Difference between revisions of "Longstrider (4E)"
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|category= Exploration | |category= Exploration | ||
|time=10 minutes | |time=10 minutes | ||
− | |duration=10 hours | + | |duration=10 hours |
|componentcost=5 gp | |componentcost=5 gp | ||
|marketprice=35 gp | |marketprice=35 gp | ||
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− | Up to eight targets have their speed increased. | + | Up to eight targets have their speed increased for overland travel. This improved speed cannot be used in combat or action scenes, it only applies to long-distance travel. |
{{4E ritual table | {{4E ritual table | ||
|keyskill=Nature | |keyskill=Nature |
Latest revision as of 00:12, 26 March 2009
Longstrider
After joining together in a quick marching ditty, you set off walking at a frisk pace.
Level: 1 | Component Cost: 5 gp |
Category: Exploration | Market Price: 35 gp |
Time: 10 minutes | Key Skill: Nature |
Duration: 10 hours |
Up to eight targets have their speed increased for overland travel. This improved speed cannot be used in combat or action scenes, it only applies to long-distance travel.
Nature Check Result | Speed Increase |
9 or lower | 1 |
10-19 | 2 |
20-29 | 3 |
30-39 | 4 |
40 or higher | 5 |
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |