Difference between revisions of "Spirit steed (4E)"

From Action
Jump to navigation Jump to search
m (Polish)
m (Polish)
 
(One intermediate revision by the same user not shown)
Line 9: Line 9:
 
|category=Exploration
 
|category=Exploration
 
|time=10 minutes
 
|time=10 minutes
|duration=12 hours
+
|duration=12 hours (See text)
 
|componentcost=50 gp.
 
|componentcost=50 gp.
 
|marketprice=430gp.
 
|marketprice=430gp.
Line 15: Line 15:
 
}}
 
}}
  
You bless up to eight creatures with the ''mount'' keyword, giving it the ability to run faster and avoid natural obstacles. The creatures must be carrying a rider, and the effect end on a target who no longer carries a rider.
+
You bless up to eight creatures with the ''mount'' keyword, giving it the ability to run faster and avoid natural obstacles. The creatures must be carrying a rider, and the effect end on a target who no longer carries a rider. It otherwise lasts up to 12 hours.
  
Your Nature check determines the speed of the mounts you conjure and whether they have any special movement capabilities. The steeds have the special movement capabilities associated with your check result and all lower results.
+
Your Nature check determines the speed of the mounts and whether they gain any special movement capabilities. The steeds have the special movement capabilities associated with your check result and all lower results.
  
 
{{4E ritual table
 
{{4E ritual table

Latest revision as of 14:36, 11 November 2009

Template:4E ritual header


Spirit Steed

Calling the bond between mount and rider, you bless their race across the world.
Level: 6 Component Cost: 50 gp.
Category: Exploration Market Price: 430gp.
Time: 10 minutes Key Skill: Nature
Duration: 12 hours (See text)

You bless up to eight creatures with the mount keyword, giving it the ability to run faster and avoid natural obstacles. The creatures must be carrying a rider, and the effect end on a target who no longer carries a rider. It otherwise lasts up to 12 hours.

Your Nature check determines the speed of the mounts and whether they gain any special movement capabilities. The steeds have the special movement capabilities associated with your check result and all lower results.

Nature Check Result Effects
9 or lower Speed 8
10-19 Speed 10
20-29 Speed 12, Ignore difficult terrain
30-39 Speed 15, Move on water as if it were solid ground
40 or higher Speed 20, Fly (up to 10 squares above ground)


Template:4E tags