Difference between revisions of "Ranger (4E)"
m (→Powers: polish) |
m (→Careful Attack: Reformat for consistency with other powers.) |
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====Careful Attack==== | ====Careful Attack==== | ||
− | + | This is a revised version of the ''careful attack'' power in the PHB. | |
− | |||
{{4E power | {{4E power | ||
|name=Careful Attack | |name=Careful Attack | ||
Line 49: | Line 48: | ||
|type=Attack | |type=Attack | ||
|level=1 | |level=1 | ||
− | |fluff=You study the enemy, looking for a gap in his defenses. Only | + | |fluff=You study the enemy, looking for a gap in his defenses. Only when you find it do you strike. |
− | when you find it do you strike. | ||
|use=At-Will | |use=At-Will | ||
|keywords=Martial, Ranged weapon or Melee Weapon | |keywords=Martial, Ranged weapon or Melee Weapon | ||
Line 57: | Line 55: | ||
|range= | |range= | ||
|text= | |text= | ||
− | '''Targets:''' One | + | '''Targets:''' One creature.<br> |
− | '''Attack:''' Strength +2 vs. AC ( | + | '''Attack:''' Strength + 2 vs. AC (melee) or Dexterity + 2 vs. AC (ranged).<br> |
− | '''Hit:''' 1[W] + Strength damage (melee) or 1[W] +Dexterity damage (ranged).<br> | + | '''Hit:''' 1[W] + Strength damage (melee) or 1[W] + Dexterity damage (ranged).<br> |
Increase damage to 2[W] + Strength (melee) or 2[W] + Strength (ranged) at 21st | Increase damage to 2[W] + Strength (melee) or 2[W] + Strength (ranged) at 21st | ||
− | level. | + | level. |
}} | }} | ||
Revision as of 06:34, 18 November 2008
4th Edition Dungeons & Dragons |
Trained Skills
Dungeoneering or Nature or Streetwise (your choice). From the class skills list below, choose four more trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Diplomacy (Cha), Dungeoneering (Wis), Endurance (Con), Heal (Wis), Nature (Wis), Perception (Wis), Stealth (Dex), Streetwise (Cha).
Fighting Styles
The rules for the official Archery and Two Weapon fighting styles have been included below.
Archery Fighting Style
Because of your focus on ranged attacks, you gain Defensive Mobility as a bonus feat.
Note: Core fighting style from the Player's Handbook.
Light Blade Fighting Style
Because of your skill in light, swift blades, you can use a light blade as if it were two weapons, making both attacks with the same weapon instead of using two different weapons, as long as you are not using a heavy shield. In addition, you gain Toughness as a bonus feat.
Off Hand Fighting Style
Because of your focus off-hand weapons, you gain the Toughness, Two-Weapon Fighting and Two-Weapon Defense feats as bonus feats.
Spear Fighting Style
Because of your focus on spears and on quick stab-and run tactics, you can use a spear as if it were two weapons. You make both attacks with your spear instead of using two different weapons.
Throwing Fighting Style
Because of your focus on making a strong throw at close range whenever opportunity presents itself, you gain Brutal Throw and Toughness as bonus feats.
Two Weapon Fighting Style
Because of your focus on two-weapon melee attacks, you can wield a one-handed weapon in your off hand as if it were an off-hand weapon. In addition, you gain Toughness as a bonus feat.
Note: Core fighting style from the Player's Handbook.
Powers
When using two weapons with the Two Weapon Fighting feat, they both count as the primary weapon and get the damage bonus.
Comment: The main reason for this is simplicity.
Careful Attack
This is a revised version of the careful attack power in the PHB.
| ||
You study the enemy, looking for a gap in his defenses. Only when you find it do you strike. | ||
At-Will ✦ Martial, Ranged weapon or Melee Weapon | ||
Standard Action Melee or Range | ||
Targets: One creature. Attack: Strength + 2 vs. AC (melee) or Dexterity + 2 vs. AC (ranged). |
Paragon Paths
All ranger paragon paths in the PH are open to all rangers, irrespective of fighting style.
4th Edition Dungeons & Dragons | |
Classes | Artificer • Avenger • Barbarian • Bard • Cleric • Druid • Fighter • Invoker • Paladin • Ranger • Rogue • Shaman • Sorcerer • Swordmage • Warden • Warlock • Warlord • Wizard |
Core | Characters • Feats • Skills • Paragon paths • Weapons • Magic Items • Rituals • Rules • Glossary |
Extra | Traits • Talents • Craft |