + | # '''[[Cleric (FiD)|Cleric]]''' |
− | # '''[[Druid (FiD)|Druid]]''' | + | # '''[[Druid (FiD)|Druid]]''' |
− | # '''[[Mystic (FiD)|Mystic]]''' | + | # '''[[Mystic (FiD)|Mystic]]''' |
− | # '''[[Ninja (FiD)|Ninja]]''' | + | # '''[[Ninja (FiD)|Ninja]]''' |
− | # '''[[Saint (FiD)|Saint]]''' | + | # '''[[Saint (FiD)|Saint]]''' |
# '''[[Sorcerer (FiD)|Sorcerer]]''' | # '''[[Sorcerer (FiD)|Sorcerer]]''' | ||
− | # '''[[Warlock (FiD)|Warlock]]''' | + | # '''[[Warlock (FiD)|Warlock]]''' |
− | # '''[[Wizard (FiD)|Wizard]]''' | + | # '''[[Wizard (FiD)|Wizard]]''' |
---- | ---- | ||
'''Exotics | '''Exotics | ||
− | # '''[[Monster (FiD)|Monster]]''' | + | # '''[[Monster (FiD)|Monster]]''' |
− | # '''[[Spirit (FiD)|Spirit]]''' | + | # '''[[Spirit (FiD)|Spirit]]''' |
− | # '''[[Wee One (FiD)|Wee One]]''' | + | # '''[[Wee One (FiD)|Wee One]]''' |
+ | |||
+ | |valign=top| | ||
+ | '''[[Actions (FiD)|Actions]]''' | ||
+ | # '''[[Actions (FiD)#Attune|Attune]]''' | ||
+ | # '''[[Actions (FiD)#Command|Command]]''' | ||
+ | # '''[[Actions (FiD)#Consort|Consort]]''' | ||
+ | # '''[[Actions (FiD)#Finesse|Finesse]]''' | ||
+ | # '''[[Actions (FiD)#Hunt|Hunt]]''' | ||
+ | # '''[[Actions (FiD)#Prowl|Prowl]]''' | ||
+ | # '''[[Actions (FiD)#Skirmish|Skirmish]]''' | ||
+ | # '''[[Actions (FiD)#Study|Study]]''' | ||
+ | # '''[[Actions (FiD)#Survey|Survey]]''' | ||
+ | # '''[[Actions (FiD)#Sway|Sway]]''' | ||
+ | # '''[[Actions (FiD)#Tinker|Tinker]]''' | ||
+ | # '''[[Actions (FiD)#Wreck|Wreck]]''' | ||
+ | ---- | ||
+ | '''Crew Playbooks | ||
+ | # '''[[Cabal (FiD)|Cabal]]''' | ||
+ | # '''[[Cartel (FiD)|Cartel]]''' | ||
+ | # '''[[Cult (FiD)|Cult]]''' | ||
+ | # '''[[Delvers (FiD)|Delvers ]]''' | ||
+ | # '''[[Glimmers (FiD)|Glimmers]]''' | ||
+ | # '''[[Manhunters (FiD)|Manhunters]]''' | ||
+ | # '''[[Soldiers (FiD)|Soldiers]]''' | ||
+ | # '''[[Travelers (FiD)|Travelers]]''' | ||
+ | # '''[[Troupe (FiD)|Troupe]]''' | ||
+ | # '''[[Wardens (FiD)|Wardens]]''' | ||
|valign=top| | |valign=top| | ||
'''[[Powers (FiD)|Power]] Forms | '''[[Powers (FiD)|Power]] Forms | ||
Line 50: | Line 79: | ||
# '''[[Animal Powers (FiD)|Animal]]''' | # '''[[Animal Powers (FiD)|Animal]]''' | ||
# '''[[Barrier Powers (FiD)|Barrier]]''' | # '''[[Barrier Powers (FiD)|Barrier]]''' | ||
− | # '''[[Darkness Powers (FiD)|Darkness]]''' | + | # '''[[Darkness Powers (FiD)|Darkness]]''' |
− | # '''[[Death Powers (FiD)|Death]]''' | + | # '''[[Death Powers (FiD)|Death]]''' |
− | # '''[[Earth Powers (FiD)|Earth]]''' | + | # '''[[Earth Powers (FiD)|Earth]]''' |
− | # '''[[Electricity Powers (FiD)|Electricity]]''' | + | # '''[[Electricity Powers (FiD)|Electricity]]''' |
− | # '''[[Fire Powers (FiD)|Fire]]''' | + | # '''[[Fire Powers (FiD)|Fire]]''' |
− | # '''[[Flux Powers (FiD)|Flux]]''' | + | # '''[[Flux Powers (FiD)|Flux]]''' |
− | # '''[[Ice Powers (FiD)|Ice]]''' | + | # '''[[Ice Powers (FiD)|Ice]]''' |
− | # '''[[Illusion Powers (FiD)|Illusion]]''' | + | # '''[[Illusion Powers (FiD)|Illusion]]''' |
− | # '''[[Kinesis Powers (FiD)|Kinesis]]''' | + | # '''[[Kinesis Powers (FiD)|Kinesis]]''' |
− | # '''[[Life Powers (FiD)|Life]]''' | + | # '''[[Life Powers (FiD)|Life]]''' |
− | # '''[[Light Powers (FiD)|Light]]''' | + | # '''[[Light Powers (FiD)|Light]]''' |
− | # '''[[Metal Powers (FiD)|Metal]]''' | + | # '''[[Metal Powers (FiD)|Metal]]''' |
− | # '''[[Mind Powers (FiD)|Mind]]''' | + | # '''[[Mind Powers (FiD)|Mind]]''' |
− | # '''[[Order Powers (FiD)|Order]]''' | + | # '''[[Order Powers (FiD)|Order]]''' |
− | # '''[[Plant Powers (FiD)|Plant]]''' | + | # '''[[Plant Powers (FiD)|Plant]]''' |
− | # '''[[Space Powers (FiD)|Space]]''' | + | # '''[[Space Powers (FiD)|Space]]''' |
− | # '''[[Time Powers (FiD)|Time]]''' | + | # '''[[Time Powers (FiD)|Time]]''' |
− | # '''[[Water Powers (FiD)|Water]]''' | + | # '''[[Water Powers (FiD)|Water]]''' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|valign=top| | |valign=top| | ||
'''Shared Special Abilities | '''Shared Special Abilities | ||
Line 106: | Line 123: | ||
* '''Irresistible Plot''' Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32. | * '''Irresistible Plot''' Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32. | ||
* '''Hunting Ground''' is not used. Page 93. | * '''Hunting Ground''' is not used. Page 93. | ||
− | * '''Training''' There | + | * '''Training''' Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94. |
* '''Not as Bad as it Looks''' At the end of a score, all player characters reduce all harm by one level. Page 155. | * '''Not as Bad as it Looks''' At the end of a score, all player characters reduce all harm by one level. Page 155. | ||
Latest revision as of 09:03, 22 January 2025
Starfox's Blades in the Dark fan page |
Playbooks
Mundane Playbooks
Projects
|
Power Playbooks Exotics |
Crew Playbooks |
Power Forms |
Shared Special Abilities Inventory |
House Rules
Yes, this is still Starfox.
- Fumble If you have to select a die result of one, this is a fumble and worse than an outright failure. This is not always relevant depending on the situation, but can be compared to a critical success, except it is the opposition that scores the critical. Page 7.
- To Resist or Not Resist When you make a resistance roll and find the amount of stress lost unacceptable, you can chose to not resist, take the consequence, and suffer only 1 stress. Page 32.
- Irresistible Plot Sometimes a consequence might be a hidden plot development. These may not be resistible, and might even be kept secret. Page 32.
- Hunting Ground is not used. Page 93.
- Training Training facilities allows training inside the lair, avoiding dependency on exterior facilities. There is no benefit other than security. Page 94.
- Not as Bad as it Looks At the end of a score, all player characters reduce all harm by one level. Page 155.
Related
Campaigns
- Liberate Highport!
- Princess World—Frontier Kingdoms—Roll20
- Duskvol Darkness a conventional BitD campaign