Difference between revisions of "Shapedancer (4E)"
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|fluff=Your body blurs and changes into an avatar of power! | |fluff=Your body blurs and changes into an avatar of power! | ||
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|action=Minor Action | |action=Minor Action | ||
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− | '''Effect:''' You change into a winged monstrous version of yourself. In this shape, you gain flight at your normal speed and a +2 power bonus to all damage inflicted and to Armor Class. <br> | + | '''Effect:''' You change into a winged monstrous version of yourself until the end of the encounter. In this shape, you gain flight at your normal speed and a +2 power bonus to all damage inflicted and to Armor Class. <br> |
'''Attack:''' You can make a charge or a basic attack as a part of this transformation. | '''Attack:''' You can make a charge or a basic attack as a part of this transformation. | ||
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Revision as of 22:00, 6 June 2009
Path Feat
Shapedance [Path]
Benefit: You gain access to the Shapedance power.
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Your form becomes malleable and shifting as you assume a new shape | ||
Daily ✦ Primal, Stance, Alter Form | ||
Standard Action Personal | ||
Effect: You change your shape into one suitable for a specific skill, this form need not be a creature that exists. Chose one skill appropriate to the shape assumed when activating Shapedance; you gain a +2 power bonus to skill checks when using this specific skill until the end of the encounter. |
Paragon Path
Prerequisite: One or more of the following:
- Member of a Primal class
- Member of an Arcane class
- Fey racial origin
- Racial ability to change shape, such as a Shifter or Changeling has
Shapedancer Paragon Path Features
Shapedancer Action (11th level): When you spend an action point to gain an extra action, you also gain a free use of Shapedance Focus power that counts neither as an action nor against the limit on uses per encounter.
Shapedancer Pause (11th level): When you use Second Wind, you also gain a free use of Shapedance Focus power that counts neither as an action nor against the limit on uses per encounter.
Shapedancer Recovery (11th level): When you use a shapedancer power, you regain hit points equal to half your level. This includes uses granted by path features.
Shapedancer Flight (16th level): Your Shapedance Mobility power improves to allow flight.
Shapedancer Evocations
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Your form becomes malleable and shifting as you assume the shape most suited to the occasion. | ||
Encounter ✦ Primal, Stance, Alter Form, Polymorph | ||
Minor Action Personal | ||
Effect: You change your shape into one suitable for a specific skill or attack. The shape you assume need not be an existing creature. Chose a single attack power or skill appropriate to the shape assumed when activating Shapedance Focus; you gain a +2 power bonus to attack rolls or skill checks when using this specific power or skill. Attack: You can make a basic attack as a part of this transformation. You do not get this attack if you used this power as a result of your Shapedancer Action or Shapedancer Pause path features. |
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Suddenly, you grow fins! | ||
Daily ✦ Primal, Alter Form, Polymorph | ||
Minor Action Personal | ||
Effect: You change your shape into one that lets you move more freely, this need not be an existing creature. The change lasts until you rest, or you can end it as a minor action. You gain one of the following benefits.
Level 16: You can choose to gain flight 8 (hover) when you use this power, but in this case the power lasts a maximum of five minutes. |
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Your body blurs and changes into an avatar of power! | ||
Daily ✦ Primal, Polymorph | ||
Minor Action Personal | ||
Effect: You change into a winged monstrous version of yourself until the end of the encounter. In this shape, you gain flight at your normal speed and a +2 power bonus to all damage inflicted and to Armor Class. Attack: You can make a charge or a basic attack as a part of this transformation. |
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