Difference between revisions of "Phantom Trap (4E)"
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| − | You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10. | + | You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10, practically guaranteeing it will be found. A creature trying to analyze or disarm the illusory trap can make an Insight or Thievery check at the beginning of its turn as a free action to perceive the illusion. The DC is 10 plus your Arcana skill bonus. The trap has no effect whatsoever, and triggering the trap reveals its illusory nature. |
| − | A creature trying to disarm the illusory trap can make an Insight or Thievery check at the beginning of its turn as a free action to perceive the illusion. The DC is | + | |
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Latest revision as of 15:49, 5 February 2009
Phantom Trap
You imagine the worst trap you can and then make an illusion of it.
| Level: 3 | Component Cost: 25 gp |
| Category: Deception | Market Price: 100 gp |
| Time: 10 minutes | Key Skill: Arcana |
| Duration: 24 hours |
You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10, practically guaranteeing it will be found. A creature trying to analyze or disarm the illusory trap can make an Insight or Thievery check at the beginning of its turn as a free action to perceive the illusion. The DC is 10 plus your Arcana skill bonus. The trap has no effect whatsoever, and triggering the trap reveals its illusory nature.
| 4th Edition Dungeons & Dragons | |
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