Difference between revisions of "Shapedancer (4E)"
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− | '''Effect:''' You change into a winged monstrous version of yourself until the end of the encounter. In this shape, you gain flight at your normal speed and a +2 power bonus to all damage inflicted | + | '''Effect:''' You change into a winged monstrous version of yourself until the end of the encounter. In this shape, you gain flight at your normal speed and a +2 power bonus to all defenses and to damage inflicted. <br> |
'''Attack:''' You can make a charge or a basic attack as a part of this transformation. | '''Attack:''' You can make a charge or a basic attack as a part of this transformation. | ||
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Revision as of 15:50, 14 January 2010
Path Feat
Shapedance [Path]
Benefit: You gain access to the Shapedance power.
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Your form becomes malleable and shifting as you assume a new shape | ||
Daily ✦ Arcane, Stance, Alter Form | ||
Standard Action Personal | ||
Effect: You change your shape into one suitable for a specific skill, this form need not be a creature that exists. Chose one skill appropriate to the shape assumed when activating Shapedance; you gain a +2 power bonus to skill checks when using this specific skill until the end of the encounter. |
Paragon Path
Prerequisite: One or more of the following:
- Member of an Arcane class
- Member of a Primal class
- Fey racial origin
- Racial ability to change shape, such as a Shifter or Changeling has
Shapedancer Paragon Path Features
Shapedancer Action (11th level): When you spend an action point to gain an extra action, you also gain a free use of Shapedance Focus power that counts neither as an action nor against the limit on uses per encounter.
Shapedancer Pause (11th level): When you use Second Wind, you also gain a free use of Shapedance Focus power that counts neither as an action nor against the limit on uses per encounter.
Shapedancer Escape (11th level): When you fail a saving throw while using the Shapedance Focus stance, you can reroll the saving throw, accepting the second result. If you do so, your Shapedance Focus stance ends.
Shapedancer Flight (16th level): Your Shapedance Mobility power improves to allow flight.
Shapedancer Spells
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Your form becomes malleable and shifting as you assume the shape most suited to the occasion. | ||
Encounter ✦ Arcane, Stance, Alter Form, Polymorph | ||
Minor Action Personal | ||
Effect: You change your shape into one suitable for a specific skill or attack. The shape you assume need not be an existing creature. Chose a single attack power or skill appropriate to the shape assumed when activating Shapedance Focus; you gain a +2 power bonus to attack rolls or skill checks when using this specific power or skill. Attack: You can make a basic attack as a part of this transformation. You do not get this attack if you used this power as a result of your Shapedancer Action or Shapedancer Pause path features. |
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Suddenly, you grow fins! | ||
Daily ✦ Arcane, Alter Form, Polymorph | ||
Minor Action Personal | ||
Effect: You change your shape into one that lets you move more freely, this need not be an existing creature. The change lasts until you rest, or you can end it as a minor action. You gain one of the following benefits.
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Your body blurs and changes into an avatar of power! | ||
Daily ✦ Arcane, Polymorph | ||
Minor Action Personal | ||
Effect: You change into a winged monstrous version of yourself until the end of the encounter. In this shape, you gain flight at your normal speed and a +2 power bonus to all defenses and to damage inflicted. Attack: You can make a charge or a basic attack as a part of this transformation. |
4th Edition Dungeons & Dragons | |
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