Difference between revisions of "Spirit steed (4E)"
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{{4E ritual | {{4E ritual | ||
|name=Spirit Steed | |name=Spirit Steed | ||
− | |fluff= | + | |fluff=Calling the bond between mount and rider, you bless their race across the world. |
|level=6 | |level=6 | ||
|category=Exploration | |category=Exploration | ||
|time=10 minutes | |time=10 minutes | ||
− | |duration=12 hours | + | |duration=12 hours (See text) |
|componentcost=50 gp. | |componentcost=50 gp. | ||
|marketprice=430gp. | |marketprice=430gp. | ||
Line 15: | Line 15: | ||
}} | }} | ||
− | You bless up to eight creatures with the ''mount'' keyword, giving it the ability to run faster and avoid natural obstacles. | + | You bless up to eight creatures with the ''mount'' keyword, giving it the ability to run faster and avoid natural obstacles. The creatures must be carrying a rider, and the effect end on a target who no longer carries a rider. It otherwise lasts up to 12 hours. |
− | Your Nature check determines the speed of the mounts | + | Your Nature check determines the speed of the mounts and whether they gain any special movement capabilities. The steeds have the special movement capabilities associated with your check result and all lower results. |
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{{4E ritual table | {{4E ritual table |
Latest revision as of 14:36, 11 November 2009
Spirit Steed
Calling the bond between mount and rider, you bless their race across the world.
Level: 6 | Component Cost: 50 gp. |
Category: Exploration | Market Price: 430gp. |
Time: 10 minutes | Key Skill: Nature |
Duration: 12 hours (See text) |
You bless up to eight creatures with the mount keyword, giving it the ability to run faster and avoid natural obstacles. The creatures must be carrying a rider, and the effect end on a target who no longer carries a rider. It otherwise lasts up to 12 hours.
Your Nature check determines the speed of the mounts and whether they gain any special movement capabilities. The steeds have the special movement capabilities associated with your check result and all lower results.
Nature Check Result | Effects |
9 or lower | Speed 8 |
10-19 | Speed 10 |
20-29 | Speed 12, Ignore difficult terrain |
30-39 | Speed 15, Move on water as if it were solid ground |
40 or higher | Speed 20, Fly (up to 10 squares above ground) |
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |