Difference between revisions of "Nightmare (4E)"
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The nightmare prevents restful sleep and disrupts the target’s next long rest, as long as the target is within 25 miles. The ritual works better if you have knowledge of the target. Make an Arcana check against the target’s Will defense, with the following modifiers to the Arcana check. | The nightmare prevents restful sleep and disrupts the target’s next long rest, as long as the target is within 25 miles. The ritual works better if you have knowledge of the target. Make an Arcana check against the target’s Will defense, with the following modifiers to the Arcana check. | ||
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If the recipient is not resting when the ritual begins, you can choose to cease casting (ending the ritual) or continue and wait for the target to go to start resting. The ritual casting begins properly once the victim begins a long rest. | If the recipient is not resting when the ritual begins, you can choose to cease casting (ending the ritual) or continue and wait for the target to go to start resting. The ritual casting begins properly once the victim begins a long rest. | ||
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Revision as of 16:33, 9 January 2009
Nightmare
You send a hideous and unsettling phantasmal vision to a specific creature that you name or otherwise specifically designate.
Level: 7 | Component Cost: 150 gp |
Category: Deception | Market Price: 250 gp |
Time: 1 hour | Key Skill: Arcana |
Duration: Instant |
The nightmare prevents restful sleep and disrupts the target’s next long rest, as long as the target is within 25 miles. The ritual works better if you have knowledge of the target. Make an Arcana check against the target’s Will defense, with the following modifiers to the Arcana check.
If the recipient is not resting when the ritual begins, you can choose to cease casting (ending the ritual) or continue and wait for the target to go to start resting. The ritual casting begins properly once the victim begins a long rest.Knowledge | Arcana Roll Modifier |
You have heard of the subject | -15 |
You have met the subject | -10 |
You know the subject well | -5 |
You possess a body part, lock of hair, bit of nail, etc. | +5 |
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |