Difference between revisions of "Wall of Thorns (4E)"
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− | You create a wall of challenging terrain. A creature inside the wall has concealment, and it cannot be seen trough and blocks blindsight. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC | + | You create a wall of challenging terrain. A creature inside the wall has concealment, and it cannot be seen trough and blocks blindsight. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC 20; if successful each square of wall still costs 3 squares of movement. A creature with forest walk can move freely trough the wall. A wall of thorns can be breached. It takes half damage from all attacks except close and area attacks or cutting weapons, and each square of wall has 40hp. |
The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check. | The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check. |
Revision as of 11:09, 10 January 2009
Wall of Thorns
Level: 10 | Component Cost: 400 gp. |
Category: Exploration | Market Price: 800 gp. |
Time: 10 minutes | Key Skill: Nature |
Duration: Instant |
You create a wall of challenging terrain. A creature inside the wall has concealment, and it cannot be seen trough and blocks blindsight. Any creature forced into or attempting to move through a wall of thorns takes slashing damage per round of movement equal to 25 minus the creature’s AC. A creature trying to move into a wall square must make an Athletics check DC 20; if successful each square of wall still costs 3 squares of movement. A creature with forest walk can move freely trough the wall. A wall of thorns can be breached. It takes half damage from all attacks except close and area attacks or cutting weapons, and each square of wall has 40hp.
The effect has a range of 10 and is a wall 2 squares high with a size depending on the Arcana check.
Nature Check Result | Area |
9 or lower | Wall 2 |
10-19 | Wall 5 |
20-29 | Wall 10 |
30-39 | Wall 20 |
40 or higher | Wall 40 |
4th Edition Dungeons & Dragons | |
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