Search results

Jump to navigation Jump to search

Page title matches

  • {{Action}} ...Rules_(Action)#Describing_Traditions|Traditions]] and define how [[Powers_(Action)|Powers]] are used in each campaign.
    1 KB (137 words) - 13:16, 24 December 2020
  • {{Action}}{{tocright}} Some players prefer alternate ways of rolling dice in [[Action]]; here are some examples.
    892 bytes (154 words) - 12:14, 26 December 2020

Page text matches

  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> == Methods ==
    942 bytes (85 words) - 12:43, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...t is no longer occultism as defined here but some other power tradition. [[Action]] occultism can exist even in worlds with established power traditions; it
    2 KB (243 words) - 12:43, 15 September 2013
  • {{Action}} ...Rules_(Action)#Describing_Traditions|Traditions]] and define how [[Powers_(Action)|Powers]] are used in each campaign.
    1 KB (137 words) - 13:16, 24 December 2020
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...to the [[Gifts_Origin_(Action)|Gifts Origin]] or even becoming [[Monsters_(Action)|Monsters]]. What separates them from other origins is their place in the c
    2 KB (281 words) - 12:41, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...ut the combination of these diverse elements is deeply [[Spiritual_Origin_(Action)|Spiritual]].
    2 KB (200 words) - 12:43, 15 September 2013
  • {{greyhawk action}}{{tocright|limit=2}} {{greyhawk traditions (action)}}
    2 KB (288 words) - 14:51, 5 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=2}}</noinclude> {{greyhawk action}}{{tocright}}
    2 KB (230 words) - 20:51, 22 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}</noinclude> ...Magic_Origin_(Action)|Magic]], but even more strongly with [[Gifts_Origin_(Action)|Gifts]]. Sorcerers develop latent powers; they can be throwbacks discoveri
    2 KB (330 words) - 12:44, 15 September 2013
  • {{greyhawk action}}{{tocright|limit=2}} {{greyhawk traditions (action)}}
    2 KB (320 words) - 14:52, 5 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ..., built on philosophical principles. It is similar to [[Technology_Origin_(Action)|Technology]] in that it has a lore that must be learned to use magic, but
    2 KB (329 words) - 12:44, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}</noinclude> {{: Metatradition (Action)}}
    2 KB (340 words) - 12:44, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ..., steamships, rail cannon, and other industrial marvels. Use the [[Create_(Action)#Tinkering|Tinkering]] rules for most such projects.
    3 KB (359 words) - 12:44, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...n_Term)|Forms]], but sometimes is best described trough [[Methods_(Action)|Methods]] or in more subtle ways.
    2 KB (361 words) - 12:42, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...e associated with the [[Detect (Action Powers Technique)|Spot]], [[Dispel (Action Powers Technique)|Know]], and [[Transmute_(Action_Powers_Technique)|Create]
    2 KB (274 words) - 12:42, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...ake on how to use [[Technology_Origin_(Action)|Technological]] powers in [[Action]]. It uses the power system and suspension of disbelief to describe incredi
    2 KB (351 words) - 12:42, 15 September 2013
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}</noinclude> {{:Metatradition (Action)}}
    2 KB (277 words) - 12:43, 15 September 2013
  • {{greyhawk action}}{{tocright|limit=2}} {{greyhawk traditions (action)}}
    2 KB (300 words) - 14:53, 5 May 2018
  • {{greyhawk action}}{{tocright|limit=2}} ...Without seeking to use the powers of the spirits directly, like a [[Druid (Action Greyhawk)|Druid]], the seers listens to the advice of the spirits and poten
    2 KB (331 words) - 10:30, 28 October 2020
  • <noinclude>{{Action Tradition}}{{tocright|limit=2}}</noinclude> {{greyhawk action}}{{tocright}}
    3 KB (425 words) - 14:49, 5 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...emselves as [[Spiritual_Origin_(Action)|Spiritual]], but spiritualism in [[Action]] is all about developing your personal inner powers.
    2 KB (358 words) - 12:42, 15 September 2013
  • {{greyhawk action}}{{tocright|limit=2}} {{greyhawk traditions (action)}}
    3 KB (477 words) - 14:58, 5 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> Gadgeteering is [[Technology_Origin_(Action)|Technological]], tough it can be argued that suspension of disbelief makes
    3 KB (364 words) - 12:44, 15 September 2013
  • <noinclude>{{action method}}{{tocright}}</noinclude> ...ignals are poorly shielded. This can be very dangerous in combination with methods like [[#Astrology|Astrology]], [[#Power_Secret|Power Secret]], or [[#Naming
    2 KB (257 words) - 17:15, 23 July 2020
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}</noinclude> You are a type of [[Creatures_(Action)|creature]] other than [[Folk_(Action)|Folk]]. You are defined by your affinity to the world rather than to other
    3 KB (439 words) - 12:42, 15 September 2013
  • {{Action}}{{tocright|limit=3}} ...nd the norm. There are many heroic and unlikely things a hero can do in an action movie without undue concern for realism, but even in movies there is a limi
    2 KB (303 words) - 05:38, 27 April 2010
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}{{: Metatradition (Action)}}</noinclude> ...nuine in their faith. They walk in the footsteps of the [[Miracle_Working_(Action)|miracle workers]] of legend and use divine powers in support of their chur
    3 KB (442 words) - 12:44, 15 September 2013
  • {{Action}}{{tocright|Limit=4}} {{:Magic Technique Description (Action Powers)}}
    7 KB (1,230 words) - 14:18, 14 March 2008
  • <noinclude>{{action item schtick}}{{tocright}}</noinclude> ...m is affected by [[Power_Rules_(Action)#Method|Methods]] and [[Power_Loss_(Action)|Power Loss]].
    545 bytes (83 words) - 12:13, 27 May 2013
  • {{greyhawk action}}{{tocright|limit=2}} You are a type of [[Creatures_(Action)|creature]] other than [[Folk_(Action)|Folk]]. You are defined by your affinity to the world rather than to other
    3 KB (477 words) - 15:33, 5 May 2018
  • ...>Powers are a framework for special effects in [[Action]]. Almost anything action-related can be done with the power rules. ...or the same purpose. Traditions also set powers off from other [[Schticks (Action)|Schticks]].
    5 KB (854 words) - 13:56, 24 December 2020
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> Basic Action
    2 KB (316 words) - 08:59, 18 May 2021
  • <noinclude>{{action limitation}}{{tocright}}</noinclude> ...solutions, but need not go overboard to force the others to avoid violent methods. You will never accept the pointless killing or mistreatment of prisoners.
    599 bytes (94 words) - 07:59, 6 September 2010
  • {{greyhawk action}}{{tocright|limit=2}} {{greyhawk traditions (action)}}
    3 KB (468 words) - 14:59, 5 May 2018
  • <noinclude>{{Action Tradition}}{{tocright|limit=3}}</noinclude> {{: Metatradition (Action)}} ''Martial Arts is the name of a wide collection of styles and practices
    4 KB (529 words) - 12:42, 15 September 2013
  • <noinclude>{{action race schtick}}{{tocright}}</noinclude> You have an association with a [[Forms and Techniques (Action Powers)#Forms|Form]] of power.
    717 bytes (116 words) - 09:38, 29 May 2023
  • {{Action}}{{tocright}} ...herent to [[Methods_(Action)|Methods]]; these affect your use of [[Powers (Action)|Powers]]. The limitations described here are more generic in nature and ca
    4 KB (608 words) - 13:26, 16 May 2021
  • <noinclude>{{Action}}{{tocright}}</noinclude> ...in circumstances. It is identical to the limitations of [[Methods_(Action)|Methods]] but not associated with any focus condition.
    1 KB (153 words) - 16:07, 18 November 2020
  • <noinclude>{{Action}}{{main|Action}}{{tocright}}</noinclude> ...minimum difficulty is the binder's [[Melee (Action)|Melee]] skill. Certain methods of restraint have other set difficulties.
    972 bytes (140 words) - 23:14, 7 November 2020
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...ction)|True Name]] all checks are [[Routine (Action)|Routine]]. {{ : Scry (Action) }}
    3 KB (413 words) - 16:25, 26 October 2020
  • ''Githzerai weavers first taught other peoples the methods of making githweave. It’s clear that the githzerai took these techniques ''Dwarves took the primordial methods of producing titanscale armor from the titans and giants.''
    3 KB (405 words) - 20:14, 17 May 2013
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...e answer must be a few words or numbers. Range is not a factor. {{ : Scry (Action) }}
    3 KB (462 words) - 09:28, 26 September 2015
  • <noinclude>{{action method}}{{tocright}}</noinclude> ...er, but mostly its something between you and your supplier. Unlike similar methods, this supply is either turned on or off at a remote location; it is not som
    1 KB (229 words) - 18:42, 6 July 2019
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...ou sleep. You must build a variant for for yourself as a [[Creature_Rules_(Action)#Henchman|henchman]]. This can be any type of creature, but is same each ti
    4 KB (669 words) - 21:29, 27 May 2023
  • rect 0 0 1000 280 [[Action]] * [[Introduction (Action) | Introduction]]
    5 KB (613 words) - 22:08, 22 June 2021
  • <noinclude>{{Action}}{{main|Action}}{{tocright}}</noinclude>Many Spot stunts are reactive; you notice danger i Basic Action
    6 KB (972 words) - 12:28, 27 October 2013
  • <noinclude>{{action method}}{{tocright}}</noinclude> The [[Naming (Action)| Naming]] and [[Power Secret (Action)| Power Secret]] methods are linked; naming magicians often have their own name as their secret.
    2 KB (318 words) - 18:41, 6 July 2019
  • ''Theurgy is the study of divine power using arcane methods, developing ways to call on divine power as a part of the arcane tradition ''Some theurgists use the methods of arcane magic to study divine magic. These students have a domain, but do
    5 KB (771 words) - 12:23, 2 June 2022
  • <noinclude>{{action method}}{{tocright}}</noinclude> What a true name is to you depends on your [[Example_Traditions_(Action)|Tradition]].
    2 KB (362 words) - 16:48, 26 October 2020
  • <noinclude>{{Action Power Templates}}{{tocright}}</noinclude> {{Bind (Action Powers)}}
    6 KB (974 words) - 14:18, 2 September 2021
  • {{Action Creatures}}{{tocright}} ...ic term used in [[Action]] for all things in action capable of independent action. This includes all player characters, non-player characters, bit actors, an
    10 KB (1,616 words) - 20:59, 21 May 2021
  • <noinclude>{{Action Power Templates}}{{tocright}}</noinclude> Basic Action
    3 KB (454 words) - 14:08, 3 September 2021
  • ...tech armaments. They learn to master the quirks of timeworn technology and methods of keeping weapons charged in a primitive world. At 3rd level, the techslinger can spend 1 grit point as a free action to prevent a timeworn technological firearm from glitching.
    3 KB (416 words) - 15:28, 21 April 2016
  • <noinclude>{{Action}}{{tocright|limit=3}}</noinclude> ...ribute on a stunt directed against Recon will often result in a [[Setback (Action)|Setback]].
    3 KB (484 words) - 23:15, 21 July 2020
  • ...rich merchants, or anyone else who can pay their fees. Regardless of their methods, the heads of these monasteries expect the unquestioning obedience of their ...vel, you can use your ki to duplicate the effects of certain spells. As an action, you can spend 2 ki points to cast
    3 KB (519 words) - 12:52, 8 March 2022
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> Basic Action
    3 KB (502 words) - 11:28, 6 December 2021
  • <noinclude>{{Action}}{{main|Action}}{{tocright}}</noinclude>Recon stunts cover basic hide-and-seek abilities. ...s in the group (including themselves). Use the best result as the [[Recon (Action)|Recon]] check for the entire group.
    8 KB (1,302 words) - 13:21, 6 August 2023
  • <noinclude>{{Action}}{{tocright}}</noinclude> ...ther; they cannot dispel or otherwise modify each other with [[Meta Power (Action)|Meta Powers]]. It is as if powers of an opposing origin was a schtick and
    4 KB (645 words) - 12:29, 3 October 2012
  • {{Action Creatures}}{{tocright}} {{:Camouflage (Action)}}
    3 KB (500 words) - 09:53, 7 October 2019
  • <noinclude>{{Action}}{{tocright|limit=3}}</noinclude> ...tribute on a stunt directed against Spot will often result in a [[Setback (Action)|Setback]].
    3 KB (575 words) - 23:13, 16 April 2012
  • <noinclude>{{Action}}{{tocright}}</noinclude> ''This schtick assumes the [[Organizations (Action)|Organization]] rules are not in play. If those rules are used, they replac
    19 KB (3,222 words) - 13:58, 29 January 2021
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...d to restore a creature changed by Fleshcraft; it is considered a [[Curse (Action)|Curse]]. Of course, further applications of Fleshcraft can give the sembla
    3 KB (572 words) - 10:55, 30 June 2023
  • Their methods include alchemy, * '''Crafty Creator''' Add increased effect to all tinker action rolls relating to powers. For you tinker is always an appropriate aspect to
    4 KB (602 words) - 11:24, 6 May 2024
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> {{Charm (Action Powers)}}
    4 KB (691 words) - 09:47, 3 May 2023
  • '' Some theurgists use the methods of arcane magic to study divine magic. These students have a domain, but do As a bonus action, you speak a prayer to control the flow of magic around you. The next spell
    5 KB (761 words) - 17:32, 17 January 2022
  • <noinclude>{{Action}}{{tocright}}</noinclude> ...ody (Action)|Body]] can be up to two points higher than the normal [[Folk_(Action)#Fantasy_Races|Race]] maximum.
    4 KB (730 words) - 15:36, 24 July 2021
  • ...and traditional warriors often see doppelsoldners as dishonorable for the methods they employ, but their cunning and daring in the face of larger and faster ...h, disarm, sunder, or trip combat maneuver against that opponent as a free action. He does not suffer any consequences if he fails such a combat maneuver. He
    5 KB (701 words) - 10:28, 20 March 2018
  • ''Some Theurgists use the methods of arcane magic to study divine magic, or as they prefer to call it, astral As a bonus action, you speak a prayer to control the flow of magic around you. The next spell
    5 KB (852 words) - 17:34, 17 January 2022
  • Methods for resolving skill-based tasks that take place off-camera. ...a +/-2 skill modifier based on DM judgment and how the player narrates the action.
    6 KB (1,074 words) - 10:45, 4 February 2017
  • {{Action}}{{tocright|limit=4}} Items are a subgroup of [[Schticks (Action)|Schticks]] that add abilities outside your character's normal scope or con
    6 KB (1,009 words) - 23:20, 14 January 2021
  • ...tic characters like rogues and inquisitors, even though they share similar methods. ...iberator can rage per day. A frenzied liberator can enter a rage as a free action. The total number of rounds of rage per day is renewed after resting for 8
    14 KB (2,112 words) - 10:23, 29 June 2017
  • {{greyhawk action}}{{tocright}}{{wip}} {{:Endurance Hunter (Action)}}
    6 KB (932 words) - 14:47, 19 November 2018
  • {{Action}}{{tocright|limit=6}} The core of the Action system is about heroic action, and that is described in great detail.
    27 KB (4,710 words) - 16:39, 21 February 2023
  • ...tters can be found among any family of giants, and you likely learned your methods first or second hand from such a mystical artisan. Whether you found the gi :In addition, you can invoke the rune as a bonus action to increase your sturdiness. For 10 minutes, you gain a +2 bonus to all abi
    9 KB (1,561 words) - 09:36, 3 November 2021
  • ...invaders before they can reach elven settlements. Over the centuries, the methods of these elf archers have been learned by members of other races who can al ...rn when you fire an arrow from a shortbow or longbow as part of the Attack action, you can apply one of your Arcane Shot options to that arrow. You decide to
    9 KB (1,532 words) - 11:10, 20 January 2022
  • {{Action}}{{tocright}} ...to represent the effect of the curse, most commonly using [[Limitations_(Action)|Limitations]].
    9 KB (1,537 words) - 11:41, 8 February 2021
  • ...rians for centuries. Scrolls and books were the finest information-storing methods for a long time, but the first Archivists imagined something greater: stori '''Manifest Mind.''' As a bonus action while the item is on your person, you can cause the mind to manifest as a T
    10 KB (1,577 words) - 17:50, 21 December 2022
  • ...r inspiration comes from the rigid hierarchies of hell, and many find evil methods the most effective. ...A hell knight visionary can activate an assiduous gaze ability as a swift action to examine a single creature, object, or 5-foot square within 30 feet. A he
    12 KB (1,750 words) - 11:22, 6 November 2017
  • ...staging a daring rescue proves inspirational to his allies. As a standard action, the liberator can shout an encouraging phrase or raise a rallying cry to b ...oose to make no more noise than people talking when making a sunder attack action or attempting to break an object with a Strength check. This replaces the r
    9 KB (1,391 words) - 10:50, 4 August 2014
  • ...r inspiration comes from the rigid hierarchies of hell, and many find evil methods most effective. .... A hell knight chaplain can activate an assiduous gaze ability as a swift action to examine a single creature, object, or 5-foot square within 30 feet. A he
    13 KB (1,808 words) - 11:20, 6 November 2017
  • ...to be rather cinematic to be at all competitive. The leech also uses some methods that are not recommended medical practice today but a part of medieval medi ...for the Heal skill. This does not mean the leech cannot use other healing methods, the leech uses her full Heal skill modifier using any metod.
    21 KB (3,251 words) - 13:33, 25 August 2021
  • ...r inspiration comes from the rigid hierarchies of hell, and many find evil methods most effective. ...A hell knight inquisitor can activate an assiduous gaze ability as a swift action to examine a single creature, object, or 5-foot square within 30 feet. A he
    12 KB (1,766 words) - 11:39, 6 November 2017
  • ...er's craft. All elemental constructs consists of all the elements, but the methods and tools the element shaper uses changes the mix of elements. ...her action. If you are incapacitated, the elemental construct can take any action of its choice, not just Dodge.
    11 KB (1,675 words) - 13:25, 23 May 2023
  • ...r inspiration comes from the rigid hierarchies of hell, and many find evil methods most effective. ...the action required to use this feat changes from a swift action to a free action. This replaces the bonus feat gained at level 5.
    14 KB (2,005 words) - 11:22, 6 November 2017
  • ...evel. If the weapon strikes another worshiper of the same faith, as a free action the wielder may choose to make all damage from the attack nonlethal, as if ...the creature making the attack of opportunity into believing the provoking action was performed by another creature as long as it is adjacent to the Dissiden
    15 KB (2,089 words) - 23:29, 9 March 2015
  • ...insurgents, and even slavers in areas where slavery is illegal can put the methods developed by cavers to good use. Some renegade cavers have been practicing In the end, it is the methods of the individual caver that decides their alignment.
    35 KB (5,351 words) - 10:05, 30 April 2018
  • <noinclude>{{Action}}{{main|Action}}{{tocright}}</noinclude> ...a success you identify what type of creature this is and gain an [[Stunt_(Action)#Gaining_Advantage|Advantage]] against that opponent. If the target has any
    12 KB (1,906 words) - 13:25, 6 August 2023
  • ...d seek out positions in rival nations' halls of power. Regardless of their methods, all serve the will of their dark god with blind devotion. ...ral agent. Unless otherwise noted, activating a domain power is a standard action.
    19 KB (2,771 words) - 14:14, 18 September 2017
  • A druid sacerdote is a druid from a tradition that has adopted the methods of the sacerdote. While firmly rooted in druidic tradition, he is scholarly ...s-ally Summon nature's ally]'' spells have a casting time of one standard action and a duration of one minute per level for a druid sacerdote, both when pre
    15 KB (1,910 words) - 10:58, 10 April 2016
  • <noinclude>{{Action}}{{main|Action}}{{tocright}}</noinclude> Charm stunts cover a wide variety of social situation and action uses of the skill.
    15 KB (2,495 words) - 13:25, 6 August 2023
  • ''Analyze Scroll (Su):'' As a free action, a cyphermage can automatically discern the contents of a magic scroll, as ...t a magical glyph, symbol, sigil, or similar written trap, as an immediate action he may attempt a Spellcraft check against the same DC to delay the trap’s
    22 KB (3,241 words) - 08:57, 31 March 2017
  • ...es the casting time of spells with a casting time longer than a full-round action. ...ty. If the scimitar strikes another worshiper of the same faith, as a free action the wielder may choose to make all damage from the attack nonlethal, as if
    19 KB (2,823 words) - 14:14, 18 September 2017
  • ...has long intrigued wizards and alchemists who have sought various magical methods to infuse their bodies with draconic power. As a result, the blood of drago ...ural-Attacks primary natural attacks], allowing him to use the full attack action to make two claw attacks (and at level two a bite, see below) using his ful
    24 KB (3,585 words) - 14:13, 18 September 2017
  • Talents generally have no application in combat or action scenes. Using them takes time; from several minutes to several months. Thei ...t the mood. Used this way, the perform talent can be used do the aid other action for any social interaction, and you can even help yourself this way by doin
    18 KB (2,849 words) - 13:12, 28 May 2010
  • ...tional effect of an artistic work once it has been started is a full-round action, and includes wrapping up and packing the artwork. An artiste cannot have m ...ard action. At 13th level, an artiste can display inspiring art as a swift action.
    25 KB (3,927 words) - 12:51, 19 September 2016
  • ...ed someplace else, far away. This requires remote targeting. There are two methods of remote targeting, contagion and channeling. Contagion works on targets a ...standard action every two rounds to maintain the ritual, and a full-round action on the final round.
    24 KB (4,073 words) - 16:56, 26 February 2019
  • ...eshes each day, typically after he gets a restful night’s sleep. As a free action, he can expend one use of preparation from his pool to add 1d6 to the resul ...saving throws, using preparation is an immediate action rather than a free action.
    28 KB (4,627 words) - 11:23, 6 November 2017
  • ...typically Diplomacy, Intimidate, or Stealth, but sometimes by more obscure methods such as finding the right bribe or learning a secret password. If the gang ...t would normally require skill checks, but where the players described the action so vividly that the GM never called for an actual roll. It does not apply t
    33 KB (5,317 words) - 14:23, 9 March 2021
  • Dressed in bone colors and often painting their skin white, their weapons and methods of killing emulate those of the mantis, wielding dual saw-toothed sabers in A pale mantis assassin can study an opponent she can see as a move action. The pale mantis assassin then gains a +1 bonus on Bluff, Knowledge, Percep
    35 KB (5,504 words) - 13:48, 4 October 2017
  • ...itution score. If a character takes any actions (such as an Attack or Dash action), the remaining duration that the character can hold her breath is reduced ...mb, but you may pause a climb and cling to cast a spell or take some other action that requires only one hand. While climbing, you can’t move to avoid a bl
    161 KB (26,471 words) - 10:18, 27 July 2023
  • ...killing the target (assassin's choice). Studying the victim is a standard action. Once the assassin has completed the 3 rounds of study, he must make the de ...lose his Dexterity bonus to AC if an opponent successfully uses the feint action (see Bluff) against him.
    44 KB (6,966 words) - 15:26, 21 March 2018
  • ...now have the ability to stabilize a dying creature with a touch as a swift action. ...ching Irongate troops, you know how to use flags, smoke signals, and other methods to send secret messages, and gain a +5 trait bonus on Bluff checks to recei
    41 KB (6,898 words) - 21:34, 14 April 2019
  • ...|| 107||| Your faithful service to your patron deity involves training and methods that many paladins consider questionable. || Static Spell||| New||| -||| Cast spell as a move action.
    57 KB (8,834 words) - 10:52, 4 August 2014
  • ...killing the target (assassin's choice). Studying the victim is a standard action. Once the assassin has completed the 3 rounds of study, he must make the de ...lose his Dexterity bonus to AC if an opponent successfully uses the feint action (see Bluff) against him.
    57 KB (9,291 words) - 18:28, 28 October 2016
  • ...just a verbal challenge, he can issue a counter-challenge as an immediate action. This has all the benefits of a challenge, but does not count against the c ...r knocking him unconscious, he can issue another challenge as an immediate action, and this challenge does not count against the cavalier's daily limit on ch
    64 KB (10,444 words) - 17:25, 7 July 2023
  • ...shes each day, typically after she gets a restful night’s sleep. As a free action, she can expend one use of preparation from her pool to add 1d6 to the resu ...saving throws, using preparation is an immediate action rather than a free action.
    74 KB (11,906 words) - 17:06, 10 December 2017