Difference between revisions of "Dream Sending (4E)"
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You and any willing participants in the ritual fall unconscious and enter a trance where you enter into the dream of a sleeping creature that you have met in person. If the target is not sleeping, you can maintain the trance until he does sleep. At any time any participant, including the target, can wake up and exit the ritual as a minor action. | You and any willing participants in the ritual fall unconscious and enter a trance where you enter into the dream of a sleeping creature that you have met in person. If the target is not sleeping, you can maintain the trance until he does sleep. At any time any participant, including the target, can wake up and exit the ritual as a minor action. | ||
− | While in the dream, you can converse normally, and the target can show you memories and dreamscapes. No one can fight or use powers in a normal dream sending. If the target is possessed or not in control of his own mind, a dream sending can be a harrowing adventure, but this is a special case under the DM’s control. | + | While in the dream, you can converse normally, and the target can show you memories and dreamscapes. No one can fight or use powers in a normal dream sending. If the target is insane, possessed, or otherwise not in control of his own mind, a dream sending can be a harrowing adventure, but this is a special case under the DM’s control. |
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Latest revision as of 09:19, 16 November 2008
Dream Sending
You enter a trance visualizing your friend, and find yourself face-to-face with him in his dream world.
Level: 9 | Component Cost: 150 gp. |
Category: Exploration | Market Price: 800 gp |
Time: 10 minutes | Key Skill: Arcana (no check) |
Duration: Special |
You and any willing participants in the ritual fall unconscious and enter a trance where you enter into the dream of a sleeping creature that you have met in person. If the target is not sleeping, you can maintain the trance until he does sleep. At any time any participant, including the target, can wake up and exit the ritual as a minor action. While in the dream, you can converse normally, and the target can show you memories and dreamscapes. No one can fight or use powers in a normal dream sending. If the target is insane, possessed, or otherwise not in control of his own mind, a dream sending can be a harrowing adventure, but this is a special case under the DM’s control.
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
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