Difference between revisions of "Phantom Trap (4E)"
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You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10. | You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10. | ||
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+ | A creature tat tried to disarm the phantom trap can make an Insight or Thievery check at the end of its turn as a free action to perceive the illusion. The DC of the Insight check is 10 + your Arcana skill modifier. The trap has no effect whatsoever, and triggering the trap reveals its illusory nature. | ||
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Revision as of 11:26, 2 February 2009
Phantom Trap
You imagine the worst trap you can and then make an illusion of it.
Level: 3 | Component Cost: 25 gp |
Category: Deception | Market Price: 100 gp |
Time: 10 minutes | Key Skill: Arcana |
Duration: 24 hours |
You can create the illusion of a trap your own level or lower in an area up to Burst 4. The Perception difficulty of spotting this trap is 10.
A creature tat tried to disarm the phantom trap can make an Insight or Thievery check at the end of its turn as a free action to perceive the illusion. The DC of the Insight check is 10 + your Arcana skill modifier. The trap has no effect whatsoever, and triggering the trap reveals its illusory nature.
4th Edition Dungeons & Dragons | |
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