Difference between revisions of "Glyph of Binding (4E)"
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* Stunned (save ends) – minimum level 20 | * Stunned (save ends) – minimum level 20 | ||
|countermeasurestext=. | |countermeasurestext=. | ||
− | * Speaking the name of the glyph prevents it from triggering. This is a free action and can be attempted by anyone seeing it trigger. An arcane check DC 15 + level of the glyph is required to identify and remember the name of the glyph just as it triggers. If you knew the name and that it was there beforehand success is automatic. | + | * Speaking the name of the glyph prevents it from triggering. This is a free action and can be attempted by anyone seeing it trigger. An arcane check DC 15 + half the level of the glyph is required to identify and remember the name of the glyph just as it triggers. If you knew the name and that it was there beforehand success is automatic. |
* An adjacent character can bypass a known glyph with a 20 Stealth check. | * An adjacent character can bypass a known glyph with a 20 Stealth check. | ||
* An adjacent character can disarm a known glyph with a 20 Arcana or Thievery check. | * An adjacent character can disarm a known glyph with a 20 Arcana or Thievery check. |
Revision as of 14:12, 30 January 2009
Glyph of Binding
You trace a glowing glyph in the air, then watches as it fades, knowing it will light up like that once again when disturbed.
Level: 5 | Component Cost: 50gp |
Category: Binding | Market Price: 200gp |
Time: 10 minutes | Key Skill: Religion (no check) |
Duration: Until triggered |
Creates binding glyph trap as detailed below.
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |