Difference between revisions of "Rituals in development (4E)"

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==Arcane Smite==
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{{4E ritual
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|fluff=Arcane force pulverizes everything in a small area.
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|level=10
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|category= Exploration
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|time=15 minutes
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|duration=1 round
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|componentcost=550
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|marketprice=1,600
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|keyskill=Arcana
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|text=You must specify a target spot when you begin the ritual, and it strikes in a burst 5 area with a range of 40, using the Arcana check as an attack against Fortitude inflicting a number of d6 of damage equal to the Arcana check. This is usually enough to reduce everything in the target area to rubble.
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==Essence of the Cat==
 
==Essence of the Cat==
 
{{4E ritual
 
{{4E ritual
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|result30=8 hours
 
|result30=8 hours
 
|result40=1 day
 
|result40=1 day
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}}
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==Call Lightning==
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{{4E ritual
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|fluff=You call the wrath of nature to strike like a siege engine.
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|level=5
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|category= Exploration
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|time=15 minutes
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|duration=1 minute
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|componentcost=100
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|marketprice=250
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|keyskill=Nature
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|text=As you perform the ritual a small thundercloud gathers, cumulating in a lightning strike. It becomes obvious where the lightning will strike one minute before it actually strikes. You must specify a target spot when you begin the ritual, and it strikes in a burst 1 area with a range of 100, using the Nature check as an attack against Reflex. It strikes the same area each round for one minute (10 rounds), each time inflicting lightning damage equal to the Nature check. Make a separate check for each round of the duration. In most cases, it can be assumed to destroy whatever is in the area, reducing it to rubble.
 
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Revision as of 14:02, 6 October 2008

4ED&D 4E
4th Edition Dungeons & Dragons


Arcane Smite

Ritual name

Arcane force pulverizes everything in a small area.
Level: 10 Component Cost: 550
Category: Exploration Market Price: 1,600
Time: 15 minutes Key Skill: Arcana
Duration: 1 round

Essence of the Cat

Ritual name

You allow yourself to be possessed by a cat spirit.
Level: 3 Component Cost: 125 gp.
Category: Exploration Market Price: 500 gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Arcana Check Result Area
9 or lower 1 hour
10-19 3 hours
20-29 9 hours
30-39 1 day
40 or higher 3 days

Essence of the Totem

Ritual name

The target draws power from his totem spirit.
Level: 3 Component Cost: 50 gp.
Category: Exploration Market Price: 125 gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Totem Benefit
Bat Blindsight 1 (sonic)
Cat +2 power bonus to Athletics and Stealth checks.
Badger +2 power bonus to Nature and Dungeoneering checks.
Bear 1/2 temporary hit point/level that you regain with each short rest.
Bull +5 power bonus to Strength checks (not Strength based attacks).
Dolphin Swim at half land speed.
Eagle +2 power bonus to Intimidate and Perception checks.
Fox +2 power bonus to Bluff and Diplomacy checks. Replaces the normal penalties.
Goat +2 power bonus to Athletics and Endurance checks.
Hawk +2 power bonus to Insight and Perception checks.
Horse +1 power bonus to land speed.
Monkey +2 power bonus to Athletics and Acrobatics checks.
Mouse +2 power bonus to Perception and Stealth checks.
Owl +2 power bonus to History checks, low-light vision.
Otter +2 power bonus on Athletics and Thievery checks.
Raccoon +2 power bonus on Acrobatics and Thievery checks.
Rat +2 power bonus on Streetwise and Thievery checks.
Raven +2 power bonus to Arcana and Religion checks.
Shark +2 power bonus on Nature and Perception checks.
Snake +2 power bonus on Heal and Religion checks.
Wolf +2 power bonus to Endurance and Perception checks.

The duration depends on the result of the ritual check, and you can end it at any time as a minor action.

Arcana Check Result Area
9 or lower 1 hour
10-19 3 hours
20-29 9 hours
30-39 1 day
40 or higher 3 days

Totemic Possession

Ritual name

The target allows himself to be possessed by his totem spirit.
Level: 8 Component Cost: 250 gp.
Category: Exploration Market Price: 600 gp.
Time: 10 minutes Key Skill: Nature
Duration: Variable
Totem Benefit
Bat Blindsight 6 (sonic)
Badger +2 power bonus to Nature and Dungeoneering checks. Burrowing speed 1 (tunneling)
Cat +2 power bonus to Athletics and Stealth checks. Low-light vision
Bear 1 temporary hit point/level that you regain with each short rest.
Bull +5 power bonus to Strength checks (not Strength based attacks), quintuple carrying capacity
Dolphin Swim at land speed, with a +2 power bonus.
Eagle +2 power bonus to Intimidate and Perception checks as well as to Initiative checks.
Fox +2 power bonus to Bluff, Diplomacy, and Insight checks. Replaces the normal penalties.
Goat +2 power bonus to Athletics and Endurance checks. +1 damage on a charge.
Hawk +2 power bonus to Insight checks and +5 power bonus to Perception checks.
Horse +2 power bonus to Endurance checks and Strength attribute checks. +1 power bonus to land speed.
Monkey +2 power bonus to Athletics and Acrobatics checks, climb speed equal to half land speed.
Mouse +2 power bonus to Perception checks and +5 power bonus to Stealth checks.
Owl +2 power bonus to all Knowledge checks, low-light vision.
Otter +2 power bonus on Athletics and Thievery checks. Swim at land speed.
Raccoon +2 power bonus on Acrobatics, Perception, Stealth, and Thievery checks.
Rat +2 power bonus on Stealth, Streetwise, and Thievery checks.
Raven +2 power bonus to Arcana, Nature, Religion, and Spot checks.
Shark +2 power bonus on Nature and Perception checks. Swim at land speed.
Snake +2 power bonus on Arcana, Insight, Heal, and Religion checks.
Wolf +2 power bonus to Endurance and Perception checks. +1 power bonus to speed.

The duration of the possession depends on the result of the ritual check, and you can end it at any time as a minor action.

Arcana Check Result Area
9 or lower 1 hour
10-19 2 hours
20-29 4 hours
30-39 8 hours
40 or higher 1 day

Call Lightning

Ritual name

You call the wrath of nature to strike like a siege engine.
Level: 5 Component Cost: 100
Category: Exploration Market Price: 250
Time: 15 minutes Key Skill: Nature
Duration: 1 minute