Difference between revisions of "Paragon Multiclassing (4E)"

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==Paragon Multiclassing Paragon Path Features==
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==Paragon Multiclassing Path Features==
 
'''Prerequisites''': One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power.
 
'''Prerequisites''': One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power.
  
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''These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate.''
 
''These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate.''
  
'''Multiclass Assurance (11th level)''': When you miss when using an attack power from one of your two classes, you can spend an action point to use a daily attack power from your other class; you can use this power even if it has already been used in this encounter and this use does not count against the limit of uses of the power.
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'''Multiclass Compensation (11th level)''': After missing with an at-will or encounter attack power from one of your two classes, you can spend an action point to use an encounter attack power from your other class; you can use this power even if it has already been used in this scene and this use does not count against the limit of uses of the power.
  
'''Multiclass Ties (11th level)''': Once you start walking this paragon path, there is no turning back. You cannot retrain your Novice Power, Acolyte Power, and Adept Power feats. You can no longer change which power is ties to each of these feats except by using Multiclass Power Swapping, described below. You must always keep one class-specific multiclass feat, even if you can retrain what exact class-specific multiclass feat you're using.
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'''Multiclass Resilience (11th level)''': You gain an additional healing surge. If your multiclass gains more hit points per level than your first class, increase the number of hit points you get each level by one.  
  
 
'''Multiclass At-Will Power (11th level)''': You gain an additional 1st level at-will attack power from your multiclass.
 
'''Multiclass At-Will Power (11th level)''': You gain an additional 1st level at-will attack power from your multiclass.
  
'''Multiclass Encounter Power (11th level)''': In place of the paragon path encounter power
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'''Multiclass Encounter Power (11th level)''': Choose an encounter attack power of 7th level or lower from your multiclass. You gain that power. At 21st level, you can replace this power with an encounter attack power of 13th level or lower from your multiclass.
gained at 11th level, you can select any encounter power of 7th level or lower from your second class.  
 
  
 
'''Multiclass Utility Power (12th level)''': In place of the paragon path utility power gained
 
'''Multiclass Utility Power (12th level)''': In place of the paragon path utility power gained
at 12th level, you can select any utility power of 10th level or lower from your second class.
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at 12th level, you can select any utility power of 10th level or lower from your multiclass.  
  
'''Multiclass Power-Swapping (13th level)''': When you swap one class encounter atatck power for another at 13th, 17th, 23rd, and 27th levels you can select an encounter power of the same class as the power you are swapping out. When you swap one class daily attack power for another at 15th, 19th, 25th, and 29th levels you can select an encounter power of the same class as the power you are swapping out.
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'''Paragon Multiclassing Hybridization (16th level)''': You gain the class features of a hybrid character of your multiclass, as described in Dragon #375.
  
'''Paragon Multiclassing Hybridization (16th level)''': You gain the class features of a hybrid character of your multiclass, as described in Dragon #374.
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'''Multiclass Daily Power (20th level)''': Choose a daily attack power of 15th level or lower from your multiclass. At 25st level, you can replace this power with a daily attack power of 25th level or lower from your multiclass.
 
 
'''Multiclass Daily Power (20th level)''': In place of the paragon path daily power gained at
 
20th level, you can select any daily power of 19th level or lower from your second class.
 
  
 
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Latest revision as of 10:00, 17 December 2012

Template:4E paragon path

Paragon Multiclassing Path Features

Prerequisites: One class-specific multiclass feat. Novice Power, Acolyte Power, and Adept Power.

You walk not one path, but two. You start with but one class, but over time you grow into the power of two. This is a gradual shift, something you began as soon as you took your first multiclass feat and that cumulates in this paragon path.

These rules replace the rules for paragon multiclassing in the PH1. Paragon multiclassing works the same as any other paragon path, but with different prerequisites and slightly different benefit structure. It is more powerful and more similar to dual-classing than normal paragon multiclassing. Considering the feat cost, the slight edge it has on dualclassing is not inappropriate.

Multiclass Compensation (11th level): After missing with an at-will or encounter attack power from one of your two classes, you can spend an action point to use an encounter attack power from your other class; you can use this power even if it has already been used in this scene and this use does not count against the limit of uses of the power.

Multiclass Resilience (11th level): You gain an additional healing surge. If your multiclass gains more hit points per level than your first class, increase the number of hit points you get each level by one.

Multiclass At-Will Power (11th level): You gain an additional 1st level at-will attack power from your multiclass.

Multiclass Encounter Power (11th level): Choose an encounter attack power of 7th level or lower from your multiclass. You gain that power. At 21st level, you can replace this power with an encounter attack power of 13th level or lower from your multiclass.

Multiclass Utility Power (12th level): In place of the paragon path utility power gained at 12th level, you can select any utility power of 10th level or lower from your multiclass.

Paragon Multiclassing Hybridization (16th level): You gain the class features of a hybrid character of your multiclass, as described in Dragon #375.

Multiclass Daily Power (20th level): Choose a daily attack power of 15th level or lower from your multiclass. At 25st level, you can replace this power with a daily attack power of 25th level or lower from your multiclass.